Originally posted by Kuukunen
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Mapco.subspacesites.co.uk
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Originally posted by KuukunenI'm so sorry, but I just have to do this. :P
Anyway...a new site will be up soon HeavySquad.com (Mainly designed by me this time, not skynet - should be funny) I'll tell when it's up, i'm sure you all can't wait.
-Rasc-Rasc
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Tenth thread about MapCo. :fear:
correct me if im wrongLast edited by all.your.base; 07-05-2005, 01:52 AM.Touch me, touch me now!
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Just, don't, I mean it, don't make big messy newbish maps. And always have a plan, what kind of map it will be, what will be the game held there, how will the map's surroundings affect the game play, test the map, don't make em big and messy and at last, no big messy maps.
Btw, the guy that made the TW map is a genius. There isn't a better map then the tw map.Endless space, endless exploration.
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Originally posted by RascaLName a GOOD twdev map not made by superdave(postal)?
Exactly..."You're a gentleman," they used to say to him. "You shouldn't have gone murdering people with a hatchet; that's no occupation for a gentleman."
-Dostoevsky's Crime and Punishment
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Stupid .doc
TWDev vs. MapCo.
For a little bit of fun, I’m putting together this competition that puts TWDev against MapCo. in an all out battle to see who can create the better event. Both groups will think up their own event, create the map, and create whatever bot is needed to run the event. On July 11th, I will personally host the two events and setup a poll to see which the public thinks is better.
Rules
1. The general public is not allowed to know who made which map. That means you are not allowed to place any names (player or group) on the map, in the bot, or in the lvz. After the competition is over, you may submit the map with credits.
2. The bots are to be made with TWCore as MultiBot modules. Bots must TW programming standards which are at the bottom of this document.
3. You are allowed to utilize any resources you have, but copying other people’s work is prohibited.
4. Settings are not allowed to crash Trench Wars. Your settings will be checked quickly and if they still crash Trench Wars, DoCk> reserves the right to kick your butts.
Bots
• Self documenting code (Proper naming of variables and methods)
• Proper procedural abstraction (big terms for modularization)
a. Don't repeat any code... if you have stuff that is kind of long and shows up like 3 or more times, make a method for it.
• Java docs for most methods
a. This means any method that does not leave a complete moron saying "DUH!" after reading the comment and method.
• Levitating monkeys with bb guns.
a. One of Rob's
• Use the CommandInterpreter in EVERY bot you right from now on.
a. If anyone needs help with the CI just post here and I'll post soon.
So tblChannels becomes tblChannel, and likewise tblChannerUsers becomes
tblChannerUser
Along with that convention it'd be nice if you were aware of our other
database conventions.
All fields are preceded by certain characters depending on what type they
are:
fc - varchar/char/text fields
fn - numerical fields
fd - date fields/timestampBan Ikrit
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Originally posted by RascaLOk cool, got one im working on atm...we can use that, possibly.
How about we do two maps each, and you do a poll for all 4...
1 map i fine --> 2 pollsOriginally posted by KolarMy reaction:
;1;Holy Shit
;1;Al Qaeda took care of method for us
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Originally posted by RascaLWell...im doing two anyway...so ummm w/e
TWDev is coming up with 1 map. if u need a better wining % then make 2 mapsOriginally posted by KolarMy reaction:
;1;Holy Shit
;1;Al Qaeda took care of method for us
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