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  • Rules Revisions

    I've been working on revising the rules to hopefully cover some problem areas we had in last TWL in order to limit how much something is "open to interpretation."

    These revised rules have been discussed thoroughly with various TWL staff and they are now put here for all of you to read and comment on. Things may change based on your opinions.

    I. League Conduct Rules

    1.02

    If the attending game Referee feels abuse or harassment is being given to anyone involved in the game by a player who is not playing in the game, that player may be silenced. Proof of the harassment must be provided to the Referee or League Operators within 5 minutes of the completion of the match, by method of a screenshot. For further validity, the screenshot must show that the player contacted a Referee or League Operator. (See rules 1.06 and 1.07)

    1.06

    If sufficient evidence is provided according to rule 1.02, any abuse of the League Conduct Rules during a match will result in a:

    A) A Trench Wars ban from the zone (8 days total) if the offender is on a
    TWL squad, which would cover 2 consecutive Rounds of TWL.

    B ) *warning if the player is not on a TWL squad and then a 1 Round Trench Wars ban from the zone (2 days max) if the player continues to abuse the rules. If, after serving the ban, the player continues to abuse the league rules, they will be banned from the zone (8 days total), which would cover 2 consecutive Rounds of TWL.

    Repeat game conduct offenders may be banned from Trench Wars League for as long as the League Operators feel is sufficient.

    1.07

    If insufficient or no evidence is provided for requesting a player to be silenced according to rule 1.02, the accused player will not serve a 2 Round Trench Wars ban and will not be silenced for the rest of the league. In addition, the false reporter will serve a 2 Round suspension from league play.

    Reason: It obstructs the quality of gameplay if a player must use ?lines=0 or continually ?ignore people in order to play.
    -----------------------------

    Soft lock will take place after the first Round of TWL (not including preseason).

    Hard lock will take place after Round 3 of TWL.

    Reason: To prevent squadhopping and make sure players are dedicated to their TWL squad.

    ------------------------------

    Minimum games required to qualify for TWL has been increased to 50. Max TWL roster is still 35, unlimited TWD roster.

    Reason: To encourage stable squads and make sure the squads entering TWL provide serious competition.

    ------------------------------

    A player can not be banfreeā€™d in order to play TWL unless they won an appeal and the ban has been completely removed. No exceptions.

    Reason: if you're serving a ban, no matter if you are wrongfully banned, you dont get to play.

    ------------------------------

    Rules will be followed even if they suck. Appeals about a match must be made within 24 hrs of a game. If something is caught late that does not deal with a match, the rule still applies (although I'm going to work hard to make sure no rules are caught late).

    Reason: Avoid controversy.

    ------------------------------

    Returning finalists from the previous TWL season must follow all the eligibility rules; this includes a min. of 50 games in their respective division. In addition, 2 of the 3 captains must return.

    ------------------------------

    Newest addition from the TWL meeting:

    -TWLB game settings will now be: 3 subs, 3 switches, 6 changes. No levi or weasel. 2 sharks & and 1 terr max. No limit on rest.

    Reason: Instead of using a 4 spid limit in order to promote creativity, we hope that more changes will promote more strategic and interesting gameplay.

    ------------------------------


    Suggestions? Need clarification on something? Have a better solution? Let me know.
    Last edited by MirrorriM; 10-12-2008, 07:37 PM. Reason: updated

  • #2
    Surprise TWL qualification, ie "TWL squads will be chosen sometime in the next week, but you will not know which day."

    Reason: to prevent squads from playing 'newb squads' at the last second in order to qualify for TWL. I realize this isnt a complete solution, but it's an attempt at one. I dont want to interpret who deserves the spot more.


    Newbie squads can still just dd constantly to get in while other squads are trying to just chill this wont help much
    [Aug 18 01:02] Creature: embarrassed u lsot to riverside, jsut wanted to come online for first time in many months to express my opniion. mad embarrassed 4 u

    Comment


    • #3
      Originally posted by Wax
      I personally don't like this.

      We all know that at least two squads have been dropping out each season. This could account for quite a few games. Perhaps too many to not be replaced by another squad. Depending on how soon they drop out or how many divisions they are involved in before dropping out.

      TWL is supposed to be the highlight of TW. What we all play for. I don't know about others, but I would much rather play SOMEONE than just have a a completely free win.
      this
      DICE TWLJ/TWLB SEASON 8 CHAMP
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      DICE TWLB SEASON 13 CHAMP
      DICE TWLJ/TWLB SEASON 15 CHAMP
      DICE TWLJ/TWLB SEASON 16 CHAMP

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      Comment


      • #4
        I dont agree with the 'suprise' rule, that really could decide whether a squad that deserves a spot in twl misses out or not. Say...heavy were 5th but then lost 1 dd to a squad like savanger and lose 35+ pts and dropped to 6th/7th and then the squads were suddenly decided straight after that dd...they'd miss out when they shouldnt.
        TWL-J Season 11 Champion
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        Comment


        • #5
          Originally posted by Wax
          I personally don't like this.

          We all know that at least two squads have been dropping out each season. This could account for quite a few games. Perhaps too many to not be replaced by another squad. Depending on how soon they drop out or how many divisions they are involved in before dropping out.

          TWL is supposed to be the highlight of TW. What we all play for. I don't know about others, but I would much rather play SOMEONE than just have a a completely free win.
          agreed with this also

          Everyone plays this game to play, not get free wins and wait 2 weeks to have a match. If you had 3 squads dropout in the same time frame, and those 3 squads were scheduled for your squads next 3 weeks, that's 3 weeks of no play and free wins.

          While some players do not want to play in games vs "new" squads as they see it, playing any squad is better than a free win.

          Is it really fair if during the season 4 squads dissolved and a squads first 4 games were these squads, while a squads last 4 games were these squads? If the first team lost any of those games, then he is already at a huge disadvantage because the second squad just recieved 4 wins. What a terrible way of getting a squad into playoffs.
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          Comment


          • #6
            Originally posted by MirrorriM View Post
            I've been working on revising the rules to hopefully cover some problem areas we had in last TWL in order to limit how much something is "open to interpretation."

            These revised rules have been discussed thoroughly with various TWL staff and they are now put here for all of you to read and comment on. Things may change based on your opinions.

            I. League Conduct Rules

            1.02

            If the attending game Referee feels abuse or harassment is being given to anyone involved in the game by a player who is not playing in the game, that player may be silenced. Proof of the harassment must be provided to the Referee or League Operators within 5 minutes of the completion of the match, by method of a screenshot. For further validity, the screenshot must show that the player contacted a Referee or League Operator. (See rules 1.06 and 1.07)

            1.06

            If sufficient evidence is provided according to rule 1.02, any abuse of the League Conduct Rules during a match will result in a:

            A) A Trench Wars ban from the zone (8 days total) if the offender is on a
            TWL squad, which would cover 2 consecutive Rounds of TWL.

            B ) *warning if the player is not on a TWL squad and then a 1 Round Trench Wars ban from the zone (2 days max) if the player continues to abuse the rules. If, after serving the ban, the player continues to abuse the league rules, they will be banned from the zone (8 days total), which would cover 2 consecutive Rounds of TWL.

            Repeat game conduct offenders may be banned from Trench Wars League for as long as the League Operators feel is sufficient.

            1.07

            If insufficient or no evidence is provided for requesting a player to be silenced according to rule 1.02, the accused player will not serve a 2 Round Trench Wars ban and will not be silenced for the rest of the league. In addition, the false reporter will serve a 2 Round suspension from league play.

            Reason: It obstructs the quality of gameplay if a player must use ?lines=0 or continually ?ignore people in order to play.
            -----------------------------

            Squads that dissolve or drop out of TWL are not replaced with the next highest-ranking TWD squad. Instead, all games that would have been played against the squad would be marked 50-0 or 15:00-0:00.

            Reason: to make things simpler and cleaner.

            -----------------------------
            Soft lock will take place after the first Round of TWL (not including preseason).

            Hard lock will take place after Round 3 of TWL.

            Reason: To prevent squadhopping and make sure players are dedicated to their TWL squad.

            ------------------------------

            Minimum games required to qualify for TWL has been increased to 50. Max TWL roster is still 35, unlimited TWD roster.

            Reason: To encourage stable squads and make sure the squads entering TWL provide serious competition.

            ------------------------------

            A player can not be banfreeā€™d in order to play TWL unless they won an appeal and the ban has been completely removed. No exceptions.

            Reason: if you're serving a ban, no matter if you are wrongfully banned, you dont get to play.

            ------------------------------

            Rules will be followed even if they suck. Appeals about a match must be made within 24 hrs of a game. If something is caught late that does not deal with a match, the rule still applies (although I'm going to work hard to make sure no rules are caught late).

            Reason: Avoid controversy.

            ------------------------------

            Surprise TWL qualification, ie "TWL squads will be chosen sometime in the next week, but you will not know which day."

            Reason: to prevent squads from playing 'newb squads' at the last second in order to qualify for TWL. I realize this isnt a complete solution, but it's an attempt at one. I dont want to interpret who deserves the spot more.

            ------------------------------

            Suggestions? Need clarification on something? Have a better solution? Let me know.


            1 - I don't like this. Sure the replacement squad usually has no reason to care and may end up getting smoked in their remaining games, but last year proved that wasn't the case. Puma was dropping upsets all over twlj. The twld squads were also a legitimate competition. It doesn't really take much effort to get a replacement squad.

            2 - haha

            3 - I wanted to try to incorporate this but I couldn't think of a way to do it where people wouldn't think there was some collusion going on. People will say they trust you will pick it randomly (in fact, perhaps a way to ensure this is to pick a couple dates and times and put them somewhere so people know that this wasn't decided the moment the ladder "looked good") but unless there is some form of protection (like what I just mentioned) they will complain like hell when that day comes.
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            Comment


            • #7
              Originally posted by Wax
              I personally don't like this.

              We all know that at least two squads have been dropping out each season. This could account for quite a few games. Perhaps too many to not be replaced by another squad. Depending on how soon they drop out or how many divisions they are involved in before dropping out.

              TWL is supposed to be the highlight of TW. What we all play for. I don't know about others, but I would much rather play SOMEONE than just have a a completely free win.
              agreed
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              Comment


              • #8
                Originally posted by Exalt View Post
                Is it really fair if during the season 4 squads dissolved and a squads first 4 games were these squads, while a squads last 4 games were these squads? If the first team lost any of those games, then he is already at a huge disadvantage because the second squad just recieved 4 wins. What a terrible way of getting a squad into playoffs.
                The way I read it all the squads games counted as losses, so there games would have no impact on the final result. Correct me if im wrong however.

                The real solution is to have less dissolving in TWL. The only reason it happens to much is the rules are so soft on it. In professional football here if you dissolved your "team" you would have to start back in the lowest league.

                I think if a squad dissolves the players who were in that squad should not be able to play for any other TWL team untill the next season. The captains should also be banned from captaining a TWL team the following season.
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                Comment


                • #9
                  re

                  Something that would work better is allowing squads to allow a 50-0 win but allow the upper TWD squad to face the opposing squad just to keep every1 in practice.

                  Also you have to give certain date to which qualifyin ends.
                  TWLJ SEASON 12 CHAMPION
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                  Comment


                  • #10
                    Originally posted by Wax
                    I personally don't like this.

                    We all know that at least two squads have been dropping out each season. This could account for quite a few games. Perhaps too many to not be replaced by another squad. Depending on how soon they drop out or how many divisions they are involved in before dropping out.

                    TWL is supposed to be the highlight of TW. What we all play for. I don't know about others, but I would much rather play SOMEONE than just have a a completely free win.
                    ^ :O
                    Season 12 champion TWLD / TWLJ
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                    • #11
                      Originally posted by eelam <tw> View Post
                      Something that would work better is allowing squads to allow a 50-0 win but allow the upper TWD squad to face the opposing squad just to keep every1 in practice.

                      Also you have to give certain date to which qualifyin ends.
                      im pretty sure most people would take the free win when the season comes down the stretch and they are worrying about total kills and deaths ratio (actually im not sure if that stat matters but it did before)

                      maybe a 50-49 auto-win or something would be more fitting so it could still force some squads to have to play if they want to win by a more overwhelming margin and enhance their chances of making playoffs or playing a worse seed in playoffs
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                      Comment


                      • #12
                        Originally posted by eelam <tw> View Post
                        Something that would work better is allowing squads to allow a 50-0 win but allow the upper TWD squad to face the opposing squad just to keep every1 in practice.

                        Also you have to give certain date to which qualifyin ends.
                        What do you guys think of this idea?

                        Also: If a squad drops out, all past and future games they played/would have played would be changed to 50-0 or 15:00-0:00 to keep things fair, like Exalt pointed out.

                        Comment


                        • #13
                          re

                          mirror dont do that last part reason being say brainwave in lj and beat pirates but than they step down from lj that loss of pirates might allow another darkhorse squad to make playoffs. so i think all there matches shoudlnt be forfeited cause they did play those matches and they should count cause they will affect outcome of standings.
                          TWLJ SEASON 12 CHAMPION
                          TWLD SEASON 12 CHAMPION
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                          • #14
                            Surprise TWL qualification, ie "TWL squads will be chosen sometime in the next week, but you will not know which day."

                            this should happen much later, rather next week. What if a new squad were to from after they were chosen, theres still alot of time before twl-_-

                            Comment


                            • #15
                              Need some more ideas about replacement squads!

                              Wage: That was just an example. TWL wont start for a few more months

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