about bounce.. It'd be interesting to see bouncing bullets as an upgradable feature. In the matter of fact, I'd like to see every ship have a chance to get them at some point.
Announcement
Collapse
No announcement yet.
Distension Beta Suggestions/Bugfix thread
Collapse
X
-
Originally posted by 2kill View Post
Weasels:
I think you have to remeber that weasels are a special unlock and won't be around much in the release so imagen no weasels or just one playing sometimes I don't think their to over powered... thats me with my lanc with wide shots and my terr with lots of ports and regen...
2kill
Ok, here's my idea of terr bursts... it would work like this:
if a terr has one burst upgrade,he can carry only 1 at time, even if it was suposed to prize a burst with regeneration, it wouldn't, same for portal
And of course, the regeneration upgrades would be cheaper/betterto compensate thatI swear, If you DONT COME TO MY EVENT...., JabJabJab will go emo ?go twisted -Stargazer <ER>
2:EpicLi <ZH>> not going
2:milosh <ZH>> not going
2:Yojo?> Not coming
Comment
-
Originally posted by Epic li View PostI just see 2 weasels around all the time
Comment
-
Lanc is going to be special unlock, though that doesn't mean it will necessarily be one of the last ships to be unlocked. Even if other ships that people use to unlock the ship may be long-haul sorts of ships, the Lanc is designed to advance somewhat faster but top out pretty early. That's just how it goes.
Regarding bounce, I've been avoiding them for a couple of reasons. One is that for some reason on TW they're considered crash-happy (I've not tested it but apparently there are problems with how the server is set up). The other is that once you introduce bounce to bullets, torrential spray becomes a problem. If you want an idea of how bounce can really take some of the fun out of a game, take a look at Hyperspace. In its present incarnation basing consists of holding down fire and angling your shots properly, with some variations. I'm not saying that giving a couple of ships the option for bounce would make Dist degenerate in this fashion, but it's a pretty big change as far as what are considered the standard dynamics of TW. tl;dr summary: I'm uneasy about it presently.
Fluffz, why should 2 bombs be able to be shot with full energy at no delay? A Lanc bomb can travel faster than a Jav bomb, and it also doesn't have bounce, so you can target walls directly fairly easily. Granted it's difficult to aim, but with a bit of practice you can work out some pretty good shots that people don't expect when you're facing the other way from them (and then of course it knocks you away, so if they're firing on you at the same time, you're no longer there). For shields, I'm reserving them for a high-level ops ability. Decoy cost I can look at. But do you really think the Lanc is so weak that it needs all of these extra abilities?
Epic, what you suggest is the way I probably would have liked to implement regeneration of burst/port for terr: not being able to go over the amount you've purchased. Unfortunately the information that the bot can give about what items a player presently has is not very reliable/is often stale. I think that limiting the starting amount will work decently instead, though.
Comment
-
Originally posted by gdugwyler View PostBut do you really think the Lanc is so weak that it needs all of these extra abilities?
hell i can keep a 1:1 ratio, but thats because i am so awsome and not because of the ship
Comment
-
Originally posted by Fluffz View Postno, not yet. but it gets harder to keep up with others with every day of beta because it lacks usefull upgrades. a compareable levi for example is faster, has faster bombs of higher level and a port.
hell i can keep a 1:1 ratio, but thats because i am so awsome and not because of the ship
Comment
-
Originally posted by gdugwyler View PostRegarding bounce, I've been avoiding them for a couple of reasons. One is that for some reason on TW they're considered crash-happy (I've not tested it but apparently there are problems with how the server is set up). The other is that once you introduce bounce to bullets, torrential spray becomes a problem. If you want an idea of how bounce can really take some of the fun out of a game, take a look at Hyperspace. In its present incarnation basing consists of holding down fire and angling your shots properly, with some variations. I'm not saying that giving a couple of ships the option for bounce would make Dist degenerate in this fashion, but it's a pretty big change as far as what are considered the standard dynamics of TW. tl;dr summary: I'm uneasy about it presently.
I could see how letting some ships (like a terr, or any ship that has a low bullet speed) have bounce could be an interesting change of things.
I'm not saying that I would love to have bouncing bullets (especially on spiders, yikes), but I would encourage you think of the situation in a different way. If the reason you wouldn't like to implement them is because it is crash-happy, then I would not argue with you (I am just playing devil's advocate).duel pasta <ER>> i can lick my asshole
Mattey> put me in corch
zidane> go kf urself pork
Comment
-
I swear, If you DONT COME TO MY EVENT...., JabJabJab will go emo ?go twisted -Stargazer <ER>
2:EpicLi <ZH>> not going
2:milosh <ZH>> not going
2:Yojo?> Not coming
Comment
-
with the lifetimes of TW's bullets, giving them bounce and shooting a bunch in the flagroom sounds like a nightmare. a quick enough bullet with some good power is nothing less than a stray burst. and if everyone has got them, thats alot of muck flying around you
1996 Minnesota State Pooping Champion
Comment
-
Originally posted by Zeebu View Postwith the lifetimes of TW's bullets, giving them bounce and shooting a bunch in the flagroom sounds like a nightmare. a quick enough bullet with some good power is nothing less than a stray burst. and if everyone has got them, thats alot of muck flying around you
Comment
-
i think you need to beta more.
playing once every 2 weeks sucks.
how will u test high lvl stuff?The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.
SSCJ Distension Owner
SSCU Trench Wars Developer
Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.
Comment
-
Originally posted by roxxkatt View Posti think you need to beta more.
playing once every 2 weeks sucks.
how will u test high lvl stuff?
Comment
-
If you've happened to wonder where the beta test has been the last couple of days, I've been out a couple of days sick (from everything) and haven't felt like doing much. Finally feeling mostly my usual self, and am working on the last few things for Ops at this moment. Also fixed that damn shipchange bug, from what I can tell. Anyhow, there should be a beta today. We're getting close to the end.
Comment
-
Originally posted by gdugwyler View PostIf you've happened to wonder where the beta test has been the last couple of days, I've been out a couple of days sick (from everything) and haven't felt like doing much. Finally feeling mostly my usual self, and am working on the last few things for Ops at this moment. Also fixed that damn shipchange bug, from what I can tell. Anyhow, there should be a beta today. We're getting close to the end.
three cheers for fixing the bug and a test!
2kill
Comment
Channels
Collapse
Comment