In time race games, spider deaths are generally meaningless since you aren't giving up any points to the enemy for dieing. But yet, ratio seems to be calculated into mvp for spiders. Getting alot of kills and alot of deaths can acctaully be more difficult that getting a comperable ammount of kills and few deaths. Staying alive (few deaths) offers more chances to shoot.
So really who is the more valuable spider, one with 70:65, or one with 60:20? I understand that designing a completly fair mvp system is impossible, but a system that avoids clear contradictions to the award would be preferable over one that was built for a differnt type of base game.
So really who is the more valuable spider, one with 70:65, or one with 60:20? I understand that designing a completly fair mvp system is impossible, but a system that avoids clear contradictions to the award would be preferable over one that was built for a differnt type of base game.
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