Dice is appealing Spastic's TWLB victory in week 1.
What happened:
Due to multiple flag jupes and bot lag, Dice missed over 4 minutes of flag time. At one point at the beginning of the game, Dice crammed for around 2.5 minutes while the flag appeared to be ours but time was counting for spastic. We were down 4:30 to 3:30 even though our terr (Cape) didn't die once and the enemy terr (Pure_Luck) died multiple times. At the end of the round, dice was sitting on flag for over 20 seconds and it still counted towards Spastic's time. As soon as it started happening, the host (Hulk <ER>) was made aware of the situation and informed us to continue playing and file an official appeal after the game. Spectators/witnesses (tsumetai, ease, etc.) noted that the flag issue affected dice's score significantly more than spastic's. Now, you may say "flag jupes are part of the game, deal with it", but these were not normal flag jupes. There were no rams or deaths on the flag. The flag would NOT change to recording time for us even with normal touches.
This issue obviously affected the outcome of the game as Spastic won 15-10:30 and there were easily 4+ minutes of time that should have been swayed in Dice's direction. Dice wishes to have a replay to rectify the situation.
What happened:
Due to multiple flag jupes and bot lag, Dice missed over 4 minutes of flag time. At one point at the beginning of the game, Dice crammed for around 2.5 minutes while the flag appeared to be ours but time was counting for spastic. We were down 4:30 to 3:30 even though our terr (Cape) didn't die once and the enemy terr (Pure_Luck) died multiple times. At the end of the round, dice was sitting on flag for over 20 seconds and it still counted towards Spastic's time. As soon as it started happening, the host (Hulk <ER>) was made aware of the situation and informed us to continue playing and file an official appeal after the game. Spectators/witnesses (tsumetai, ease, etc.) noted that the flag issue affected dice's score significantly more than spastic's. Now, you may say "flag jupes are part of the game, deal with it", but these were not normal flag jupes. There were no rams or deaths on the flag. The flag would NOT change to recording time for us even with normal touches.
This issue obviously affected the outcome of the game as Spastic won 15-10:30 and there were easily 4+ minutes of time that should have been swayed in Dice's direction. Dice wishes to have a replay to rectify the situation.
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