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  • #46
    the stats haven't been updated for a few days it seems, looks like it stopped on december 5th as there's no "new players" since then.

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    • #47
      So what's going on with the public statistics? Is it being dropped or worked on? Are people just too busy at the moment working on other things to get around to it?

      I see the page is still up but the statistics haven't been updated in like 2 weeks. Just wondering if we're going to lose this great idea.
      (ZaBuZa)>sigh.. i been playing this game since i was 8... i am more mature then ull ever be...

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      • #48
        it is a good idea, and would be even better with usage rankings =(
        lets hope it doesnt die.
        The above text is a personal opinion of an individual and is not representative of the statements or opinions of Trench Wars or Trench Wars staff.

        SSCJ Distension Owner
        SSCU Trench Wars Developer


        Last edited by Shaddowknight; Today at 05:49 AM. Reason: Much racism. So hate. Such ban. Wow.

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        • #49
          I'm sorry the public statistics have been down for some time.
          It went bad one time and spammed our bot logs until qan turned it off. Ever since it hasn't been turned because of the fear of it happening again.

          Unfortunately my computer (harddisk) crashed at the end of 2008 so I was unable to fix the public statistics until now.
          I just fixed the public statistics and reset the scorereset period. Everything should be back up and running now.
          Maverick
          Retired SSCU Trench Wars Super Moderator
          Retired SSCU Trench Wars Bot Coordinator
          Retired Trench Wars Core Administrator
          Subspace Statistics Administrator
          Former Mervbot plugin developer

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          • #50
            Um, awesome :turned:
            (ZaBuZa)>sigh.. i been playing this game since i was 8... i am more mature then ull ever be...

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            • #51
              Good job.
              Thank you
              My name is James.

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              • #52
                Originally posted by Kontrolz View Post
                I had the formula in a ?log

                Kontrolz> what is the formula for rating anyway?
                BH822> let me check
                Kontrolz> ok
                BH822> R = (points from kills x 10 + (wins - losses) x 100) / (wins + 100) kills
                That's almost the same formula as I'm using for the pubstats (apart from the "kills" at the end).
                It's obvious that the rating formula is off as "24" is at the top now with 0 - 516 in score.

                I need a better formula then the following which I'm using:
                Rating = (points from kills x 10 + (wins - losses) x 100) / (wins + 100)

                ... or maybe someone with a negative score difference just needs to have Rating = 0
                Maverick
                Retired SSCU Trench Wars Super Moderator
                Retired SSCU Trench Wars Bot Coordinator
                Retired Trench Wars Core Administrator
                Subspace Statistics Administrator
                Former Mervbot plugin developer

                Comment


                • #53
                  Originally posted by Maverick View Post
                  That's almost the same formula as I'm using for the pubstats (apart from the "kills" at the end).
                  It's obvious that the rating formula is off as "24" is at the top now with 0 - 516 in score.

                  I need a better formula then the following which I'm using:
                  Rating = (points from kills x 10 + (wins - losses) x 100) / (wins + 100)

                  ... or maybe someone with a negative score difference just needs to have Rating = 0
                  Hey mmav, i think you're right. I did some experimenting and it does seem that negative values = 0.

                  I have adjusted the formula a bit and the numbers I am getting are now matching the rating in the game. Here is my modified formula:
                  Code:
                  davinci's modified rating formula:
                  Rating = ((<points from kills, not flags>*10+(<wins>-<losses>)*100)/((<wins>+100)*100))*100
                  Where negative ratings = 0
                  The part I have adjusted in my formula is the last part, with the two extra *100

                  I think the reason pubstats is calculating 24's rating wrong is because it shows 28400 as his "kill points" when in reality he has gotten no kills, and should have no kill points. So probably pubstats made a mistake and labeled his flag points as kill points?

                  If 24's rec is 0-516 then he has no kill points, which, using my formula, would result in:
                  ((0*10+(0-516)*100)/((0+100)*100))*100 = -516
                  We should assume that rating can not be negative, so 0 is the lowest ratings can be in TW.

                  I believe this modified formula is correct and what is causing the rating issue is a labeling mistake between "kill points" and "flag points."

                  I played in pub on a private freq so that i would not get flag points and used my modified formula, and the rating I calculated matched what I had in game.

                  For example, here are the numbers I used from my experiment in pub:
                  Wins: 3
                  Losses: 3
                  Points from kills: 441
                  Points from flags: 0 (i was on a private freq and did not get flag)
                  Rating = ((441*10+(3-3)*100)/((3+100)*100))*100
                  My formula calculated 42.8
                  In game rating: 42 (no rounding)
                  Last edited by Zingy; 02-09-2009, 05:26 PM.
                  CAPS LOCK IS CRUISE CONTROL FOR COOL

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                  • #54
                    Thanks for your work, Zingy. Maybe 24 didn't have the correct flagpoints / killpoints what made things go wrong.

                    However I don't understand why your formula works better then the one I'm already using? I'm checking both now and both seem to generate the correct Rating (apart from negative Ratings). I'm sorry if I'm missing the point though.
                    Maverick
                    Retired SSCU Trench Wars Super Moderator
                    Retired SSCU Trench Wars Bot Coordinator
                    Retired Trench Wars Core Administrator
                    Subspace Statistics Administrator
                    Former Mervbot plugin developer

                    Comment


                    • #55
                      I finally found out what is wrong with the pubstats!

                      A small error was made in the protocol - the packet that's supposed to update the bot (Server to Client) of the latest scores (including flagpoints and killpoints) of players. The protocol made a mistake with this packet and reversed the flagpoints and killpoints. TWCore thus thought flag points were kill points and vica versa.
                      I checked the source of Mervbot where this mistake wasn't made.

                      On the next grand bot update this patch will be applied.

                      Unfortunately I have to decide that all previous score reset periods and achievements will be wiped.
                      Maverick
                      Retired SSCU Trench Wars Super Moderator
                      Retired SSCU Trench Wars Bot Coordinator
                      Retired Trench Wars Core Administrator
                      Subspace Statistics Administrator
                      Former Mervbot plugin developer

                      Comment


                      • #56
                        ah well, there goes my rec of being first for just about everything on lev then lol

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                        • #57
                          Nice job! Thanks for putting the work into this project.

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                          • #58
                            Some statistics of previous scoreresets were removed:

                            - Highest rating
                            - Highest average

                            The Most Flagpoints and Most Killpoints results have been swapped.
                            Maverick
                            Retired SSCU Trench Wars Super Moderator
                            Retired SSCU Trench Wars Bot Coordinator
                            Retired Trench Wars Core Administrator
                            Subspace Statistics Administrator
                            Former Mervbot plugin developer

                            Comment


                            • #59
                              I noticed that the rating in the public statistics still wasn't matching the rating in-game. I feared that the flagpoints and killpoints was swapped at another packet aswell.
                              When checking I indeed found another packet that had the flagpoints and killpoints swapped - this was the packet that's received when a player enters the arena.

                              I repaired this bug and now it seems that the rating in the stats is matching the rating in-game. Finally we can see who is the best pilot! ^-^
                              Maverick
                              Retired SSCU Trench Wars Super Moderator
                              Retired SSCU Trench Wars Bot Coordinator
                              Retired Trench Wars Core Administrator
                              Subspace Statistics Administrator
                              Former Mervbot plugin developer

                              Comment


                              • #60
                                Nice work mav, way to stay on top of it and get this thing working.
                                (ZaBuZa)>sigh.. i been playing this game since i was 8... i am more mature then ull ever be...

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