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  • #46
    Originally posted by PH View Post
    to eliminate the 0-11 and 2-9 squads. there is no need for weekly massacres like that.
    you are a silly nilly
    there will always be bad teams in whatever league from mlb to nba to twl
    reducing teams wont change the fact ppl will still go 0-7 or 1-6

    i dont like the idea of fewer squads or an amateur league
    i doubt squads that are in an amateur league will want to be there. they will whine to be in the premiere league and wont give a fuck about amateur league. i know the main hitch in the game for me was playing twl vs the vets back in the day and even though i got my ass whooped it was what made me keep playing and get better to upset squads like onix light siege elusive. hell getting 10-10 vs those squads was good.

    should keep higher # of squads and people on squads that dissolve get banned for the next season or get shot whatever is easier

    I also don't see why squads need to always be replaced; when a squad does drop up just void all the games that squads already played them
    Last edited by Chuckle; 05-08-2008, 04:02 AM.
    TWLD CHAMP - STRAY (SORT OF)

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    • #47
      we could infact add an amateur league to keep players not in twl interested, and if not this, then atleast we should take twl squads off of the twd ladders during twl so squads only in twd have a chance to fight for #1 in twd and it will keep it more competitive
      TWL-J Season 11 Champion
      TWL-J Season 21 Champion
      TWL-B Season 21 Champion
      TWL-B Season 22 Finalist
      TWDT-D 2017 Champion
      TWDT-J 2017 Champion

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      • #48
        there's 0-11 while still playing some competitive games, and then there are the 0-11s we've been seeing for several seasons now. if you can't get more flag time in a full season than the top-caliber squads get in two games, you shouldn't be in a competitive league. naturally there will still be losing squads, but at least they'll lose with style instead of just throwing themselves to the wolves week after week.
        Originally posted by Tone
        It is now time for the energy shift of the 7th root race to manifest on the 3D physical plane and uplift us back to 5D.
        Originally posted by the_paul
        Gargle battery acid fuckface
        Originally posted by Material Girl
        I tried downloading a soundcard

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        • #49
          i dont really follow basing but
          u can easily split a lot of the good basing squads up to make at least 15 good squads. spastic, penetrate, and barcada have 150 people combined. im sure some of those 150 are inactive but you could easily make 7-8 competative squads out of those 3 alone
          TWLD CHAMP - STRAY (SORT OF)

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          • #50
            Originally posted by tragiK View Post
            so is twl starting anytime soon for us to be concerned about this?

            theres gonna be another reset right?

            anyways gj mirror
            You dont have to worry yet, if all goes well TWL will start sometime in the fall.

            Comment


            • #51
              Originally posted by Ricko View Post
              we could infact add an amateur league to keep players not in twl interested, and if not this, then atleast we should take twl squads off of the twd ladders during twl so squads only in twd have a chance to fight for #1 in twd and it will keep it more competitive
              i think i remember when a squad was in twl they were taken off the ladder and everytime they won a twd game it said that they were in -1 place or something like that. anyways that is a good idea.
              A glass can only spill what it contains.

              "Now, I am become Death, the destroyer of worlds."

              "I do not really understand myself these days. I am supposed to be an average, reasonable, & intelligent young man. However, lately (I cannot recall when it started) I have been a victim of many unusual & irrational thoughts."-Charles Whitman

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              • #52
                The only way you're going to increase the number of competitive squads for TWL, like chuckle is suggesting, is if the staff implements a system for TWD where every squad gets 3 rosters: one for each division. That way you can cap each division's roster size at a reasonable level without having to take into account the roster space needs of a multi-division squad.

                Example:
                Cap the dueling division rosters at 10 (maybe more, maybe less, I have no idea if that would be manageable or not, or if the dueling divisions even need the help), and then do something like a roster cap of 16-20 for Basing. Players will of course be able to have a place on all 3 division rosters for their squad if they want. The goal here is to decrease the number of available players to the point where you don't have TWL-caliber players benching all season long when they could have been playing for other hypothetical squads. Those caps account for a full line + subs for every position, though tweaks may be in order one way or the other.


                What this will do is allow squads to compete in any number of divisions they want AND cut down on the enormous rosters, like some squads have (and therefore forcing them to spread the excess talent around). Purely veteran squads will have to down-size, leading to those who were cut forming new competitive squads. A training squad such as my own, with a core TWL roster and a fuckton of newer players, would probably cut a lot of the latter which would lead to an increase of less-competitive squads. Combine the new rosters with an amateur-level TWL and you'll solve this problem, as these bottom feeder squads will then have something to look forward to and will make the transition of pubbers entering serious competition even easier. It serves as a stepping stone, and it'll let them play more often.

                THAT, or we find a better way of advertising the game, and therefore increase the population back to previous levels.
                Last edited by Tsumetai; 05-08-2008, 09:46 PM.
                LUE 402 >>> j00
                Ha ha HA. Not to scale.

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                • #53
                  Originally posted by Tsumetai View Post
                  The only way you're going to increase the number of competitive squads for TWL, like chuckle is suggesting, is if the staff implements a system for TWD where every squad gets 3 rosters: one for each division. That way you can cap each division's roster size at a reasonable level without having to take into account the roster space needs of a multi-division squad.

                  Example:
                  Cap the dueling division rosters at 10 (maybe more, maybe less, I have no idea if that would be manageable or not, or if the dueling divisions even need the help), and then do something like a roster cap of 16-20 for Basing. Players will of course be able to have a place on all 3 division rosters for their squad if they want. The goal here is to decrease the number of available players to the point where you don't have TWL-caliber players benching all season long when they could have been playing for other hypothetical squads. Those caps account for a full line + subs for every position, though tweaks may be in order one way or the other.


                  What this will do is allow squads to compete in any number of divisions they want AND cut down on the enormous rosters, like some squads have (and therefore forcing them to spread the excess talent around). Purely veteran squads will have to down-size, leading to those who were cut forming new competitive squads. A training squad such as my own, with a core TWL roster and a fuckton of newer players, would probably cut a lot of the latter which would lead to an increase of less-competitive squads. Combine the new rosters with an amateur-level TWL and you'll solve this problem, as these bottom feeder squads will then have something to look forward to and will make the transition of pubbers entering serious competition even easier. It serves as a stepping stone, and it'll let them play more often.

                  THAT, or we find a better way of advertising the game, and therefore increase the population back to previous levels.
                  I've been advertising like hell but it doesn't seem to do anything. I know if people try the game they have a good % of liking it, but not many are willing to try such an old game...gah. Also, how about just having a hard cap for squad size even before TWL? *shrug* I'm tired, prob stupid idea...
                  _-Tri/p_

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                  • #54
                    Originally posted by Chuckle View Post
                    i dont really follow basing but
                    u can easily split a lot of the good basing squads up to make at least 15 good squads. spastic, penetrate, and barcada have 150 people combined. im sure some of those 150 are inactive but you could easily make 7-8 competative squads out of those 3 alone
                    If you will look to spastic and barcada's roster you will see half is inactive or even retired
                    Major Crisis

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                    • #55
                      Originally posted by KneX View Post
                      If you will look to spastic and barcada's roster you will see half is inactive or even retired
                      good then i think a big shiny axe needs to be used in this situation
                      RaCka> imagine standing out as a retard on subspace
                      RaCka> mad impressive

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                      • #56
                        Originally posted by KneX View Post
                        If you will look to spastic and barcada's roster you will see half is inactive or even retired
                        barcarda formed like 2 months ago
                        DICE TWLJ/TWLB SEASON 8 CHAMP
                        DICE TWLB SEASON 10 CHAMP
                        DICE TWLB SEASON 11 CHAMP
                        DICE TWLB SEASON 13 CHAMP
                        DICE TWLJ/TWLB SEASON 15 CHAMP
                        DICE TWLJ/TWLB SEASON 16 CHAMP

                        1:waven> i promised myself that the only way id ever roid
                        1:waven> is if im going to prison
                        1:waven> no one gonna try to rape me

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                        • #57
                          Originally posted by Tsumetai View Post
                          The only way you're going to increase the number of competitive squads for TWL, like chuckle is suggesting, is if the staff implements a system for TWD where every squad gets 3 rosters: one for each division. That way you can cap each division's roster size at a reasonable level without having to take into account the roster space needs of a multi-division squad.

                          Example:
                          Cap the dueling division rosters at 10 (maybe more, maybe less, I have no idea if that would be manageable or not, or if the dueling divisions even need the help), and then do something like a roster cap of 16-20 for Basing. Players will of course be able to have a place on all 3 division rosters for their squad if they want. The goal here is to decrease the number of available players to the point where you don't have TWL-caliber players benching all season long when they could have been playing for other hypothetical squads. Those caps account for a full line + subs for every position, though tweaks may be in order one way or the other.


                          What this will do is allow squads to compete in any number of divisions they want AND cut down on the enormous rosters, like some squads have (and therefore forcing them to spread the excess talent around). Purely veteran squads will have to down-size, leading to those who were cut forming new competitive squads. A training squad such as my own, with a core TWL roster and a fuckton of newer players, would probably cut a lot of the latter which would lead to an increase of less-competitive squads. Combine the new rosters with an amateur-level TWL and you'll solve this problem, as these bottom feeder squads will then have something to look forward to and will make the transition of pubbers entering serious competition even easier. It serves as a stepping stone, and it'll let them play more often.

                          THAT, or we find a better way of advertising the game, and therefore increase the population back to previous levels.

                          This guy makes sense.
                          Whos got the crack!?

                          Comment


                          • #58
                            tsumetai has a good idea, depending on what league you're in should tell you how big your roster is allowed to be.

                            This would result in last minute formations of TWBD squads who would try and win that cup to get a spot in leagues, this is a great idea. It's a delicate balance, if you make the roster too high it wont work and if it's too low squads wont compete because people miss games/don't care.

                            I think Penetrate has a hard time playing both hands of being a competitive squad as well as a training squad for newer players, but limiting spots for TWLB would force those players who were good but just not good enough to earn a TWLB spot to look for a new squad and branch out and increase the competitiveness in basing.
                            Last edited by Cops; 05-12-2008, 04:56 PM.
                            it makes me sick when i think of it, all my heroes could not live with it so i hope you rest in peace cause with us you never did

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                            • #59
                              i am planning on dissolving every squad in trench wars.
                              Originally posted by turmio
                              jeenyuss seemingly without reason if he didn't have clean flours in his bag.
                              Originally posted by grand
                              I've been afk eating an apple and watching the late night news...

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                              • #60
                                god damn it, weak. of all the names you could have hacked why did it have to be jeenyuss???????
                                Originally posted by Tone
                                It is now time for the energy shift of the 7th root race to manifest on the 3D physical plane and uplift us back to 5D.
                                Originally posted by the_paul
                                Gargle battery acid fuckface
                                Originally posted by Material Girl
                                I tried downloading a soundcard

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