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  • okay I'm going to post this thing about lagout...(I was lagging bad at 7 EST test) I realize that you already know that there is a problem but, I thought that was just if you quit or got dc'd as is held up by the first three instances... but then it stops working :/ so I don't know maybe you know this maybe you don't forgive me if you do
    You have been put in spectator mode due to high latency (S2C)
    Distension> Ship status saved; you are now docked. 5274 RP earned in Lancaster. ime played today: 13 min. !leave to stop timer.
    Distension> Use !lagout in the next 60 seconds to return to battle and keep participation.
    2kill> !lagout
    Distension> You have safely returned to your army.
    Distension> Progress: 19826 / 80613 (60787 to Rank 49) [==== ] 24% UP: 1
    2kill> speced due to lag...

    You have been put in spectator mode due to high latency (S2C)
    Distension> Ship status saved; you are now docked. 3179 RP earned in Lancaster. Time played today: 17 min. !leave to stop timer.
    Distension> Use !lagout in the next 60 seconds to return to battle and keep participation.
    2kill> !lagout
    Distension> You have safely returned to your army.
    Distension> Progress: 23005 / 80613 (57608 to Rank 49) [===== ] 28% UP: 1
    2kill> laged out again cheese :/
    Cheese!> yeah
    Cheese!> i had 100% participation
    Cheese!> but the nonworking lagout is crap
    2kill> !s
    Distension> Lieutenant 2KILL of PEOPLE'S REPUBLIC OF MISANTHROPY: LANCASTER - RANK 48
    Distension> Total 794267 RP earned; 0 RP earned this session.
    Distension> 33 upgrades installed. 1 UP available for further upgrades.
    Distension> Current total participation this round: 64%
    Distension> Progress: 23005 / 80613 (57608 to Rank 49) [===== ] 28% UP: 1
    Distension> Estimated promotion after 9 more battle(s) won.
    Distension> Total battles won with 50% or more participation: 61
    Distension> Time played today: 18 minutes. Current Streak: 0 kills.
    Cheese!> so i lost everything
    2kill> lagout worked for me
    2kill> ...

    You have been put in spectator mode due to high latency (S2C)
    Distension> Ship status saved; you are now docked. 1492 RP earned in Lancaster. ime played today: 20 min. !leave to stop timer.
    Distension> Use !lagout in the next 60 seconds to return to battle and keep participation.
    2kill> !lagout
    Distension> You have safely returned to your army.
    Distension> Progress: 24497 / 80613 (56116 to Rank 49) [====== ] 30% UP: 1
    2kill> !s
    Distension> Lieutenant 2KILL of PEOPLE'S REPUBLIC OF MISANTHROPY: LANCASTER - RANK 48
    Distension> Total 795759 RP earned; 0 RP earned this session.
    Distension> 33 upgrades installed. 1 UP available for further upgrades.
    Distension> Current total participation this round: 66%
    Distension> Progress: 24497 / 80613 (56116 to Rank 49) [====== ] 30% UP: 1
    Distension> Estimated promotion after 9 more battle(s) won.
    Distension> Total battles won with 50% or more participation: 61
    Distension> Time played today: 20 minutes. Current Streak: 0 kills.
    2kill> lagout worked again...
    Cheese!> ...
    Cheese!> it never works
    2kill> three times in a row

    Anidalife> you didn't just lag out
    Anidalife> you quit
    Anidalife> or dc
    Cheese!> d/c = lag
    Anidalife> only lagging our works
    Anidalife> out*
    Anidalife> if you quit, you can't

    this is how I thought it worked but it doesn't work from now on
    You have been put in spectator mode due to high latency (S2C)
    Distension> Ship status saved; you are now docked. 2146 RP earned in Lancaster. Time played today: 23 min. !leave to stop timer.
    2kill> !LAGOUT
    Distension> Sorry, I have no record of you having lagged out (you may not use !lagout after a disconnect).
    Distension> 2KILL leaving hangars of PEOPLE'S REPUBLIC OF MISANTHROPY. Time played today: 24 min.
    Distension> Another player wishes to enter the game; you have been removed to allow them to play.
    2kill> !lagout
    Distension> You must !return before you !lagout. Attempting to !return you automatically. NOTE: If you were DC'd, you will not be able to !lagout.
    Distension> Lieutenant 2KILL authorized as a pilot of PEOPLE'S REPUBLIC OF MISANTHROPY. Returning you to HQ.
    2kill> !s
    Distension> Lieutenant 2KILL of PEOPLE'S REPUBLIC OF MISANTHROPY: LANCASTER - RANK 48
    Distension> Total 797905 RP earned; 0 RP earned this session.
    Distension> 33 upgrades installed. 1 UP available for further upgrades.
    Distension> Current total participation this round: 0%
    Distension> Progress: 26643 / 80613 (53970 to Rank 49) [====== ] 33% UP: 1
    Distension> Estimated promotion after 9 more battle(s) won.
    Distension> Total battles won with 50% or more participation: 61
    Distension> Time played today: 24 minutes. Current Streak: 0 kills.
    2kill> the queue just cost me my particiption
    2kill> :/

    as I said I think it was the queue that caused me to lose my participation so I don't know if I would have any more in the next lag outs


    You have been put in spectator mode due to high latency (S2C)
    Distension> Ship status saved; you are now docked. -15 RP earned in Lancaster. Time played today: 25 min. !leave to stop timer.
    2kill> !lagout
    Distension> Sorry, I have no record of you having lagged out (you may not use !lagout after a disconnect).


    2kill> !lagout
    2kill> ~
    Distension> Sorry, I have no record of you having lagged out (you may not use !lagout after a disconnect).
    Distension> You are currently docked at PEOPLE'S REPUBLIC OF MISANTHROPY HQ. You may pilot a ship at any time by hitting ESC + #. You may !leave to record all data and stop the battle timer.

    You have been put in spectator mode due to high latency (S2C)
    Distension> Ship status saved; you are now docked. 392 RP earned in Lancaster. Time played today: 26 min. !leave to stop timer.
    2kill> !lagout
    Distension> Sorry, I have no record of you having lagged out (you may not use !lagout after a disconnect).
    Distension> Progress: 27020 / 80613 (53593 to Rank 49) [====== ] 33% UP: 1
    2kill> now lagout isn't working

    hopefully this will help then maybe not

    as dake pointed out before me :/
    Distension> +3 OP ( 1 / 14 )
    2kill> ..
    Distension> OP ( 4 / 14 ) Comm authorizations ( 1 / 3 )

    Comment


    • The times posted for distension are merely time constraints. It's like the cable guy, he can come any time between 9 and 1 (lol). That being said, I think it's still important to be fair to the beta testers, after all without them this isn't happening. If a test isn't going to start at the beginning of the allotted timeframe there should be some sort of notification so people aren't waiting around and feeling like idiots. Maybe I or someone can set up a MessageBot channel just for daily announcements about when distension can be expected to run (and lefty could throw out a message to everyone before she goes afk).

      Comment


      • disconnections arent handled by lagout, so heres some -very- forgiving settings. ive noticed you get d/c while only having 5-10% ploss.
        ClientSlowPacketSampleSize=1000
        S2CNoDataKickoutDelay=3000
        KickOutDelay=3000
        SlowPacketKickoutPercent=250
        ClientSlowPacketKickoutPercent=250
        SlowPacketSampleSize=1000
        MaxLatencyForKickOut=200
        LatencyKickOutTime=3000

        C2SKickOutPercent=750
        C2SNegativeKickOutPercent=900
        S2CKickOutPercent=750
        SpectatorPercentAdjust=250
        PacketLossDisableWeapons=0


        2 shark max
        i thought 3 was more appropriate...


        I suggest left_eye either be replaced or another staffmember be allowed to start distension.
        Aquatiq is competent enough and almost always there
        as well as flibb, who is also competent.
        lefty was an excellent <ER>, but an excellent host who no longer hosts events....
        The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.

        SSCJ Distension Owner
        SSCU Trench Wars Developer


        Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.

        Comment


        • Streaks

          Okay like a week back i had a 32 kill streak in terr. When i typed !status it told me 32 kills, but i stopped getting RP bonuses after 20. Just thought it would be cool if u could keep getting bonuses every 5 kills. Although i do understand people may just go for streaks, but even so, they still kick some ass doing it.
          5:Melanoma> so I kinda cheated on my gf yesterday
          5:Melanoma> but I was drunk so it doesnt count right
          5:Oops> doesnt count if ur sober just so long as u dont get caught
          5:Melanoma> aight cool
          5:Melanoma> + it was with a dude
          5:Oops> what?
          5:Melanoma> ye
          5:Oops> you serious?
          5:Melanoma> innocent kissing
          5:Melanoma> fu
          5:Melanoma> I WAS DRUNK
          5:squallFF8> this is akward

          Comment


          • The thing is with streaks, if you make them get bigger and bigger, it will entice hiding and straying and not helping team rather than actually playing distension with basing. Streaks are a nice incentive to not suicide, but shouldnt be more effective than flagging. Or at least thats my interpretation.
            Cheese!> 13 in base is enough for a 7v7

            Comment


            • chao juped the flag this test, resulting in one team having 1 flag for 20 seconds and losing.

              some sort of protection against this being abused...?
              The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.

              SSCJ Distension Owner
              SSCU Trench Wars Developer


              Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.

              Comment


              • What dako said Oops. Althought it would be fun to have Distension without flagging like pub 0.

                Comment


                • Re: Streaks
                  I agree with Dako. Streaks also make terriers more overpowered. A good base terrier with a strong defending team can rack up streaks from burst kills with minimal risk or skill and they already rank up a lot faster than anything else due to bursts and bonuses.

                  Re: Juping
                  If it can be fixed without wrecking the FR gameplay that would be good but the juping problem is apparently inherent to Continuum. We would need some new idea for some sort of workaround. Unfortunately I can't think of any sensible ones right now.

                  On a related note I somehow managed to toggle the flag despite bouncing off the flag door that had just been activated. I presume this is also a lag related problem. I was not moving fast (my spider is not speedy) and noticed no other unusual laggy effects around that time. There was plenty of lag about during that game and ?lag indicated my connection had been badly spiking but not around that time. Perhaps changing the flag door configuration slightly so that normal sized ships cannot get so close to the flag would help.

                  Comment


                  • there's a streak bonus at 50 kills that's about 6 times as much as a 5-streak RP bonus, don't know if there is one for 100 kills yet

                    Comment


                    • Only my 2nd post in this thread, so i don't know if this has been said already or not....

                      At the conclusion of each test, DistensionBot is quickly removed from the arena/zone. My suggestion is to keep the bot around AFTER everybody is specced for maybe an extra minute to allow people to do their upgrades n stuff. I know the game goes on an extra 5 min after the final battle, but I use that time to get more RP. It seems to happen to me without fail that I get a level up almost immediately before the bot leaves. Just a suggestion.

                      Comment


                      • Weasel Stuff

                        First time posting in this thread, GJ dug for this spectacular game.

                        I and Viruk have been discussing about Weasel after today's session. We have come up with 2 new ideas on special ability:

                        1) "Smoke Grenade"/Dark Matter Generator: Used to cover an area to hide things under, similar to cover ability of tac ops, but the location would be more flexible, probably over where the Weasel is located at, or disperse from a bomb which is shot, if you go for the "smoke grenade" approach.

                        2) "Portal Eraser"/Hyperbeacon Neutralizer: Remove portal memory of opposing ships. Anti-warp is too much, and with this, at least there would be still time to lay a second port. Effective area could be in vincinity of weasel, used like !emp, and a cooldown of a few minutes would be appropriate.

                        Comment


                        • Originally posted by Lizard Fuel View Post
                          Only my 2nd post in this thread, so i don't know if this has been said already or not....

                          At the conclusion of each test, DistensionBot is quickly removed from the arena/zone. My suggestion is to keep the bot around AFTER everybody is specced for maybe an extra minute to allow people to do their upgrades n stuff. I know the game goes on an extra 5 min after the final battle, but I use that time to get more RP. It seems to happen to me without fail that I get a level up almost immediately before the bot leaves. Just a suggestion.

                          This.
                          help: (qg) (javs): i think my isp is stealing internet from me.

                          What's the difference between chopping an onion and chopping a baby? I cry when I chop onions. Type ?go Jav -Chao <ER>
                          MegamanEXE> Chao
                          MegamanEXE> I came from watching Hockey to say this
                          (Sefarius)> ....
                          (Hate The Fake)> LOL
                          MegamanEXE> You are sick
                          MegamanEXE> Good day

                          Comment


                          • I think leaving the bot up a few extra minutes would be nice, but the 2 problems i see with it are 1)people continuing to play (unlessed forced to dock) and not using the time you gave them, and 2) 40+ ppl pm'ing the bot multiple times all at once.

                            I was thinking about a special weapon for the shark, don't know if it has one yet

                            How about a "Remote Demolitions" ability that lets you detonate all your mines with some sort of cost or long cool down time to balance it.
                            .fffffffff_____
                            .fffffff/f.\ f/.ff\
                            .ffffff|ff __fffff|
                            .fffffff\______/
                            .ffffff/ffff.ffffff\
                            .fffff|fffff.fffffff|
                            .fffff\________/
                            .fff/fffffff.ffffffff\
                            .ff|ffffffff.fffffffff|
                            .ff|ffffffff.fffffffff|
                            .ff\ffffffffffffffffff/
                            .fff\__________/

                            Comment


                            • I was really hoping this bug would get fixed, as it seems quite an easy fix, but guess not.

                              Distension> OP ( 7 / 7 ) Comm authorizations ( 3 / 3 )

                              Distension> 2: +2 Maximum OP Reserve ( 5 / 9 ) 13 AVAIL!
                              Cheese!> 13 in base is enough for a 7v7

                              Comment


                              • yes, also when bot prizes you OP, it shows op before the prize, not after, aka
                                ..
                                3/16 OP
                                +4 OP (3/16) OP
                                ..
                                7/16 OP


                                also, i really dont like the stalemate, but if its enforced, i had an idea.

                                what if there was a LAST MINUTE WIN bonus?
                                like if one team wins after the 5 minute warning, they would recieve 125% of end reward...
                                The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.

                                SSCJ Distension Owner
                                SSCU Trench Wars Developer


                                Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.

                                Comment

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