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Bot changes for Pre-Season Week 2

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  • #16
    - Score: We are enabling the !score command for this week games. If this causes the bot to be more lagging we may change this back

    if it does how about another bot which count scores and other sthings so it wont cause lag to main bot, it would just work like scoreboard.

    and shy twlb doesnt have ship changes? 3 ship changes would be good
    www.BasingCrew.com

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    • #17
      Originally posted by Zerzera
      I think 15 seconds is too short. Maybe a minute was too long, but lagging should still be punished.

      Our last game we had 2 lagouts and our opponent had 1, we won the match, so I am not saying this because I am sore or something.
      But in some late stage of the match, our opponents shark broke up our cram by lagging right into it, eating a lot and make our people flee to the side.
      They took flagroom and won the flagroombattle.
      The main reason they had base, was that their shark lagged, but it also lagged out. We could regain base because of this. If the shark had been able to get back in 15 seconds that would have been a bit unfair.
      Do not forget that you don't just get specced for nothing (at least you shouldn't )
      or make limits more lower
      www.BasingCrew.com

      Comment


      • #18
        Instead of !score ... maybe have the bot announce (at least in basing) ... the score every time a team every 3 minutes. So it'll announce 3:00 - 0:54 ... along with the squadname next to it ... maybe even announce it in a chat dedicated for "reporting" twl scores (basealert can sorta do that i assume).

        Thus we'd see

        (Team 1) 3:00 - 0:54 (Team 2)
        (Team 1) 3:14 - 3:00 (Team 2)
        (Team 1) 4:30 - 6:00 (Team 2)
        (Team 1) 7:46 - 9:00 (Team 2)
        (Team 1) 7:46 - 12:00 (Team 2)
        (Team 1) 10:00 - 12:54 (Team 2)
        (Team 1) 11:01 - 15:00 (Team 2)
        Team 2 wins.

        You can also add in "special" announcements (under special conditions) ... such as: (Team 1) 5:14 - 5:14 (Team 2) Tied !

        You can also make the announcements more frequently as one team gets close to winning (within 3 min?) ... maybe make the announcements every 1 min after that.

        Or ... make the condition ... if the score btwn the teams is within 3 min ... then the bot will announce more frequently ... maybe every 1 min ... until the diff of the score extends out of that range ... then it goes back to normal.

        This'll regulate the lag so that ppl don't attempt to spam out the bot or mess with it.

        Comment


        • #19
          Originally posted by Rodge_Rabbit
          Desp is right. If you did !register to matchbot once you dont need to do it again.
          Thnx Rodge.
          Jason> God said, "Heh, I'm gonna give Eve some nice titties."
          Dyers eve> God wanted me to have nice titties?
          Superstar> Yes eve, he does want you to have nice titties. To bad he placed them on the wrong spot. Cup C size balls.

          ---------------------------------------------------

          Greetz Dyers eve

          Comment


          • #20
            Originally posted by Sufficient
            Instead of !score ... maybe have the bot announce (at least in basing) ... the score every time a team every 3 minutes. So it'll announce 3:00 - 0:54 ... along with the squadname next to it ... maybe even announce it in a chat dedicated for "reporting" twl scores (basealert can sorta do that i assume).

            Thus we'd see

            (Team 1) 3:00 - 0:54 (Team 2)
            (Team 1) 3:14 - 3:00 (Team 2)
            (Team 1) 4:30 - 6:00 (Team 2)
            (Team 1) 7:46 - 9:00 (Team 2)
            (Team 1) 7:46 - 12:00 (Team 2)
            (Team 1) 10:00 - 12:54 (Team 2)
            (Team 1) 11:01 - 15:00 (Team 2)
            Team 2 wins.

            You can also add in "special" announcements (under special conditions) ... such as: (Team 1) 5:14 - 5:14 (Team 2) Tied !

            You can also make the announcements more frequently as one team gets close to winning (within 3 min?) ... maybe make the announcements every 1 min after that.

            Or ... make the condition ... if the score btwn the teams is within 3 min ... then the bot will announce more frequently ... maybe every 1 min ... until the diff of the score extends out of that range ... then it goes back to normal.

            This'll regulate the lag so that ppl don't attempt to spam out the bot or mess with it.
            I like the idea of the bot announcing it every so many minutes or something. DSB does this on every reward ding it does " to spec freq and shows the amount of flags gained in each sector and total amount for each squad and the score to that date. If DSB can do this im sure we can make something like this and ours dont even have to be as complex.

            And i agree with jebu, let us have atleast 1 ship change. What is the bigtadoo with not letting us have one neway? lol All that is doin is forcing ppl to play 5 spiders more then anything.
            _o_2NASRALLAH

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            • #21
              If !score command causes lag on bot, why enable it then...? I think scoreboard is enought, and is more important the good operation of the bot and development of the game than ppl alt-tabed.
              >>>>ClIcK HeRe<<<<

              Comment


              • #22
                Good changes, I agree with them, except for this:

                Why still 1 minute delay for TWL-D or TWL-J? The substitution timer was perfect, 5 seconds. Why can't the lagout for TWL-D-J be 15 seconds just like base? Why such a big discrepancy? Let's try to be a little more consistent with these rules. The lagout system was fine last TWL, yet we have to make the big time changes this season. If it ain't broken, don't fix it.
                RaCka> how can i get you here
                death row> well basically im holdin off cuz i jus joined sweet. so its not u, its me
                RaCka> YOU'RE DUMPING ME?!?!?!?
                death row> LOL I KNOW I JUS READ THAT LINE AGAIN

                Comment


                • #23
                  drow, to prevent people from quitting in order to avoid a death. in TWLB that's a non-issue so the time was shortened.
                  jee

                  Comment


                  • #24
                    Originally posted by Blood
                    drow, to prevent people from quitting in order to avoid a death. in TWLB that's a non-issue so the time was shortened.
                    Well, that makes more sense. But what if people honestly have a lagout? 1 minute is too long I think. =(
                    RaCka> how can i get you here
                    death row> well basically im holdin off cuz i jus joined sweet. so its not u, its me
                    RaCka> YOU'RE DUMPING ME?!?!?!?
                    death row> LOL I KNOW I JUS READ THAT LINE AGAIN

                    Comment

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