I am willing to help in whatever capacity towards with running a TWDT. Be this staff coordination, just a regular League Op, hosting individual games, writing (base) HoN/something similar. To get this discussion more focused, here's what we need to get started:
3-5 league ops. We dont need 100% participation from everyone, just to serve as a committee to make decisions. I believe MC, Pressure, and myself have all volunteered
8-10 captains (2 backups). How exactly this is working is still being decided, if it's 3 per team instead of just 1. Regardless, we need people to step up and cap. I think Poseidon said he was looking to show off his draft skills after winning Basing Cup.
Proposed schedule for TWDT, regardless of star ratings or anything:
Thursday July 9- finalize rules, ops, and captains. This is a week from tomorrow, so maybe it's a bit aggressive. People need to take a look at star ratings (if we're playing with those) and possibly update the rules.
Sunday July 12- draft Sunday
Sunday July 19- Week 1
Sunday July 26- Week 2
Friday July 31- FA deadline
Sunday August 2- FA draft followed by Week 3 games
Friday August 7- trading deadline
Sunday August 9- Week 4
Sunday August 16- Week 5
Sunday August 23- Week 6
Sunday August 30- Week 7
Sunday Septembrr 6- the 7th is Labor day in the US, I suggest we skip this weekend as a break before playoffs. But that's just me being selfish.
Sunday September 13- playoff quarter/semifinals, depending on how many qualify. Probably better to just have 4 finalists per league.
Sunday September 20- TWDT Summer 2020 Finals
Any thoughts?
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absolute crock of horseshit, the majority of elite TWL players play and care about TWDT, and I wouldn't trade my TWDT-B 2020 as a 10* for a TWLB title. TWDT has been the main league of this zone for the better part of the decade.Originally posted by Pressure View Post
TWDT is and has always been way less serious/competitive than TWL has ever been (TWDT used to be a bit more competitive/serious, but became even less serious/competitive with the introduction of star caps and the fostering of newer/lesser known players)
when you start winning TWDT-Bs you can talk about how TWDT isn't serious/competitive. until then you have zero credibility on the issue.
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What me/pressure are proposing is not TWL. Not sure if thats whats being insinuated.
Begin TWDT.
Instead of one cap per team, have 3. Their total star count must be less than 78 or whatev number. Or not.
Run draft.
Have * cap for league. Or not.
If there is a **** cap, something should change with the way Basing is done. Allow individual ship ratings if a player requests it, like Nip is suggesting. Also broaden the star cap to 5-10*
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edit: re: individual ship ratings: A way of doing this without it getting too out of hand is to allow each player one extra separately rated ship, if requested. Eg. a thread could be started and I would post that I would like to be rated for Shark specifically in addition to my Main Rating... One xtra ship only - not two. Any ship I play that isnt shark counts towards Main Rating.
Then Any1 who wants the 1 xtra ship rating can post in the thread and we can keep it easily organized.Last edited by Poseidon; 07-01-2020, 11:00 AM.
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As said, I should be able l to help with this, I just can't take full lead. TWDT is and has always been way less serious/competitive than TWL has ever been (TWDT used to be a bit more competitive/serious, but became even less serious/competitive with the introduction of star caps and the fostering of newer/lesser known players), so I'm sure there are workarounds and multiple people who'd be willing to step up and help host a less serious/intense league than TWL.Originally posted by Majorcrisis2 View Post
Tbh, I think with the amount of 10 stars like last season, we could go back to the 6-7-8-unlimited-unlimited cap. I felt last season the 10 stars got punished very hard. Or maybe create more teams if possible to spread it all, depending on signups.
I am willing to step up, but I have the problem of not being able to show every sunday for the whole evening (mainly base). So I would need people to jump in place in case of emergencies.
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Tbh, I think with the amount of 10 stars like last season, we could go back to the 6-7-8-unlimited-unlimited cap. I felt last season the 10 stars got punished very hard. Or maybe create more teams if possible to spread it all, depending on signups.Originally posted by Claushouse View Posti'll say the same thing i said in 2019: i'm not very interested in playing more than one TWL per calendar year.
it's bad for the zone, and kills activity.
winning TWL is an important part of being an elite player so it has to be run once a year to give people a chance to win it, but we already have a much better and more competitively balanced league in TWDT.
TWDT is more fun and promotes activity, and the majority of the zone thinks it is the better league.
the only holdouts are a few TWL players who created some bullshit mythos about their talent playing on insanely stacked lines, and TWDT exposes their inability to actually carry, so they neg the league and pretend TWL is the only thing that matters, even though 95% of the zone disagrees with them.
it's almost as cringe as listening to mediocre players saying TWL is a joke because it's just stackers who win. no, the best teams recruit and play the best players. the point is to be good enough to start on those teams. obviously once you're on them your odds of winning are very good.
they're both important leagues, but TWDT can and should be run way more often because it has a lot of parity and let's a ton of people start. unlike zid, though, i do like the idea of having a TWDT where you start with a small core, and i've brought the idea up myself before.
i am also a fan of running one TWDT per year without star caps. winning as a 10* is incredibly difficult and rewarding (harder than winning TWL) and i like it, but having to do it 2-3x a year it feels burdensome and sucks some of the fun out of it. sometimes it's just nice to be able to play without feeling like you have to go super saiyan every game to win.
TWDT is the best league, but using the same Star Cap system over and over again isn't something I am a fan of, I think the old max slots system or no star cap would be a nice change of pace every other season.
I am willing to step up, but I have the problem of not being able to show every sunday for the whole evening (mainly base). So I would need people to jump in place in case of emergencies.
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draft league without stars. The 6 stars that get to play aren't newbs anyways.
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^ What that guy said. ^Originally posted by Claushouse View Posti'll say the same thing i said in 2019: i'm not very interested in playing more than one TWL per calendar year.
it's bad for the zone, and kills activity.
Claushouse What about separating the * count for basing, this would allow you to shark or spider without having to attempt to carry as a 10* terrier, which is a really hard ship to carry from as 10*.Originally posted by Claushouse View Postwinning as a 10* is incredibly difficult and rewarding (harder than winning TWL) and i like it, but having to do it 2-3x a year it feels burdensome and sucks some of the fun out of it.
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I think someone should step up and announce something soon, game been ded last days.
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i'll say the same thing i said in 2019: i'm not very interested in playing more than one TWL per calendar year.
it's bad for the zone, and kills activity.
winning TWL is an important part of being an elite player so it has to be run once a year to give people a chance to win it, but we already have a much better and more competitively balanced league in TWDT.
TWDT is more fun and promotes activity, and the majority of the zone thinks it is the better league.
the only holdouts are a few TWL players who created some bullshit mythos about their talent playing on insanely stacked lines, and TWDT exposes their inability to actually carry, so they neg the league and pretend TWL is the only thing that matters, even though 95% of the zone disagrees with them.
it's almost as cringe as listening to mediocre players saying TWL is a joke because it's just stackers who win. no, the best teams recruit and play the best players. the point is to be good enough to start on those teams. obviously once you're on them your odds of winning are very good.
they're both important leagues, but TWDT can and should be run way more often because it has a lot of parity and let's a ton of people start. unlike zid, though, i do like the idea of having a TWDT where you start with a small core, and i've brought the idea up myself before.
i am also a fan of running one TWDT per year without star caps. winning as a 10* is incredibly difficult and rewarding (harder than winning TWL) and i like it, but having to do it 2-3x a year it feels burdensome and sucks some of the fun out of it. sometimes it's just nice to be able to play without feeling like you have to go super saiyan every game to win.
TWDT is the best league, but using the same Star Cap system over and over again isn't something I am a fan of, I think the old max slots system or no star cap would be a nice change of pace every other season.
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or could run a simple variation of TWDT which could potentially be significantly more fun and competitive!
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OK noobs, you're spending too much time talking about it. Just run TWDT. That is all.
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"replace twl"? ???????
im not trying to replace anything, and im having trouble understanding the discrepancy between my communication and your comprehension of it... i was just riffing off of your own proposal for TWDT, which in part was interesting to me because of the competitive element added by allowing the teams to assemble their own small cores before draft, a la TWL.
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Originally posted by zidane View PostThat idea kind of ruins all excitement at the top of the draft since essentially the top 24 picks will all be decided before the draft even happens? The right 3 superstars grouping up could determine the entire draft too
It seems unlikely that tsl will be going forward. If anyone is interested in running twdt or some sort modified twdt, please reach out to staff
"ruins all" is extreme. it would be a hybrid of TWL and TWDT, so you'd have to compromise a little to get the best of both. you could also impose a star cap on the 3-core. across all leagues. for instance, a 78* cap you could have a 8 8 10, 9 7 9, 10 9 8 as your trio. 3-core's with higher overall star total could be handicapped in various ways during draft, eg. the team with the lowest star total of their 3-core gets first draft pick, etc. then it runs just like TWDT. very simple
there should still remain in tact a competitive element resembling TWL... thus the strongest and most smartly-put together core should have the advantage.
the biggest challenge i see here is ensuring people across the league care enough to assemble a good group of core-teams, but I think we could make it happen
edit: just imagining an even lower star count like 72* for the 3-core could be really interesting. limit the strength of the cores. also imagining it.. star capping the core... 4-core might be more interesting than 3.Last edited by Poseidon; 06-30-2020, 12:51 PM.
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