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  • mvp

    mvp in a game shouldn't be awarded to a player of the losing team. it's pointless, how valuable are you if your team still loses? if in the case of an mvp being on the losing team, it should be renamed 'the good job, but you still lost award'. and the player on the winning team with the best score or however mvp's are decided should get the mvp.
    Animol> the solution for crimelization is openetion of heartization
    Moltenrock> STOP TALKING TO MY TEAMMMATE ASSHOLE

  • #2
    Originally posted by triceratops
    it should be renamed 'the good job, but you still lost award'.
    I agree. Good times.
    DELETED

    Comment


    • #3
      help: (triceratops) (public 0): everyne knos that i often speel words wrong, can there be a command for people who tyoe words wrong so i type ?caht and my chat comes up or i type ?lagahggga and my lag comes up? thanks, justin

      Or it went something like that
      Originally posted by Facetious
      edit: (Money just PMed me his address so I can go to Houston and fight him)

      Comment


      • #4
        MVP's are overrated
        the price is right, bitch.

        Comment


        • #5
          Originally posted by ZeUs!!
          help: (triceratops) (public 0): everyne knos that i often speel words wrong, can there be a command for people who tyoe words wrong so i type ?caht and my chat comes up or i type ?lagahggga and my lag comes up? thanks, justin

          Or it went something like that
          Haha! I remember that one. ?spellcheck <insert string here> would be sweet.
          jasonofabitch loves!!!!

          Comment


          • #6
            Originally posted by triceratops
            mvp in a game shouldn't be awarded to a player of the losing team. it's pointless, how valuable are you if your team still loses? if in the case of an mvp being on the losing team, it should be renamed 'the good job, but you still lost award'. and the player on the winning team with the best score or however mvp's are decided should get the mvp.
            I disagree. A player on the losing team can still have a great match even if the rest of his team sucked. That way, he might be the most valuable player on the field.
            1: cundor> let's do a disoblige .?go base
            1: Cremation> cundor desperately trying to tell the world hes a diso
            1: cundor> dude
            1: cundor> i already told my parents
            1: Desperate> LOL
            1: Cremation> HAHA
            1: bram> :)
            1: Da1andonly> LOL

            Comment


            • #7
              i agree with Desperate, if someone goes 20-10 and the rest of his team go out like 3-10 and we'll say the other team's best # of kills is 13, why shouldn't the 20-10 guy get mvp? he's obviously the best guy out there
              Ban Ikrit

              Comment


              • #8
                MVP should always be the guy with the best Wins minus Losses.

                Why? Killing a lot means nothing if you die a lot too. Just killing a few is still good if you die even less. If everyone on the field gets a +/- 0 w-l, then the game is a draw. It is up to any individual to increase their w-l to tip it in favour of their team, and the higher w-l you have, the more you have 'carried' your team. I shouldn't even have to be explaining this really.

                However I'm completely open to any other rational suggestions.
                Last edited by Nockm; 08-09-2004, 04:25 AM.

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                • #9
                  Originally posted by Jacen Solo
                  i agree with Desperate, if someone goes 20-10 and the rest of his team go out like 3-10 and we'll say the other team's best # of kills is 13, why shouldn't the 20-10 guy get mvp? he's obviously the best guy out there
                  I believe in Hockey Zone MVPs, where the MVP is the player with the highest rating: They acknowledge this 'win' factor by increasing the ratings of each player in the winning team by a certain amount. MVP is now decided after this little boost.

                  In TW this would be analogous to each player on the winning team receiving, say, 3 extra kills. Then after that MVP is decided. That sounds pretty crap though. Anyway... just adding fuel to this thread here.

                  Comment


                  • #10
                    (Kills on the Defense - deaths on Offense)+(average life time *ie: the average amount of time you were alive per death you had*+1 *these are lives, so you start with 0, not 1)+(total terrier kills) = MVP

                    Basically the person who did the most damage fending off the enemies attacks, died the least when you were rushing into the flag room, stayed alive the longest per death, and killed the enemy terrier the most should equal who your MVP was.

                    example

                    (52-24)+(60 "in seconds")+(2) = 90, your MVP rating. Player with the highest MVP rating gets it.


                    note: its 1:48 in the morning, i'm thinking out my ass, so if the math is off, i'll fix it when i'm awake.
                    DELETED

                    Comment


                    • #11
                      Originally posted by Jacen Solo
                      i agree with Desperate, if someone goes 20-10 and the rest of his team go out like 3-10 and we'll say the other team's best # of kills is 13, why shouldn't the 20-10 guy get mvp? he's obviously the best guy out there
                      idd!
                      Originally posted by Kolar
                      My reaction:

                      ;1;Holy Shit
                      ;1;Al Qaeda took care of method for us

                      Comment


                      • #12
                        mvp should be the player with the best +/- (tk's subtracted from kills)
                        in the event of a tie, give it to the guy on the winning team
                        if both people who are tied are on the winning team, give it to the guy with the most kills
                        ...

                        Comment


                        • #13
                          Originally posted by Nockm

                          However I'm completely open to any other rational suggestions.
                          Unless someone can figure out a way to grant MVP to reward TEAMPLAY, I say get rid of it. A way that doesn't seduce or reward a player for non-team play. A way that gives every and any ship a chance to be rewarded.

                          Frankly, I'm not sure that this is possible. Take this example;
                          Team A is losing badly. Score is 8:50 to 0:00, Team B is owning and Team A hasn't seen the inside of the flag room at all. A few people on Team A get pissed and leave and subs enter game. One of these subs, JoeBlow, pulls a great move out of his ass and Team A takes the flag room. They are then able to hold it for a great comeback. JoeBlow plays a fair game other than his great move to change the entire game around. He missed near half the game but was the key for Team A winning the match. His overall record is not outstanding. But without JoeBlow and that one play, Team A would have definitely lost the game.

                          This is just one of many examples that could be used to illustrate 'teamplay'.
                          So what kind of algorithm or method could be used in a cases like this?

                          Comment


                          • #14
                            i disagree...

                            the mvp is for the player, not the team, thus it goes to the best player, not the best guy on the better team... that wouldn't make sense who wants a mvtp most valueable team player... no it's mvp

                            excuse my spelling
                            Rough> lol these 3 newbies
                            Rough> ive seen deck play better :P

                            Randedl> flapping their arms around
                            Randedl> ask them why
                            Randedl> SO MY FINGERS MOVE FASTER MAN

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                            • #15
                              I think you missed my point. It's a team game, or is supposed to be.

                              Taken from the TW web site...
                              "Welcome to SSCU Trench Wars, an exciting team-based game platform."

                              "Primarily created as a team-based flagging game..."

                              "Your primary mission in Trench Wars is to help your team..."

                              Therefore it is my opinion that any MVP should be primarily based upon team play, not individual play. As such, see my previous statement.

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