Ive thought up a few map ideas. Was seeking some input, or to know if its possible for me to create these maps. Ill prolly start working on them when im finished with ?go hate the fake and ?go plade
Ideas-
1- ?go trifecta a 3 freq map where javs can only kill wbs, wbs can only kill spids, spids can only kill javs. 10 deaths per player. First freq to kill out their targets win. (all ships use wb settings)
2- ?go juggernaut a map where its 1 person vs everyone. The goal is to kill the juggernaut within the time limit. Juggernaut would need near 100k health. Should be able to bullet once every few seconds. Very slow recharge. Most likely play against some sharks/wbs.
3- ?go Defense a zombie map where theres 4 nemos bases (in a plus sign like shape) guarding a flag in the center. Starts with 2 zombies. Humans must hold off zombies for a time limit. Maybe have the 2 starting zombies as nightwasps.
ps if this is in the wrong section feel free to move wherever also if your interested in helping with maps, testing/developing. Message me in game
Ideas-
1- ?go trifecta a 3 freq map where javs can only kill wbs, wbs can only kill spids, spids can only kill javs. 10 deaths per player. First freq to kill out their targets win. (all ships use wb settings)
2- ?go juggernaut a map where its 1 person vs everyone. The goal is to kill the juggernaut within the time limit. Juggernaut would need near 100k health. Should be able to bullet once every few seconds. Very slow recharge. Most likely play against some sharks/wbs.
3- ?go Defense a zombie map where theres 4 nemos bases (in a plus sign like shape) guarding a flag in the center. Starts with 2 zombies. Humans must hold off zombies for a time limit. Maybe have the 2 starting zombies as nightwasps.
ps if this is in the wrong section feel free to move wherever also if your interested in helping with maps, testing/developing. Message me in game
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