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My Proposal for League Structure for Next Season

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  • Vatican Assassin
    replied
    Originally posted by Money View Post
    I think there should be a roster cap of like 25 or even 30 players, will create a few more squads
    OMG THATS MY IDEA CHEEKEY MONKEY

    Leave a comment:


  • Money
    replied
    I think there should be a roster cap of like 25 or even 30 players, will create a few more squads

    Leave a comment:


  • Scoop
    replied
    Originally posted by Vatican Assassin View Post
    which is why you joined pandora
    And enjoyed all two days of it

    Leave a comment:


  • Vatican Assassin
    replied
    Originally posted by Scoop View Post
    which is why you always beg me to join pandora?
    which is why you joined pandora

    Leave a comment:


  • Reaver
    replied
    Originally posted by MetalHeadz View Post
    In my opinion it's flawed logic to believe a stratified pyramid structure would be better for twl. Has anyone considered that top 2 would be the only ones played in and ones people would be interested in.

    This system is applied when there are too many squads, not too few. You need to encourage as many people as possible to play in TWL.
    Have you read anything in this thread?

    Leave a comment:


  • Scoop
    replied
    Originally posted by eelam <tw> View Post
    a pyramid is used to get rid of those lopsided games, and allow those at a certain skill level to play those at their skill level.

    P.S. scoop your a dipshit if you think dueling is harder than basing. You cant talk cause you suck in both, I on the other hand went from basing to dueling. Basing is much harder and you must be a lot smarter.
    which is why you always beg me to join pandora?

    Leave a comment:


  • eelam <tw>
    replied
    re

    and that why im one of the best javs in TW right now and this is only my 2nd season. I never cared for WB because i dont got the patience to hide and stray and never will.

    Leave a comment:


  • Jones
    replied
    Originally posted by eelam <tw> View Post
    a pyramid is used to get rid of those lopsided games, and allow those at a certain skill level to play those at their skill level.

    P.S. scoop your a dipshit if you think dueling is harder than basing. You cant talk cause you suck in both, I on the other hand went from basing to dueling. Basing is much harder and you must be a lot smarter.
    by dueling you mean jav right?

    this basing vs dueling is outdated, you could maybe have made a point back in 2002. There are just so many more ways to get good at a ship these days.

    and eelam, surely if you played pro last season, and have been playing dsb a long time before that, don't you think that is a good contributor for your dueling skills? =) i mean, momentum and control can take you pretty far.

    zzz

    Leave a comment:


  • FarScape
    replied
    Did you checked TWLB standing? the league is pretty even. 6 squads are with the same win/lose numbers. Dice only have 1 more win, Penetrate 2 and Pandora 3.
    I cant really understand where you get the idea from this TWLB standing that some squads have upper skills that non can match them. Yes, Pandora (Your squad) is doing great this season, and you can tell also that Dice is so far doing great. Penetrate made it to be now second top squad and its above expectations.

    So if you look at how LB stand now, in the 2 games that follow, its going to be very close for about half of the league to get into play-offs. Also, whats now appear your top season, might be average next one.

    P.s
    Your idea is not bad. This NBA style league structure is pretty lame. While in NBA for the top team they get the home advantage, in SS it simply doest exist. so you might end up with winning all your games during the season and losing in play-off because your terr lagged out in a close match.
    Why not making it a league like Football (soccer) in Europe (more likely basketball since there isn't a draw in SS)?
    Meaning, having 12 (10-16 doesn't matter) that compete in a league table. 2 points for winning team. making 2-3 rounds depending of season length and willingness. Squad that end with most points win the championship, second is runner-up. both squads with same points and same K/D ratio or Time ration(might happen, but rarely), will have a game played between (or 3 games to make it more competitive).
    I think it will be better... forcing squads to play their best all the season.

    TWD could be the runner-up for entering this kind of league. (if there were enough squads to imply your last idea Eelam, then it would work for the best).

    Leave a comment:


  • eelam <tw>
    replied
    re

    a pyramid is used to get rid of those lopsided games, and allow those at a certain skill level to play those at their skill level.

    P.S. scoop your a dipshit if you think dueling is harder than basing. You cant talk cause you suck in both, I on the other hand went from basing to dueling. Basing is much harder and you must be a lot smarter.

    Leave a comment:


  • MetalHeadz
    replied
    In my opinion it's flawed logic to believe a stratified pyramid structure would be better for twl. Has anyone considered that top 2 would be the only ones played in and ones people would be interested in.

    This system is applied when there are too many squads, not too few. You need to encourage as many people as possible to play in TWL.

    Leave a comment:


  • Izor
    replied
    ...how many people hopped from squad to squad this season? I think that most people are committing to a squad with their friends now. At least thats how it is with my squad. No one is leaving QS during a season. That is one thing I never have to worry about going into a season. If other captains and squads dont have a loyal playerbase thats their problem

    Leave a comment:


  • Dethdefire
    replied
    Originally posted by eelam <tw> View Post
    First and foremost, many have been complaining about the lack of competition in recent Leagues, and also the amount of squads just not showing up and not caring for league. Keep in mind, when we see these squads not showing or caring for leagues we are seeing specific group of people who just don't care about this game. With this in mind, I will argue why breaking up the 3 leagues into separate times will work, while adding premier/intermediate/amateur conference break down to fix the competition aspect of league.

    First, by breaking up the leagues into Dueling and Basing leagues, we will have more squads competing both, and will have a group of people who will actually care for the league. Let me elaborate, if squads were able to focus on specific leagues, this will allow them to enhance there skills in that specific league and will create "new" blood in that league. For example, I will use my squads and penetrate to argue for this point. Both Pandora and Penetrate are seen as basing squads who have proved that new blood can be a threat in their respective league of basing. Now if league were to separate, this will allow squads like Pandora and Penetrate to concentrate on Wbs and Javs making these players in these squads to get to practicing, which will create more activity with respect to TWD Games. Keep in mind, no matter how much you can argue, there are specific people in this game who just don't care about playing and will not show to matches no matter how much changes you do. (i.e. players from lifeban, juice, and other squads that dropped out this season) By breaking up league, it will create the opportunity for pure basers or pure duelers to actually learn other leagues and to actually get good at it.

    With respect to separating league into premier/inter/amateur, this will allow squads to face people of their own caliber and allow for close games. Also, it will allow more squads into TWL and have more exposure to what league has to offer. I will use TWLJ as to further my point,

    Premier: Dice/Pandora/Hydra/Thunder/Disoblige/Style
    Inter: Sage/Plade/Mambo/Wingmasters/Puma/Tough
    Amateur: Squads who want exposure in league

    *This will allow squads to face each other 2 times during regular season, which will be better.

    Keep in mind by breaking up league, we will have more pure basing squads or pure wbing squads trying to enter into TWLJ so having more squads playing it therefore changing the certain squad break down i have right now. You never know squads such as, Quicksand/Penetrate/Spastic/Fistula can easily get into Inter.

    With respect to roster size, i believe if one were to break league up that rosters sizes for LEAGUE should be cut to maximum 30 people. I know its not such a big cut off, but 5 people can cause the creation of 5 more squads. And alot more players will leave squads if they do not start, because there will be more squads will alot of skill.

    Now the big question is about, which squads deserve to be in Pro/Inter/Ama. The best way to do this is by allowing squads that have gotten into semis in each League to auto qualify for next season Pro division ( that is squads in pro). Which leaves 2 spots up for grabs, in which we will have MATCHES to decide who will get in. Ye that is right, we will have a mini elimination, which the 2 squads who were in Pro last season will face winner of Inter the season prior and the top 3 squads in the TWD ladder excluding those who are already in PRO. Let me provide an example of this:

    Premier Standings: Those in who made Semis: Pandora/Dice/Hydra/Thunder
    Inter Winner : Plade

    K here how this will work: Style/Disoblige/Plade/(now 3 twd top squads: -Final-/Mambo/Sage)

    Disoblige and Style auto qualify to "semis" of this elimination round since they were in pro last season:

    Plade vs Sage ( who was last squad to qualify ( finished 3rd in standings ) )
    -Final- vs Mambo

    Disoblige vs -Final- ( since disoblige finished higher last season they get the "easier" opponent who finished lower )

    Style vs Plade

    Therefore -Final- and Style will make Pro since they made finals of the elimination round, and will fight just for a fun game to watch. This way can work for getting into Inter as well and AML will be rest.

    I know alot of people can argue with what I am trying to say, but keep in mind, the players who do leave during league or do not show up to matches. One can never change them, because they do NOT care about the game and we shouldn't be making changes to better "fit" them, but rather make changes that better fit the population of Twers that are committed to this game, and I think this will be the best way.

    P.S. : I know alot of people going to argue using Exalt line of arguing that i am "taking" other people's ideas, but instead we all know there are problems with TW and these are the ideas that many have agreed will work, but what I am doing is giving a structure of how they will work and why they should be incorporated.
    Couldn't creating seperate leagues at diffrent times of the season ruin squading all together (not that squadding in this game isnt already worst then any other game out there), due to players who multi-ship hopping from squad to squad durring seasons?

    Leave a comment:


  • Reaver
    replied
    Great. We started out the thread with a decent idea, revised it to be a better idea. Some retards argue about whose idea it is, and then it's decided that's not enough derailment, let's argue about what the zone is really about and then top it off with a nice "which league takes more skill." Bravo

    In some off chance that people can not have the same retarded argument for the 50th time, how about what's required to get the ball rolling. The TWL website needs to be revised. I suggest completely redoing it, from what I've heard about people that have looked at the code, it's atrocious. Not that it's anyone's fault or that the site isn't appreciated, because it is, but it's dated and it won't work with the new league and chances are multiple people worked on it, which is why the coding is hard to follow. So a new site needs to be made, new rules need to be made, but the current bots should still be usable with the current modules. I think we should ask Epi to write the rules and RiiStar or Sika to do the site.

    Leave a comment:


  • Scoop
    replied
    Originally posted by PrOnEsSim View Post
    Okay, how come I saw you in ?go base a few times? If you don't like basing, your parcticully saying that you dont like this zone. This zone is themed BASING. Pub and TWL/TWD are different things, don't compare them. And to your arrogant statement that "newbies" play basing instead of Warbirds/Javelin because they cant cut in that ship, maybe they like it better than warbird/javelin? Ever thought of that, no then. When I first started (2002) I played as a warbird, not a baser. I started to got bored of warbird in 2004, tried javelin, but didnt even like javelin, but I found basing the most fun out of all leagues.

    PS: I haven't seen you play a twl finals game, yet Eelam has been playing few years
    Basing is way easier than dueling. Most duelers can become good basers. Its much harder for a baser to become a good dueler. Basing is just not that hard at all.

    Leave a comment:

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