I came across this when i was searching for something on trench wars it is really quite neat to read if you understand it. It makes a valid point. The blue stuff is all it is, just a word document
one only truly lives in trench wars when one lives alone – allowing only ones instincts to guide one through a world where death lurks around every corner – when a player eliminates ones team ones squad and ones chat then he is then alone – doing this will cause him to lose his identity along with everyone else – there is no staff when one is alone in trench wars only need – there two principle needs are to survive and to kill those who stand in the way of surviving – when one is alone everyone is a enemy as much as they are a friend – every beings instincts will be lost into pixels and keystrokes – choices become futile – one must adapt to the surrounding that all the beings are forced to function in – the base – the pub – these names are now lost and only known as what are – ones best chance at surviving in trench wars alone is by becoming invisible becoming omnipresent becoming deadly and staying away from death at the same time – the only being in trench wars with this power is the x – the x can eliminate any target with a shot – can disappear to those are grunt ships – can squeeze and hide from ships that have x radar on its list of god given list of choices – it is as a all powerful ship that only functions properly alone as all ships should – when you x alone in trench wars the two main needs over come your state of mind and you truly live in the game – if one lives in a game then the game becomes life and games have no meaning – to play is to live and to kill is to kill – an x although alone in trench wars must live alone together – and x can hunt alone and can know when being hunted – x must live together alone in trench wars – if an x wants to b an x the way god wants it to be it must adapt to live alone from the norm – it must not listen to staff only its two basic needs – it must keep in mind x is a state of mind not a single ship and to kill another x would be to kill a part of ones self – is must have the ability to kill another x at all times but never use it – if the ability is used then that x has only hurt itself – hurting ones self is against the two basic needs which we experience when living in trench wars alone – the x must help another x in need and also return favors to other x living alone – all x shall lose there names when being x and only be known to other x as simply x – and x may kill a grunt ship with no x radar but should consider allowing it to live in ignorance – if a ship kills a x then that ship is to be hunted by all x – these rules will guide any one being living alone in trench wars as x – x must understand that unless you are x you are not an allay of x – if you are against x then x will be the last thing you see before you cease to exist
… SDFX
anyways i thought this might interest some people
one only truly lives in trench wars when one lives alone – allowing only ones instincts to guide one through a world where death lurks around every corner – when a player eliminates ones team ones squad and ones chat then he is then alone – doing this will cause him to lose his identity along with everyone else – there is no staff when one is alone in trench wars only need – there two principle needs are to survive and to kill those who stand in the way of surviving – when one is alone everyone is a enemy as much as they are a friend – every beings instincts will be lost into pixels and keystrokes – choices become futile – one must adapt to the surrounding that all the beings are forced to function in – the base – the pub – these names are now lost and only known as what are – ones best chance at surviving in trench wars alone is by becoming invisible becoming omnipresent becoming deadly and staying away from death at the same time – the only being in trench wars with this power is the x – the x can eliminate any target with a shot – can disappear to those are grunt ships – can squeeze and hide from ships that have x radar on its list of god given list of choices – it is as a all powerful ship that only functions properly alone as all ships should – when you x alone in trench wars the two main needs over come your state of mind and you truly live in the game – if one lives in a game then the game becomes life and games have no meaning – to play is to live and to kill is to kill – an x although alone in trench wars must live alone together – and x can hunt alone and can know when being hunted – x must live together alone in trench wars – if an x wants to b an x the way god wants it to be it must adapt to live alone from the norm – it must not listen to staff only its two basic needs – it must keep in mind x is a state of mind not a single ship and to kill another x would be to kill a part of ones self – is must have the ability to kill another x at all times but never use it – if the ability is used then that x has only hurt itself – hurting ones self is against the two basic needs which we experience when living in trench wars alone – the x must help another x in need and also return favors to other x living alone – all x shall lose there names when being x and only be known to other x as simply x – and x may kill a grunt ship with no x radar but should consider allowing it to live in ignorance – if a ship kills a x then that ship is to be hunted by all x – these rules will guide any one being living alone in trench wars as x – x must understand that unless you are x you are not an allay of x – if you are against x then x will be the last thing you see before you cease to exist
… SDFX
anyways i thought this might interest some people
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