This is the basis of what i added to staff forums, its only an idea but after speaking to DEV is possible. I opened it up to staff to comment, but its important to get players input too, so thoughts please...
Ok -- bare with me as i try to explain all of this.
We add a toggle option for squads on the twd bot, !squad on, !squad off (poor commands but not important for this point)
!squad on assigns the squad a value of 1
!squad off assigns the squad a value of 0
Players can join any squad they like with a value of 0, with no limit to number of squads, so if a squad is 1 player short to play, they can quickly recruit and play twd. This is recorded on twd site as now and a league is drawn up.
Squads with value of 1 are competitive. They have a seperate league table which is only updated when they play another value 1 squad.
So normal league all squads are in it, and all games, value 0 vs value 0, value 1vs value 0, value 0 vs value 1 updates this league table.
twl qualification league, value 1 vs value 1 only.
In terms of players -- Demonic can be registered for 1 value 1 squad and any # of value 0 squads. We could restrict number of value 0 if we really wanted too. When squad wants to go to value 1 and they toggle, roster is approved by twd op first and then accepted to make sure no players on 2 value 1 squads.
This should mean twd activity dramatically improves as lets say we are 1 player short, i can recruit pure_luck to my value 0 squad to play in some twd games with us. In terms of new player squads, can have vets helping out as much as needed without leaving their value 1 squad. If a value 1 squad loses its players, can toggle down to 0 to recruit and keep going. Value 0 league will become more of a fun league compared to the slightly more competitive value 1.
Too tired to put much more detail, but this is the basic theory. Its quite simple for bots, as its just an IF ELSE statement to check squad value on what table to update.
Any thoughts/comments please put it down and dont just think it, i am also opening this up to the public for any refining ideas as they play in the twd and may think of other parts.
Ok -- bare with me as i try to explain all of this.
We add a toggle option for squads on the twd bot, !squad on, !squad off (poor commands but not important for this point)
!squad on assigns the squad a value of 1
!squad off assigns the squad a value of 0
Players can join any squad they like with a value of 0, with no limit to number of squads, so if a squad is 1 player short to play, they can quickly recruit and play twd. This is recorded on twd site as now and a league is drawn up.
Squads with value of 1 are competitive. They have a seperate league table which is only updated when they play another value 1 squad.
So normal league all squads are in it, and all games, value 0 vs value 0, value 1vs value 0, value 0 vs value 1 updates this league table.
twl qualification league, value 1 vs value 1 only.
In terms of players -- Demonic can be registered for 1 value 1 squad and any # of value 0 squads. We could restrict number of value 0 if we really wanted too. When squad wants to go to value 1 and they toggle, roster is approved by twd op first and then accepted to make sure no players on 2 value 1 squads.
This should mean twd activity dramatically improves as lets say we are 1 player short, i can recruit pure_luck to my value 0 squad to play in some twd games with us. In terms of new player squads, can have vets helping out as much as needed without leaving their value 1 squad. If a value 1 squad loses its players, can toggle down to 0 to recruit and keep going. Value 0 league will become more of a fun league compared to the slightly more competitive value 1.
Too tired to put much more detail, but this is the basic theory. Its quite simple for bots, as its just an IF ELSE statement to check squad value on what table to update.
Any thoughts/comments please put it down and dont just think it, i am also opening this up to the public for any refining ideas as they play in the twd and may think of other parts.
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