Is there something more that can be done about people repeatedly going AFK in freq 0 or 1 and imbalancing an otherwise good series of pub matches?
Example: 6v6 is fun, 6v4+2afk over and over is imbalanced and becomes boring, especially if the next ship that logs in ends up on the more active freq, effectively making it 7v4.
Shuffling often just results in a different imbalanced scenario (or because the AFKers don't vote, a shuffle doesn't happen), people leave or pub fractures into 1-ship frequencies, and the game slows down.
It's often the same handful of people who sit afk (not mentioning names, would like to keep this constructive).
I know afkcheck exists, but it takes 90 seconds, and for some reason won't work if the person has been killed recently (if they're not afk in safe, they're going to die now and then). And, in the middle of a close game who wants to go around the map figuring out who is afk and doing clerical work to get rid of them?
Would it be possible to just freq-change somebody after 30 or 60 seconds of inactivity during a pub match? Spec them or move them into a neutral frequency and warp them to safe?
It could replace afkcheck and eliminate the possibility of afkcheck abuse.
Example: 6v6 is fun, 6v4+2afk over and over is imbalanced and becomes boring, especially if the next ship that logs in ends up on the more active freq, effectively making it 7v4.
Shuffling often just results in a different imbalanced scenario (or because the AFKers don't vote, a shuffle doesn't happen), people leave or pub fractures into 1-ship frequencies, and the game slows down.
It's often the same handful of people who sit afk (not mentioning names, would like to keep this constructive).
I know afkcheck exists, but it takes 90 seconds, and for some reason won't work if the person has been killed recently (if they're not afk in safe, they're going to die now and then). And, in the middle of a close game who wants to go around the map figuring out who is afk and doing clerical work to get rid of them?
Would it be possible to just freq-change somebody after 30 or 60 seconds of inactivity during a pub match? Spec them or move them into a neutral frequency and warp them to safe?
It could replace afkcheck and eliminate the possibility of afkcheck abuse.
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