Time race is seriously one of the best game play changes made in basing. It took the focus off of individual points and back on the team. Since time is the only thing that is important, weird things that used to happen like hiding or milking disappear.
One thing we haven't figured out yet is the MVP. The MVP is based on a mix of teks, points, ratio...who knows what else. Since the game now focuses on the flag and not points, why not make MVP flag focused too? Make the MVP whoever has most flag touches for the game.
Flag touch MVP is straightforward, simple, and any ship can MVP. Blowout games might only have a few flag touches in which case the MVP is less meaningful- but in blowout games, individual play is less meaningful anyway. The best games that are close generally have the most flag touches so the MVP would be most meaningful in that case.
Hopefully it will also encourage less emphasis on rec, and more focus on pushing for the flag.
One thing we haven't figured out yet is the MVP. The MVP is based on a mix of teks, points, ratio...who knows what else. Since the game now focuses on the flag and not points, why not make MVP flag focused too? Make the MVP whoever has most flag touches for the game.
Flag touch MVP is straightforward, simple, and any ship can MVP. Blowout games might only have a few flag touches in which case the MVP is less meaningful- but in blowout games, individual play is less meaningful anyway. The best games that are close generally have the most flag touches so the MVP would be most meaningful in that case.
Hopefully it will also encourage less emphasis on rec, and more focus on pushing for the flag.
Comment