Anyone with a brain can probably understand that sharks can easily ruin the remainings of the fun in pub, specially when theres not many playing. The bigger games ends almost every time to one team having like 5 sharks repping on flag which is completely ridiculous and shameful ending for a long intense fr battle.
Here is some of the problems:
- Used much only for trolling purposes.
- Too easy to win with, too abusable.
- Everything getting repped makes it kinda frustrating.
- Random explosions caused by reps.
- Random repped bullets, bursts etc.
- Random shraps. Repped shraps.
- Causing random non-skill related chaos in fr.
- Forcing you to shark, shark or lose = snowball effect.
- OP shrap. Too ez to buy or green up more shraps.
- Emps. Emps after emps. Emps on attaches.
- Deaths on attaches caused by reps and mines, explosions etc.
- Looks ugly and is terrible to play with.
- Most who plays with it seem to be somehow retarded and annoying personalities.
- Reason for death of twd basing because no one wants to play with it.
All this shit could be prevented by locking sharks until teams are big enough and progressively allowing 1 shark per team when teams are 8vs8, 2 per team when its 16vs16 and so forth.
BTW.. Old lev or LT's were never a problem. Problem was sharks protecting them and incapable crybabies who dont have enough skills to kill them and avoid their bombs.
BTW2. Powered ball causes a lot more damage and tks than old lev. Much of this is caused by (again) sharks reps and mines. Ballpower should def be buyblockable and last a lot shorter time.
Here is some of the problems:
- Used much only for trolling purposes.
- Too easy to win with, too abusable.
- Everything getting repped makes it kinda frustrating.
- Random explosions caused by reps.
- Random repped bullets, bursts etc.
- Random shraps. Repped shraps.
- Causing random non-skill related chaos in fr.
- Forcing you to shark, shark or lose = snowball effect.
- OP shrap. Too ez to buy or green up more shraps.
- Emps. Emps after emps. Emps on attaches.
- Deaths on attaches caused by reps and mines, explosions etc.
- Looks ugly and is terrible to play with.
- Most who plays with it seem to be somehow retarded and annoying personalities.
- Reason for death of twd basing because no one wants to play with it.
All this shit could be prevented by locking sharks until teams are big enough and progressively allowing 1 shark per team when teams are 8vs8, 2 per team when its 16vs16 and so forth.
BTW.. Old lev or LT's were never a problem. Problem was sharks protecting them and incapable crybabies who dont have enough skills to kill them and avoid their bombs.
BTW2. Powered ball causes a lot more damage and tks than old lev. Much of this is caused by (again) sharks reps and mines. Ballpower should def be buyblockable and last a lot shorter time.
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