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  • #16
    Originally posted by Legionair
    I also have thought about this. However, ?go base is a very good place for new people to become better at basing. The games that are lopsided most likely are because of a captain that wants to get better at a certain ship. If they do not put them in that ship then nobody else will. Many people have gotten better this way. Necromatic, warbirdmaster and many others have all progressed nicely. Heck, even I have gotten alittle better at shark, or at least that is what I think. Anyways, the point is, it may make the lopsided games boring or not fun, but at the same time it helps the basing community by allowing unexperienced players play. I guess if you want a good match, TWLB and TWBD are good solutions. I do see your point though.

    -Legionair
    I think this is kinda bullshit. When I decided I wanted to learn how to terr, I terred in pub constantly for about 2 weeks before I ever brought it to ?go base because I didn't want everyone else to have to suffer through my training. I understand that it's hard for new people to get picked if the arena is full, but if you've got 2 guys to pick from, and you know that one of them has spent time and learned how to base, and the other guy you've never seen before, it's stupid to pick the new guy.

    Stabwound brings up a good point, i used to captain all the time when it first started, back when the starter just handed it out.. I guess there's some kind of system now where you have to ask for it and then maybe something happens.. see, I don't even pay attention, I just wait for someone to put me in a ship. I'm guessing other people do that too, maybe it's time for some of the older ?go basers to step back up and pick some good teams and quit bitching about it.
    http://www.trenchwars.org/forums/showthread.php?t=15100 - Gallileo's racist thread

    "Mustafa sounds like someone that likes to fly planes into buildings." -Galleleo

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    • #17
      Originally posted by Kolar
      Make a rating system for the captians, not the player's stats because I know everyone is afraid it will turn into another elim. The staff member can see if they are good at picking lines up and maybe other things like subs, changes can factor into it. I know that a lot of the staffers won't bother to look at it but it would be something for people to do besides play meaning less games day after day and maybe it will keep it going during the early hours. The captians them selves don't seem to be the problem, the people picking them appear to be so this will at least give the staffers and bot powered people something to use while picking.
      I like the idea of the rating system for captains because the captain should really care if he loses instead of just seeing it as a chance to play jav
      http://www.trenchwars.org/forums/showthread.php?t=15100 - Gallileo's racist thread

      "Mustafa sounds like someone that likes to fly planes into buildings." -Galleleo

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      • #18
        Originally posted by bloodzombie
        I guess there's some kind of system now where you have to ask for it and then maybe something happens..
        Yeah I only captain people first who ask for it, because of the new hype "going afk in ?go base" I am kind of forced to, to prevent picking afk captains.
        In the time of #mythrandir, you had like 2 games a night, and then you kind of knew who was there and what they were worth. You knew that if you had an altnick you would risk not getting picked that one great game you had a chance of playing in.
        Now I am glad if someone asks to be captain, because lots of times I can't even find a volunteer.
        And if I pick someone that didn't ask for captain people start passing captain around for minutes.
        You ate some priest porridge

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        • #19
          That's what I'm talking about. People shouldn't be complaining about this, because most of the time hardly anyone asks to cap in the first place so we're forced to give cap to anyone that shows any hint of life.
          sdg

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          • #20
            If you dont want to cap, or if you dont wan a "noob" to cap, you should become cap first, and then !setcap someone you think will be good
            Krazie_Killer

            DoCk> I'm a wittle girl!
            I Knew it!

            The joys of TWBeta ^_^
            2:Shas'la T'au Kais> .
            2:Krazie_Killer> .
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            2:IcER> .
            2:H0blin G0blin> ..
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            • #21
              Originally posted by Stabwound
              That's what I'm talking about. People shouldn't be complaining about this, because most of the time hardly anyone asks to cap in the first place so we're forced to give cap to anyone that shows any hint of life.
              If a person with bot powers chooses an afk cap, you don't need to kill the game, you have the power to setcap someone else right? That shouldn't be too hard.

              It's been asked for before, but an automatic pm from the bot when we're chosen as cap would be nice.

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              • #22
                Originally posted by geekbot
                It's been asked for before, but an automatic pm from the bot when we're chosen as cap would be nice.

                that's very true. A lot of times I don't know that I'm cap until people start bugging me.
                http://www.trenchwars.org/forums/showthread.php?t=15100 - Gallileo's racist thread

                "Mustafa sounds like someone that likes to fly planes into buildings." -Galleleo

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                • #23
                  Problem with making a captain rating system in ?go base is that it will become very very competitive. Caps will only pick good people, so they have a better chance of upping their rank. So when will the newbs play? they have to play SOMEtime right?

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                  • #24
                    I know my players. I used to pick teams that could win TWL, but theyd stil llose because of idiot small things like lag or just not being used to play together, and so losing shouldnt be a factor.
                    NOSTALGIA IN THE WORST FASHION

                    internet de la jerome

                    because the internet | hazardous

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                    • #25
                      Originally posted by Stabwound
                      People have no right to complain about something like this if they aren't going to volunteer to captain a team themselves. This would never be an issue at all if more people could take the 5 minutes of effort to pick and captain a team sometimes.
                      Well I often volunteer to captain, and I don't like your implication that I don't, and that thus I don't have a right to complain (given that I was the person "complaining" so it seems you are talking about me).

                      I'm not talking about when only two people want to cap. I'm talking about when there are maybe five or six, and cap is sometimes automatically given to the first two people who ask for it.

                      I'm not talking about letting new players play or anything else.

                      I'm talking about not letting bad captains be captain. You can learn who's good by hanging around long enough and seeing who usually gets picked early. You can see what a good captain does before actually captaining. I've never been a bad captain because I was afraid for a while to say "cap" because I didn't know who was good. I eventually started to and I asked a few people for advice on who to pick when I wasn't sure, and my teams win 80+ percent of the time.

                      I'm just saying that having two people who know how to captain will produce closer games and eliminate boring lopsided games that occur when person who don't know how to captain or who are selfish and terr or jav themselves even though they can't well so.

                      And there are ways to learn to base without doing experimenting during every single base game. You can try new ships late at night when there aren't many good players on, or you can do it in pub, or you can watch good players and see what they do. Or you could even create pseudobase games in a pub or two that are like races but where people can be any ship, and where people try to take base (and people not attaching to terr get spec'd by a bot, which also will work to even teams).

                      If there are fifteen people who want to play a highly competitive base game and one person who wants to learn to terr or jav even though they aren't good at it, I say we go with what makes the 15 the happiest, and let the last person practice in pub or in bd's with a lower level squad before doing the equivalent of learning to drive a car on the highway.
                      1:Zerzera> aura shut up
                      1:Zerzera> you hate my recruits because I am muslim
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                      • #26
                        Originally posted by Aggravate
                        Problem with making a captain rating system in ?go base is that it will become very very competitive. Caps will only pick good people, so they have a better chance of upping their rank. So when will the newbs play? they have to play SOMEtime right?
                        Caps want to win as it is. And for adding new people, this happens inevitably since usually there aren't 16 vets in base, and it happens quite frequently late at night or when there are barely 16 people there.

                        And this rating system doesn't have to be public. Maybe only the mods can read it. But it's a tool to let the mods know how able the captains are. So instead of choosing one good captain and one who javs himself at the expense of the team, maybe a mod will choose two good captains (especially if the mod doesn't know how good the players are at capping).;
                        1:Zerzera> aura shut up
                        1:Zerzera> you hate my recruits because I am muslim
                        jdigs3> jdigs offers u his protection

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                        • #27
                          Originally posted by Legionair
                          I also have thought about this. However, ?go base is a very good place for new people to become better at basing. The games that are lopsided most likely are because of a captain that wants to get better at a certain ship. If they do not put them in that ship then nobody else will. Many people have gotten better this way. Necromatic, warbirdmaster and many others have all progressed nicely. Heck, even I have gotten alittle better at shark, or at least that is what I think. Anyways, the point is, it may make the lopsided games boring or not fun, but at the same time it helps the basing community by allowing unexperienced players play. I guess if you want a good match, TWLB and TWBD are good solutions. I do see your point though.

                          -Legionair
                          They shouldn't do their practicing at terr or jav when there are 40 players in base and any 30 of which can play a good game. They should practice at terr late at night when it's less sparse, or practice in pub, or practice in BDs with their squad, or watch good terrs to try to learn things. It's unfair to the other 15 players to let one selfish player screw up the game. And it often takes a long time to learn a ship. Say it takes someone 15 bad games before they learn how to terr halfway decent. Then 15 other people play a total of 225 games, for a total of 40+ hours, for a single player to practice terr, when that single player could do the same thing by practicing terr in pub or through other methods.
                          1:Zerzera> aura shut up
                          1:Zerzera> you hate my recruits because I am muslim
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                          • #28
                            Originally posted by Hero*
                            Newbies are trench wars future. So...a 'newbie' should get to play in a a ?go base game considering if they want to real bad. I once saw this one fellow, was in there for like 4 hours. Never played once. So, i picked him....he wasn't that half bad...45-56 rec...for a 'newbie' isnt that bad. I do agree I hate the games that are 10:00 00.32 games...but its a learning experience..and doesn't happen that often.
                            This has nothing to do with giving mods a system so they can see how good people are at captaining. They do this as is. I've been aliased and they wouldn't cap me cause they thought I wouldn't know who to pick and that I'd screw up the game. All I'm saying is that we should formalize this by giving mods a tool that they can use to make sure good games happen. Captains are still free to add new people, which they can do by perhaps agreeing ahead of the game to each choose one new person.
                            1:Zerzera> aura shut up
                            1:Zerzera> you hate my recruits because I am muslim
                            jdigs3> jdigs offers u his protection

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                            • #29
                              Originally posted by Dameon Angell
                              You feed a man a fish, you feed him for a day. You teach a man how to fish, you feed him for life. I don't know who said that, but wise words indeed.

                              We can't just disallow newbies to be able to captain, cause if we..

                              A. Have a bot be used as a crutch for them
                              B. not let "newbs" capt altogether

                              ... then they will learn nothing and they will not be able to learn in the future. Just be friendly, be patient, and teach them how to pick. In time they'll come to find who plays what ship. You'll save yourself alot of anger and time in the long run.
                              They are already disallowed from captaining as it is. See my earlier post. And you don't have to be captain to learn how to captain. You just have to know who's good. And you can learn how to captain by playing say 50 games and seeing who the good players are, and also by asking other good captains for advice on who to pick. It takes a lot of games to know how to captain well but once you're at that level, you can captain well without actually having captained before if you're willing to ask questions.
                              1:Zerzera> aura shut up
                              1:Zerzera> you hate my recruits because I am muslim
                              jdigs3> jdigs offers u his protection

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                              • #30
                                Originally posted by DOTSY
                                foobz, there is always one team that has to lose, so what u want to do with the losing stats ?
                                It shouldn't be just about winning/losing. It should be a total of the times of each games. A captain that loses three games 10:00-9:00 is better than a captain that loses two games 10:00-0:00 and by chance wins one game 10:00-9:59.

                                Maybe it shouldn't record anything except the percentage of games a captain loses by great thresholds, i.e. 10:00-2:00. By capping I don't think I've ever lost with fewer than four minutes.
                                1:Zerzera> aura shut up
                                1:Zerzera> you hate my recruits because I am muslim
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