Originally posted by gdugwyler
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The new kind of flagroom, where the flag wall is closer to the other walls, has an advantage and a disadvantage. The advantage is that it is harder to attack the base now which was probably to intention of the change. The disadvantage is that ships like the Jav has an even harder time to find a decent spot to bomb without TKing people. Also, the battles tend to take a very long time nowadays and this naturally makes them even longer. I am kind of neutral towards this change though so I don't know if it should be changed back or not.
I noticed you say something about changing the RP that people are going to get from winning a battle. You said that it could be dependant on the combined ranks of the teams and that is a fine idea. I don't know how it currently works but it could give you RP having your ship's rank as one criteria. That way everyone would get their own amount. I also think the victory awards are not big enough for fighter ships and on the other hand the award is huge for the levi (being a support ship) even though it can get as much kills as any other ship.
One more thing: I think the weasel is really weak. I haven't played it for a long time now but I tried it again yesterday and it was just plain boring. It is even a pain to kill a lvl 20 terrier with a level 46 weasel and naturally I get low rank cap from a kill like that so it isn't very rewarding either. I have also heard several other weasels complain about the ship. Too bad, we can't test the new cheaper energy costs yet because that might help out a bit (currently 6/14 energy level costs 30 UPs..). For some reason, I don't think that will be enough though, especially since all the other ships will have cheaper costs too. The rocket timer is too short as well.
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