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Rostercap doesn't work

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  • Turban
    replied
    second that sarcasm.

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  • kthx
    replied
    This game is also Thunders life.. seriously when they aren't playing they are scouting their competition and devising strategies to beat them in games.

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  • the_paul
    replied
    I think all those hash tags you use fried your brain to the point that you honestly thought that was the right word. At least that's the answer I'm hoping for.

    I don't see a problem with the roster cap. There's only like 5 squads that are actually at the maximum amount of players, so I don't understand how anyone is whining that it's too high. Thunder manages to play all 3 leagues just fine with the roster cap. I have to play more bds than I really want to, but I guess that's a better problem to have than the rest of you who log in for a grand total of 5 minutes and call the game inactive because you didn't get a dd in that time.

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  • Draft
    replied
    i saw 'With Ease' viewing thread, i was trying to troll him..

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  • Vatican Assassin
    replied
    implemented + applied = implied we broke the code I don;t see spelling bee champ in xog's sig hmm

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  • renzi
    replied
    implemented

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  • Vatican Assassin
    replied
    applied

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  • Draft
    replied
    you had under 250 ppl before the roster limit was implied, and you have under 250 ppl AFTER the roster limit was implied...

    are you fucking done? get 24's donation money back and buy some news paper ads

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  • Supreme
    replied
    How many of these squads were bd-squads?

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  • RednaZ
    replied
    Still only 5 squads that have the maximum number of 35 rostered though. Increasing the limit won't change activity for the squads that don't, which are the majority at the moment.

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  • Jerome Scuggs
    replied
    also the +5 would allow recruiting new people without having to sacrifice any of the 35 TWL players, unless that recruit earned his spot of course

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  • Pressure
    replied
    i think it works for basing, imo the cap should be 40 now though. 5 active players on each squad would definitely introduce more games/activity

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  • Jerome Scuggs
    replied
    Originally posted by Vatican Assassin View Post
    increase twd cap to 40, twl cap at 35, do not allow people to double squad it will ruin everything
    This is a good solution, twd roster minus five for TWL is an incentive to get active, yet wouldn't actually penalize most squads. 35 has been established to be a good number that maintains competition, perfect for TWL, and +5 for leeway in the offseason would help keep twd active (as semi-actives won't be squadless like alot of them are now)

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  • paska
    replied
    I was just browsing forums and went from this thread to twd site and screenshotted it.
    i was dead serious

    And i think the roster cap doesnt work. Im still playing with/against the same 15 ppl i was playing before, but now there are just fewer games

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  • Vatican Assassin
    replied
    increase twd cap to 40, twl cap at 35, do not allow people to double squad it will ruin everything

    Leave a comment:

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