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  • #16
    Originally posted by Pineapple Express View Post
    My thoughts on pub:

    Allow players to donate toward game jackpots. It will make games more interesting and at times could generate huge games. I personally get bored and start spending my pubbux on random shit anyway. Why not make it more interesting?

    Add buy item to prevent private freqs for 10 min. Kinda like purepub.

    Take away rocket from Jav. It's long overdue. It's basically an item that's only purpose is abuse and "rocket lame".

    Lessen the time between roofturret purchases. To many people going roof, on private freq and line bombing.

    Just a couple ideas.
    I like all of your ideas.

    Edit: Allow the private freq to spend more than pub to override their ban.
    Vehicle> ?help Will the division's be decided as well today?
    Message has been sent to online moderators
    2:BLeeN> veh yes
    (Overstrand)>no
    2:Vehicle> (Overstrand)>no
    2:BLeeN> ok then no
    :Overstrand:2:Bleen> veh yes
    (Overstrand)>oh...then yes

    Comment


    • #17
      I like the idea of putting pubbux into the round prize. Anything that encourages basing gets my support. I feel like this should be a replacement for bounties, as bounties encourage people to forget about basing and go chasing someone outside.
      Edit: realised this is basically festival

      I agree about jav rocket, it's lame, and really laggy. Buying rocket defo shouldn't exist (not sure if it does). A similar issue happens with buying full charges. Levis buy full charges and thrust all the way from spawn into lower base, which is basically the same as having rockets.

      Private freqs must not be disabled because some people want to have a playstyle that makes them not contribute to their team's basing effort.
      e.g. roofers, levis, freespirit, spawn duelling wbs, levi hunters (should use freq 99 but often don't), anti-roofers, afkers.

      These are the major issues that kill pub basing, and therefore where we should spend our effort.

      If these people are on freqs 0 and 1 they put their team at a disadvantage. I'm trying to encourage people to be considerate of those trying to base by moving their non-basing endeavours to private freqs. Disabling private freqs would force all non-basing endeavours onto freqs 0 and 1.

      I agree that roofing is annoying, especially when people put their team at a disadvantage by doing it on freqs 0 and 1.

      Solutions are:
      - Change roofturret so it can be bought constantly.
      - Reward freq 99 for killing roofers.
      - Block off the whole top part of the map outside base (everything above the side spawn locations). Also makes it harder for tiny weasel to troll the flag game. Also stops levis shooting right into the flag room.
      - Close the holes on the top of the flag room (a smaller-change version of the above).
      Last edited by Rab; 06-14-2021, 02:31 PM.

      Comment


      • #18
        What if a purepub purchase automatically included a private freq roofbot for the duration of purepub?

        Comment


        • #19
          There are several staffers right now very interested in this concept whose names you may have figured out by following the thread, and who would be very useful people to contact, if you'd like to try advancing this further. A way for TW to exist via its community's control would be an interesting development. I just think the biggest problem is that people aren't interested enough.
          im not surprised your experiment failed. and shouldnt the fact that there are several staff memebers very interested in this concept indicate plenty enough interest for you to proceed? it appears to me the biggest problem, and perhaps only problem, is leadership.

          its becoming clearer where the philosophical divide may lie. for me, the leader of the zone should lead. if you let me personally make the decisions and i had someone helping me reprogram simple tweaks & changes to pub... it would become a much more consistent and populated game. the base would have to be expanded to accommodate how many people would want to play. i would take care of this as well. i am one of the best players to ever play this game, and my vision for seeing what pub can become follows as its reflection. its as simple as all this. i have explained some of the ways in which these things could be done, but the truth is i could probably write a dissertation on the subject.

          im not expecting you to hand me the keys, im just stating the facts.. you are being unresponsive to the points i am trying to address regarding levi. i am raising these issues to you because leadership is needed. as ive stated to you twice already now, the voice of normalcy and the clung-too past will rarely yield the best option.


          The Mind of the Father
          Riding on the subtle guiders
          Which glitter with the inflexible tracings
          Of relentless Fire

          Comment


          • #20
            Finally some good ideas, except the purepub one. That is bad idea.


            ​​​​​​Personally think spawners are as bad a problem as roofers. Three sec spawn immunity outside of Base would help new players and discourage spawning which jacks up teams as much as roofing

            Comment


            • #21
              i realize u dont play the zone but hopefully the anecdote still resonates...

              in HZ, the settings are ALWAYS changing from season to season depending on who is in charge, and the leadership is always changing. u have ur ups and downs, like the doodoo they have cookin over there atm, but one thing's for sure is that if the settings were done by polling of the community or any such shenanigans instead of the reigns always being kept in the hands of a single person... it would be an absolute shitshow. its not even realistic. the analogy holds for the situation we have here, where u seem intent on deadlocking any decision by demanding it be submitted to a vote, and on forums not even frequented by 90% of the pub population


              if you simply went with this proposal for a couple of weeks... imagine the type of data you would get on how the votes are going. does this not jump out at you as infinitely more valuable data than a one off poll on this forums?


              The Mind of the Father
              Riding on the subtle guiders
              Which glitter with the inflexible tracings
              Of relentless Fire

              Comment


              • #22
                I also think the pubbux spent on items, should automatically be added onto the games jackpot.

                Maybe award players $1000 pubbux for kills on private freq players. More for private frequently levs. Not sure how easily the coding would be for that though.

                Make the games 2 minute minimum. 1.5 min is too short when teams become way uneven.

                Lessen the allowed time in safes to like 1 min. That will decrease the time spent by players hunting private freqs. Maybe even allow a buy item to close a door on the safes. Set cheaper than purepub.

                Set an idle timer on players who go afk in center. They can make teams uneven and when attach mode is on, it can screw up everything.

                Slow down the speed of sharks shrap. It's ridiculous at times.

                Also if you're terr and have it set to not warp you in base, it doesn't reset your items at the start of the new round. I haven't really paid attention to if it's true on all ship items.


                Outside pub:

                We need more events. Not sprack EG events. Not pictionary... There's so many events I haven't seen host in ages.

                Comment


                • #23
                  Item bux into pot, maybe. Some items are overpowered tho - shield is particularly game-breaking as it's a "buy this to stop them winning" button.

                  Reward for priv freq kills would push non-basing endeavours onto freqs 0 and 1. Very bad. There already is a reward for levi kills, for freq 99, which is good because it encourages hunters to use freq 99 instead of being on freq 0 and 1 and causing further imbalance.

                  Agree that flag rounds are too short. They should be at least double what they are currently.

                  Agree about less time in safe. 5 mins should be sufficient for someone to get the door or piss+drink.

                  Agree that we need automatic afk-checking. Atm it's me doing it manually all the time, and it's pissing me off.

                  Regarding terr warping, you can lurk in particular spots on the map to not get ship reset, so you can port into nme spawn ear and burst them on Go.

                  Comment


                  • #24
                    Originally posted by Poseidon
                    if you let me personally make the decisions and i had someone helping me reprogram simple tweaks & changes to pub... it would become a much more consistent and populated game. the base would have to be expanded to accommodate how many people would want to play. i would take care of this as well. i am one of the best players to ever play this game, and my vision for seeing what pub can become follows as its reflection. its as simple as all this. i have explained some of the ways in which these things could be done, but the truth is i could probably write a dissertation on the subject.
                    It's comical how similar your take is to that of literally dozens of people over the years. The similarities: 1) you have the perfect plan and all the answers; 2) you are completely confident in your abilities and can not fathom the possibility of failure; 3) if your plan is implemented and runs into the slightest stumbling block you'd disappear within a month and blame it on some outside force beyond your control.

                    That last one has yet to happen, but generally that's the case with what I've come to think of as people with "TW savior complex." Here's a wake-up call: There's no perfect plan and you're no perfect planner. Please get over yourself, quickly, for everyone's sake. It will certainly be easier to stomach.

                    Once you've gotten over yourself and how wonderful, talented and intelligent you are, try and work with other people to find support for your idea. If you can gather some support, we can look at voting on it. I may be mistaken but I don't see much direct support in this thread ("I like this, let's vote on this idea", etc.).

                    If nobody's particularly interested in your proposal, you could try another angle.

                    That's how we've generally made changes in the past, though these days we have the advantage of being able to much more easily vote. If something is a no-brainer/obvious direct improvement with no downsides and no opposition, that's easy enough to push ahead without a vote, too. You can also try talking to individual staffers who might want to more directly support an idea and put in work on it. A lot of success depends more on doing legwork/talking to people. That's usually enough to stop "TW saviors," as they shy away with having to actually do any work to compromise with anyone else's ideas or needs other than their own.



                    For anyone else with an idea they'd like to put forward:
                    - Make a new thread
                    - State your idea concisely
                    - Ask people to support your idea
                    - Get enough support and we can look at a vote (criteria as yet tbd)
                    "You're a gentleman," they used to say to him. "You shouldn't have gone murdering people with a hatchet; that's no occupation for a gentleman."
                    -Dostoevsky's Crime and Punishment

                    Comment


                    • #25
                      POS is short for Pussydon

                      Comment


                      • #26
                        Originally posted by qan View Post
                        It's comical how similar your take is to that of literally dozens of people over the years. The similarities: 1) you have the perfect plan and all the answers; 2) you are completely confident in your abilities and can not fathom the possibility of failure; 3) if your plan is implemented and runs into the slightest stumbling block you'd disappear within a month and blame it on some outside force beyond your control.

                        That last one has yet to happen, but generally that's the case with what I've come to think of as people with "TW savior complex." Here's a wake-up call: There's no perfect plan and you're no perfect planner. Please get over yourself, quickly, for everyone's sake. It will certainly be easier to stomach.
                        what's comical is this half-finishd turd of a thought uve delievered to my doorstep... because had you finished it, nothing else you said would have made much sense. youv'e stated the similarities, but conveniently left out the differences:

                        1.
                        Originally posted by poseidon
                        i am one of the best players to ever play this game, and my vision for seeing what pub can become follows as its reflection. its as simple as all this.
                        2. you, at your own admittance, have several members of your own staff interested in said proposal.

                        3. i have put forth reasoned arguments as to why this would be a superior pub format, to which you have yet to counter.

                        ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

                        now also let me correct what you erroneously assume are the similarities:

                        - i dont think im perfect or have all the answers
                        - i have already fathomed very much the possibility of failure. in fact i did so before making the proposal, and have reasonably concluded (and ull prob have a hard time convincing anyone otherwise) that very little to nothing significant would occur as windfall if this implementation were to fail. did you yourself fathom as well before making such an assumption, i wonder?
                        - as to number three, im simply flat out insulted, brother, not sure what else to say. disappointed you'd let the conversation take such a turn. hopefully we can get it back on track.


                        if you let me personally make the decisions and i had someone helping me reprogram simple tweaks & changes to pub... it would become a much more consistent and populated game. the base would have to be expanded to accommodate how many people would want to play. i would take care of this as well. i am one of the best players to ever play this game, and my vision for seeing what pub can become follows as its reflection. its as simple as all this.

                        i am busy. i am not interested in playing political games with you. the zone needs leadership. i come to you as someone with a genuine sense of vision and passion. i have already explained in great detail why i have no interested in your polls. you ignore these points and simply repeat yourself. let me requote one, least of all:

                        ...where u seem intent on deadlocking any decision by demanding it be submitted to a vote, and on forums not even frequented by 90% of the pub population

                        its as if you seem intent on treating every proposition as equal, regardless of content or context.... ?????





                        The Mind of the Father
                        Riding on the subtle guiders
                        Which glitter with the inflexible tracings
                        Of relentless Fire

                        Comment


                        • #27
                          Originally posted by qan View Post
                          That's how we've generally made changes in the past, though these days we have the advantage of being able to much more easily vote. If something is a no-brainer/obvious direct improvement with no downsides and no opposition, that's easy enough to push ahead without a vote, too. You can also try talking to individual staffers who might want to more directly support an idea and put in work on it. A lot of success depends more on doing legwork/talking to people. That's usually enough to stop "TW saviors," as they shy away with having to actually do any work to compromise with anyone else's ideas or needs other than their own.
                          all of this red tape exists because you allow it to exist. its baffling that you'd stoop to such a low blow and throw around jabs about "leg work" considering ive not only sent you a however-many-pages detailed proposal to which you completely ignored, but also put in 100s and 100s of hours of real playtime into pub in the past year. ask your staffers.. ask biet, sprackle, etc... as you dont seem to be around to bear witness so far as i can tell. at any rate, you already have staff supporting the proposal. ive made about 30 different points to why voting is silly, none of which you've addressed. so what is there left to do other than simply try it out?




                          The Mind of the Father
                          Riding on the subtle guiders
                          Which glitter with the inflexible tracings
                          Of relentless Fire

                          Comment


                          • #28
                            i want to say too...

                            i come on these forums and im and gnarling and scathing and its really because im only ever posting here when i try to go play pub and some avoidable bs happens that is ruining all sense of competitiveness of the game for everyone, making me rather spec....

                            so i come here in a pure state of emotion, which is anger.

                            so i come here and fight for this position out of 1. genuine concern and love for the game. and 2. as a way to vent my frustrations. the type of leg work your asking for is a waste of time and i feel its only serving as a distraction from addressing the actual points being made. if i didnt feel so powerless in the situation, im sure id feel differently... but as much as i wish i were somehow granted proxy to make slow, calculated, and successful changes towards a more even-keeled and competitive TW pub .... its beyond the scope of my kinetic resource to devote so much energy to having to brood about playing politics.

                            so im simply coming at you with fire and ultimately Science, and holding out the hope that the integrity of its institution may prevail. i hope you understand. truly, i wish you played more, or were around spectating me more often, as id imagine are some of the staffers who support the proposal... i think you'd understand my position better, and why im emphasizing certain aspects of my argument.


                            The Mind of the Father
                            Riding on the subtle guiders
                            Which glitter with the inflexible tracings
                            Of relentless Fire

                            Comment


                            • #29
                              The issue is people and time. Even if you have solutions to fix (some of) the issues pub has, who's going to make those changes? You need someone with both the knowhow and the time to make said changes. And even then, working on those changes is the least thankful task in the whole of TW, except for moderating perhaps.

                              It has been a while since I've touched pub personally. And while I had fun adding new flag modes and updating the overlay, working on TWL and TWDT was just so much more rewarding. I haven't fully recovered from the last TWL, and going back to working on pub really doesn't motivate me all that much. Don't get me wrong, I pretty much agree with all that is wrong with pub, and generally have a similar solution in mind, it's just that making those changes will makes those who feel oppressed and limited, even more oppressed and limited, and those who benefit from the changes will find something else wrong to complain about. I've started on a new afk check system months ago, and will try to get that up and running soon. For anything else pub related, I currently don't feel like sinking time into that. Sorry.

                              Comment


                              • #30
                                Heres my propositions:


                                -Disable attach mode when game is over 5vs5 or maybe 4vs4. In bigger games attach mode is pretty much an endless cycle of deaths on attach and usually ends up in a situation where the whole team is in spawn area attaching each others. Attach mode also makes the rounds last forever. Its fun sometimes but many quit before round ends, causing an imbalance and a dull end for the round. Rather make round time a bit longer, it could be shorter when theres less people playing. Or maybe make a ?buy time -option, which would give a freq 10-60 secs more time. Extra time should be able to buy only once per freq /round. Imo attach mode should be removed completely to make people play more terr. Imagine making the key ship of trench wars obsolete.

                                -Disable sharks when game is under 8vs8 or something. Depending on population, max. 2 or 3 sharks per freq to avoid shitstorm of mines/bombs and everything getting repped. Too much bombs, mines and reps in fr simply ruins the game and makes it frustrating. In small games sharks just troll-mining entrances and sit in fr doing nothing except making the game boring as fk.

                                -Reduce shrap damage and speed. This should have been done long time ago and the overpowered shrap is probably one of the reasons why many quits terring. Its one hit kill on terr, which is quite fucking ridiculous.

                                Javs are problematic too. Theres so many brainless javs who just lob bombs from every direction, contributing to the mess of random bombs and shraps. Even if the shot is good, it probably gets repped and distracted -thanks to the ridiculous amount of sharks. BTW, i get killed and teamkilled a lot more by javs and sharks than levs. Sharks and javs are the real problem in pub basing, not levs.

                                -Remove the retarded suicide lag rocket or/and remove ?buy rocket option on jav. Stricter penalties of TK's, shiplocks , speclocks, w/e or just stop playing like an idiot.

                                -Make a cancel for javs and sharks. (yes, im serious)

                                -Delete ?buy fullcharge and shield. Two of the most incomprehensible implements in trench wars history.

                                -Delete purepub-mode or make it more expensive or make canceling it cheaper. I dont lev much but i like them and they bring a fun challenge and twist in to pub basing. Levs are also usefull for attacking and defending fr. For the crybabies: Learn to observe the game and your radar. Kill the sneaking levs in mid base and if you are terring, always have a portal set -basic things. Obsessive lev hate-hunting in spawn is just really a waste of time, energy and skills, which could be used for more creative things, things like basing.

                                Imagine canceling the most legendary and iconic ship in trenchwars OR Imagine being an old-school elite veteran and crying about levs or LT's and quitting because of them. It was a lot harder before. Remember when fr sides were open to bombs? or when you could bomb fr from spots in lower spawn or other long distances? Good times btw.

                                Besides, LT:ing and hunting LT's is great fun and a big, classic part of TW pub. BUT res should be limited to 1980x1080 or lower. Unlimited res gives too much advantage to LT's (they see everything from so far that it makes very hard to hunt them without anti and anti ruins everything) High res also helps too much people who hunt someone. I recently got hunted by a player who used 3840x2160 res (lol). Its basically same as spec hunting and makes radaring and stealth useless. Imo everyone should play on same res, something around the resolution which this game was made on. It probably was under 1980x1080. I dont even know why theres so many res options in a game like this. For those who say "its 2021 buy a bigger monitor" or "high res doesnt help you much" etc: Why is there a radar or stealth if you can see the whole arena on your screen?? The benefits of high res are undeniable.

                                On a side note: Back when i was LT:ing, if the population was low, we decided not to LT and joined basing because we didnt want to kill the game. I guess theres no moral or principles like that anymore -To all priv freq LT's and levs who portal in mid base and bomb fr when round start or use other abusive methods: its because of you there are made restrictions, limitations and annoying new rules and changes. I dont mind portal shots but at the round starts when most players are warped in fr its just selfish and lame and causes unnecessary hate and anger.

                                Another side note: Even one (1) somewhat good solo wb at base entrance or mid base can disturb the basers, especially the attacking ones so much that they quit playing. Ofc you can defend base like this too but im talking about the non-basing priv freq'ers. If youre not basing, atleast you could let the terriers go. Its no achievement to kill a terr with a wb, its one of the easiest things you can do in this game. Those wbs are another probable reasons why people dont wanna play terr. I dont quit because of them but i completely understand those who do quit.

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