Can we have some people as referees that control it?
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hey look! it's another speedball/strikeball thread! (you really need to read this.)
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Originally posted by wadiFor map dev, a few things from when I was working on the settings; the current settings are quite accepable for pub play. They're fast and pretty loose, with fun wormhole shots and a decently sized ball prox. However, for competitve play, an alternative map might be of interest with diagnols replaced by jaggies, prize-on-kill only (no center greens), rocks replaced with squares, wormhole grav off (no cheesey half courts), smaller ball prox for tighter passing/shooting, and by-ship/freq bomb/shrap/bullet color (see PB).Touch me, touch me now!
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you weren't kidding about the pb bot wadi. here are the stats it tracks.
Code:Bot-PB-Publi> STAT POINTS DESCRIPTION Bot-PB-Publi> RA[R] rating Bot-PB-Publi> RPM rating per minute of play (4 minutes minimum) Bot-PB-Publi> GO[G] 7 goals Bot-PB-Publi> AS[A] 5 assist (pass to friendly scorer) Bot-PB-Publi> 5/5 Bot-PB-Publi> 5/5/5 Bot-PB-Publi> KI[K]/B/F 2/3/1 kills/ball carrier kills/kills far from ball Bot-PB-Publi> DE[D]/B -1/-2 deaths/deaths with ball Bot-PB-Publi> TK -1 team kills Bot-PB-Publi> ST[S]/D 4/3 steals/delayed steals Bot-PB-Publi> TO[T]/D/CH -3/-2/-4 turnovers/delayed turnovers/chokes Bot-PB-Publi> SV[V] 5 saves (catch enemy shot in goal) Bot-PB-Publi> SA[E] 3 save assists (catch pass from save) Bot-PB-Publi> SP[W] 2 spawns (pick up ball in center after goal) Bot-PB-Publi> BC[B] 0.5 ball carries (for points, max BC = BT/5.0) Bot-PB-Publi> BT 0.1 ball time (total ball possession time in seconds) Bot-PB-Publi> NB[N] 0.1 near ball (player position checked every 5.0 seconds) Bot-PB-Publi> PT playing time Bot-PB-Publi> HRP highest rated player
and here's a printout of the post-game stat spam.
Code:Game Duration: 00:20:48 WARBIRDS RA RPM GO AS KI DE ST TO W BC B% JAVELINS RA RPM G A KI DE ST TO W BC B% ----------------- --- ---- -- -- -- -- -- -- - -- -- ------------------ --- --- - - -- -- -- -- - -- -- broras 82 7.9 3 1 8 2 6 4 0 20 48 tunnel_rat 126 6.8 5 3 7 7 9 13 6 41 84 Fresh Fruit 69 6.1 2 1 5 5 7 4 1 21 52 ganjastyx 54 6.6 3 1 4 9 4 3 1 18 35 nekor 58 8.4 2 3 3 1 3 2 1 12 31 Blasphemous Rumors 31 7.9 0 2 3 1 3 3 2 8 18 Cracka Ass Cracka 55 5.9 2 2 1 5 5 8 4 25 42 hobbes.fu 4 1.6 0 0 1 2 1 1 0 1 10 darkhosis 18 12.4 0 2 2 1 0 0 1 5 6 Cyanide Era 2 1.4 0 0 1 1 0 0 0 0 6 Da Vinci 16 10.2 1 1 0 1 0 0 1 5 7 RMsk 1 1.3 0 0 0 0 1 1 0 1 2 air-force1 7 14.9 0 1 1 0 0 0 0 1 2 Bourbon Chaos 0 0 0 0 0 0 0 0 0 1 BIG BaNGER 2 1.6 0 0 0 1 0 0 1 2 4 ----------------- --- ---- -- -- -- -- -- -- - -- -- ------------------ --- --- - - -- -- -- -- - -- -- TOTAL 307 10 11 20 16 21 18 9 91 TOTAL 218 8 6 16 20 18 21 9 69 ----------------- --- ---- -- -- -- -- -- -- - -- -- ------------------ --- --- - - -- -- -- -- - -- -- Most Goals: 5 tunnel_rat Most Assists: 3 tunnel_rat, nekor Most Kills: 8 broras Most Ball Kills: 2 broras, Blasphemous Rumors, tunnel_rat Most Deaths: 9 ganjastyx Most Ball Deaths: 2 Fresh Fruit, Cracka Ass Cracka Most Steals: 9 tunnel_rat Most Turnovers: 13 tunnel_rat Most Spawns: 6 tunnel_rat Most Ball Carries: 41 tunnel_rat Most Ball Time: 2:50 tunnel_rat Most Near Ball: 84% tunnel_rat Highest Rating: 126 tunnel_rat
jasonofabitch loves!!!!
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I can easily write the code to interpret all of the stats just shown, as long as I have a clear definition of what constitutes a 'save', how near to the ball you must be to clock 'near ball time', etc. We may, however, run into performance issues (much like the balanceout bot starts to fall over when you enable reps, as tracking all the shots begins to overwhelm the available CPU cycles). If that happens, I'll profile the code while testing on dev to see if I can optimize the code at whatever bottlenecks exist. if that *still* doesn't work, I guess it would be time to read up on java's FFI and redo the necessary parts in C :P.Fusha> Let's cyber! ^.^
eXCaliburx> you better be a girl :/
Fusha> I'm not :(
eXCaliburx> Darn
eXCaliburx> pretend?
2:Rudy> You could probably train a monkey to be a ZH if he was just polite enough not to hurl his faeces at you
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I am thusly impressed with your work effort jason-san, please continue.The only TWO TIME TWLJ All-Star and TWLB All-Star who never played a game.
Originally posted by Richard CreagerAll space detectives come armed with tcp/ip persona blasting pistols, it's required for their line of duty. Silly of both maisoul and goddess to not know this before hand, they get what they deserved, fucking zapped, bitches.
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Mutton sounds elite. Shade's Child, come back to sb. Bring jiu_jitsu1:koan> indy is like being skinny and liking weird music
1:tRICERATOPS> just a bunhc of faggots is all being indy is
1:koan> we cant talk about this infront of castro
1:koan> he's going to see this and be like WTFZ im a skinny vegeterian white dude with selective music tastes
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Just to clear up any possible confusion..
Mutton = Arceo = the dude doing the coding right now.Fusha> Let's cyber! ^.^
eXCaliburx> you better be a girl :/
Fusha> I'm not :(
eXCaliburx> Darn
eXCaliburx> pretend?
2:Rudy> You could probably train a monkey to be a ZH if he was just polite enough not to hurl his faeces at you
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hey mutton/arceo!
did you manage to get that test off that you were talking to me about? i had to deal with a cranky gf. i wanted to be there.
i don't think stats tracking will give us performance issues. at most, we're only going to have 14 players in a game at once, and usually less than that because most people don't seem to like 7 on 7. as far as what constitutes a save or a choke and all that jazz, we're going to have to put together a committee (yay for committees, castro!) that can debate and eventually generally agree upon what constitutes what.jasonofabitch loves!!!!
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The person in charge of organizing and advising me on the technicalities behind SB is Divine Rides. If you want to start discussing formal definitions for the stats to be tracked, you should contact with him.
It's good to see that there's a lot of interest in this project. Who knows.. in time we might be able to turn this into a proper division.Fusha> Let's cyber! ^.^
eXCaliburx> you better be a girl :/
Fusha> I'm not :(
eXCaliburx> Darn
eXCaliburx> pretend?
2:Rudy> You could probably train a monkey to be a ZH if he was just polite enough not to hurl his faeces at you
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yeah, don't worry. i'm in contact with div all the time. we're going to need to get the old sb vets to weigh in on this, too. wadi, i see you viewing this thread. you need to be on the committee when we get down to deciding what constitutes what.jasonofabitch loves!!!!
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