Originally posted by Kawrae
View Post
Second, and I openly admit to this, some strenuous scheduling forced me to check some game stats a couple of times last season. With six or eight matches being played in some time slots last season it was extremely difficult and in some cases impossible to keep up with all of them, so I did have to rely on cold hard statistics alone more than I would have liked to.
Finally, some weeks were just plain boring. TWLB Week 10 consisted of almost nothing but blowouts. Six matches that week had victory margins of over 13 minutes. Squads were forfeiting week in and week out in TWLD and TWLJ. There's really not much you can write when stuff like that happens. This, combined with my other two points, kind of reduces some weeks to a stat-fest in which campers get the glory and trash-talkers get what's coming to them.
You do make a valid point about sharks not receiving much mention in either category. Ephemeral, Stabwound and myself are the only ones that I know made it off the top of my head. I think the main reason for this is, like Kim said, it's tough to track four ships and every single rep/bomb/mine they use, and you can't really go on numbers alone to determine a shark's success like you can (to a limited degree, at least) with fighters. There are some quality sharks out there, and I agree that they deserve to be shown a little more love here.
I think if nothing else last season's articles at least created a bit of a storyline and added a little drama for some people, and I don't think there's anything wrong with that. I feel like a few of the articles produced or at least fueled some rivalries, and that made a few players take their game to another level. Even if it's just to prove people wrong, I think making players more competitive is ultimately beneficial to the leagues.
Just my two cents on this deal. Carry on.
Comment