For some reason TWSD map is different from map in spidduel which was tested (played) a lot. This wouldnt matter if the map wasnt quite a piece of shit. Someone took Sweepers map and deleted two thirds of tiles so its closer to standart warbird dueling map which is completly unusable for spids because its too open.
Sweeper> and you can get closer to enemy by using walls
Spids are not ment to radar shoot etc... it should be about tactic and postioning..
Sweeper> in this it's impossible to find team
Sweeper> this was tested for a day and it sucked
Sweeper> cause can't stay safe
Sweeper> 5 spids shooting radars makes it boring
noone wants some extra work from staff just use map from spidduel.
if it was just test of one map from many then get this just as feedback not a whining post. If this is going to be final map then accept this post as a whining one. ^-^
Sweeper> and you can get closer to enemy by using walls
Spids are not ment to radar shoot etc... it should be about tactic and postioning..
Sweeper> in this it's impossible to find team
Sweeper> this was tested for a day and it sucked
Sweeper> cause can't stay safe
Sweeper> 5 spids shooting radars makes it boring
noone wants some extra work from staff just use map from spidduel.
if it was just test of one map from many then get this just as feedback not a whining post. If this is going to be final map then accept this post as a whining one. ^-^
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