Cram isn't a big deal in other basing areas, but in MMRB it has become a problem. With weaker lines being unable to break the cram, or taking way too long to break it which is bad for shorter games only 10 mins to win instead of 15).
In pub we have doors that open and close based on the number of players in the game.
Could we have it so there are doors that open or close for the entire match based on the AVG rating of players in the current match? We could have said doors enter coffin areas of base.
(most of this idea was Turban's idea)
In pub we have doors that open and close based on the number of players in the game.
Could we have it so there are doors that open or close for the entire match based on the AVG rating of players in the current match? We could have said doors enter coffin areas of base.
(most of this idea was Turban's idea)

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