Due to the rules already being in place, I cannot say much about TWL during this winter, but since I've heard from multiple inside sources that TWL will occur once again in summer, I am going to lay out a few things that I believe are an issue, have caused plenty of issues and player disgruntlement during this TWL season, and are simply stupid rules that don't need to be enforced any longer during this day and age of Trenchwars League.
Mainly, what I'm going to discuss is about Softlock and Hardlock.
1. I believe that Softlock and Hardlock are simply too strict for the way this zone is running now. These rules were made during a time long ago when we had 700 to 1000+ players during peak TWL times on Sundays. It was created and enforced to make things easier to manage more or less for TWL moderators and for people to not squad hop so much during TWL. It was a good idea back then, but we simply do NOT have the population we once had, there are NOT that many squads left that even make TWL competitive anymore, and there are NOT that many veteran players left.
I, for instance, downloaded subspace again last Sunday for the first time in 3 years. I did not know TWL was going on until after I logged in and joined Wolf. I logged in and within 5 minutes, I received plenty of warm welcomes from old friends and acquaintances asking where and how I've been, which was great, and Wolf asked me to join their squad. I did not know Wolf was a TWL squad, nor did I know TWL was going on at the time, but I joined due to wanting to be on a squad with people I liked/respected and simply wanting to get back into the swing of things with the community. That being said, when I DID find out TWL was going on, naturally I wanted to play. The entire point of veterans these days playing still is BECAUSE of TWL.
Now, with that being said, I am unable to play TWL this season due to the hardlock. I suppose that is okay, but I honestly would have already quit again for the simple reason that I cannot play TWL and this game has little interest left for players like me if we cannot play in leagues. WHY am I still playing then? Honestly, it is because I'm so BAD now, and I've never been this bad before during any other time coming back from quitting. The longest time I've quit in the past was about a year at a time, and I usually regained my old form (or at least enough of my old form) to be decent again within a very short time frame. Apparently though, after 3 years of being gone, I lost my skills, and the only reason I am still playing is to regain those lost skills, because it is annoying and irritating to me to be going negative in TWDD (for example), or to not be able to 20-0 in wbduel or elim like I used to do anytime I actually cared enough to try. It doesn't help that elim is basically .?go javs these days, so I have no ability to unrust whatsoever outside of the occasional wbduel or during an actual DD itself (which is not the best way to unrust, especially when you cannot hit the broad side of a barn with your aim anymore).
Okay, so I got a bit off topic, but my main point is that there are a LOT of players like me who have quit and came back for TWL, and find out they cannot PLAY TWL due to stupid rules like Hardlock. There simply should NOT be a hardlock whatsoever, in that players that were NOT on a twd squad before and who just recently joined a TWL squad should not have to be ineligable to play TWL. The ONLY THING you are creating by keeping this rule is to keep players from ever rejoining the community. You are keeping players like swimkid or riverside (for example) on my squad Wolf (along with me) from ever wanting to become potentially active again, because nobody gives a shit about TWD games during TWL. You give little to no incentive for swimkid to get active again, because he cannot play TWL due to a pointless and counter-productive hardlock.
The entire point of anything having to do with Trenchwars these days should be parallel to RETAINING CURRENT MEMBERS, because you simply are NOT going to get new, fresh blood in this game. The ONLY way to make Trenchwars have higher peaks in player activity is to get OLD players who have quit to come back. Hardlock and Softlock are counter-productive to this.
2. I believe the roster limits are a very bad idea. It is very ignorant and stupid to have TWL roster limits while the TWD roster limit is LARGER. I know Wolf had Flew emo rage quit due to being demoted, which I don't really give a shit beyond the fact that there is a Hardlock and so now Wolf has a 14 man TWL roster. We have much more than 14 players on our TWD roster, but half the players cannot play or enjoy TWL, because there is a retardedly SMALL roster limit. I realize you created roster limits in hopes of creating MORE squads, but this obviously is not working. All you did was alienate players like me, because even if I WAS eligable to play TWL if I had somehow managed to download subspace a few hours or a day earlier rather than the timeframe that I did, I STILL could NOT play TWL due to there already having been 15 men on Wolf's TWL roster. Do you understand what I'm getting at here? Other players in my position, who did the same thing aka redownload subspace again with the intention of becoming active again, have just QUIT AGAIN because you refuse them the ability to play in a league that really isn't that special enough anymore to be keeping stupid rules like this.
3. You've created obvious bias or at least PERCEIVED bias by having players like Casket added to Fierce's TWL roster by a TWL mod (Reckful), while players like swimkid or me cannot be added to Wolf's TWL roster simply because Reckful was not online or was afk or did not give a fuck enough to respond to Wolf captains who asked to add recently joined players to it's TWL roster. If you cannot understand how this is perceived as bias and cheating on the part of the TWL Mod, you are ignorant. I don't think any of you are truly this ignorant in staff, and you should know that perception is EVERYTHING, so for the simple fact that you can do it for one squad but refuse another is one of the reasons people hate staff so much. Either make this rule the same for EVERYONE, and let EVERYONE who joined in the same manner as Casket onto their respected TWL squads, or REMOVE CASKET and make this shit fair. Why am I sitting out an entire TWL season just because Reckful didn't want to respond to my squad's request to add me or swim to our TWL roster, while he clearly wanted to kiss Fierce's ass enough to respond to them and grant their wish? Bias much?
4. The entire "week/round wait after joining" Softlock rule is COMPLETELY STUPID AND RETARDED, it is NOT found in any rules, and it is counter-productive to the health of this zone. Why in the world do you need this rule? What exactly does it help in the grand scheme of things? How does it do anything but punish players? How does punishing players do anything to better this zone or TWL whatsoever? Who decided this was a good thing to put in place? Also, why define it in such literally stupid terms as to say "you only wait one round if you join before the 1st time slot TWL game, but you wait 2 rounds if you happened to join 1 minute after that 1st timeslot game stared." Does this honestly sound like a good idea to you staff members? Who thought this was a good fucking idea? You seperate the ability of a player to play TWL and how long he has to SIT ON THE BENCH of his twl squad simply by the manner of a few hours or minutes. THIS RULE IS THE STUPIDEST OF ALL TWL RULES. IT ONLY FORCES PEOPLE TO BE INACTIVE AND NOT PLAY SUBSPACE. Yes, I am yelling in caps. That's how completely moronic this rule is. It needs to be removed. It doesn't add anything to the TWL picture. It only serves to make people inactive and quit for weeks at a time. This zone needs all the players it can get and as much as it can get them.
I can keep going over and over and over with all the stupid counter-productive rules in TWL this season, but you get the gist of it. All of these rules such as Hardlock, the week/round waiting period, etc ONLY serve to make people want to quit playing altogether, and that is the exact opposite of what this zone needs for it's long-term survivability. Are you TRYING to make this game die faster? Do you WANT vets to quit playing subspace? You are never going to get new blood in this game anymore, so the only way to get more players in this zone is to keep he old ones and to regain the vets that quit. When I see at least 10 players now that redownloaded subspace again for the first time in years just like I did, only to quit once again a few days later simply because they are not able to play TWL... That pisses me off. It is ignorant. It is stupid. It is a fucking tragedy.
Do you guys understand what I'm getting at here? The entire point of every rule in this game should NOW be based on getting back old vets and KEEPING them. You just made at least 10 vets that I know of (i'm positive there are a lot more than that, it's just people I've talked to before they quit again) that made the initiative to play subspace again literally fucking quit again due to stupid ass rules in TWL that serve no purpose whatsoever in making anything better. They only serve the purpose to make it worse.
Please read this staff, and please take note of what the fuck you are doing. Common sense apparently isn't very common, or you guys would have recognized how stupid these rules are to begin with.
And for anyone that will inevitably talk shit and say "cry newb u cant play twl hahaha" type of thing... this isn't just about me. This is about the health of the zone/subspace in general.
Mainly, what I'm going to discuss is about Softlock and Hardlock.
1. I believe that Softlock and Hardlock are simply too strict for the way this zone is running now. These rules were made during a time long ago when we had 700 to 1000+ players during peak TWL times on Sundays. It was created and enforced to make things easier to manage more or less for TWL moderators and for people to not squad hop so much during TWL. It was a good idea back then, but we simply do NOT have the population we once had, there are NOT that many squads left that even make TWL competitive anymore, and there are NOT that many veteran players left.
I, for instance, downloaded subspace again last Sunday for the first time in 3 years. I did not know TWL was going on until after I logged in and joined Wolf. I logged in and within 5 minutes, I received plenty of warm welcomes from old friends and acquaintances asking where and how I've been, which was great, and Wolf asked me to join their squad. I did not know Wolf was a TWL squad, nor did I know TWL was going on at the time, but I joined due to wanting to be on a squad with people I liked/respected and simply wanting to get back into the swing of things with the community. That being said, when I DID find out TWL was going on, naturally I wanted to play. The entire point of veterans these days playing still is BECAUSE of TWL.
Now, with that being said, I am unable to play TWL this season due to the hardlock. I suppose that is okay, but I honestly would have already quit again for the simple reason that I cannot play TWL and this game has little interest left for players like me if we cannot play in leagues. WHY am I still playing then? Honestly, it is because I'm so BAD now, and I've never been this bad before during any other time coming back from quitting. The longest time I've quit in the past was about a year at a time, and I usually regained my old form (or at least enough of my old form) to be decent again within a very short time frame. Apparently though, after 3 years of being gone, I lost my skills, and the only reason I am still playing is to regain those lost skills, because it is annoying and irritating to me to be going negative in TWDD (for example), or to not be able to 20-0 in wbduel or elim like I used to do anytime I actually cared enough to try. It doesn't help that elim is basically .?go javs these days, so I have no ability to unrust whatsoever outside of the occasional wbduel or during an actual DD itself (which is not the best way to unrust, especially when you cannot hit the broad side of a barn with your aim anymore).
Okay, so I got a bit off topic, but my main point is that there are a LOT of players like me who have quit and came back for TWL, and find out they cannot PLAY TWL due to stupid rules like Hardlock. There simply should NOT be a hardlock whatsoever, in that players that were NOT on a twd squad before and who just recently joined a TWL squad should not have to be ineligable to play TWL. The ONLY THING you are creating by keeping this rule is to keep players from ever rejoining the community. You are keeping players like swimkid or riverside (for example) on my squad Wolf (along with me) from ever wanting to become potentially active again, because nobody gives a shit about TWD games during TWL. You give little to no incentive for swimkid to get active again, because he cannot play TWL due to a pointless and counter-productive hardlock.
The entire point of anything having to do with Trenchwars these days should be parallel to RETAINING CURRENT MEMBERS, because you simply are NOT going to get new, fresh blood in this game. The ONLY way to make Trenchwars have higher peaks in player activity is to get OLD players who have quit to come back. Hardlock and Softlock are counter-productive to this.
2. I believe the roster limits are a very bad idea. It is very ignorant and stupid to have TWL roster limits while the TWD roster limit is LARGER. I know Wolf had Flew emo rage quit due to being demoted, which I don't really give a shit beyond the fact that there is a Hardlock and so now Wolf has a 14 man TWL roster. We have much more than 14 players on our TWD roster, but half the players cannot play or enjoy TWL, because there is a retardedly SMALL roster limit. I realize you created roster limits in hopes of creating MORE squads, but this obviously is not working. All you did was alienate players like me, because even if I WAS eligable to play TWL if I had somehow managed to download subspace a few hours or a day earlier rather than the timeframe that I did, I STILL could NOT play TWL due to there already having been 15 men on Wolf's TWL roster. Do you understand what I'm getting at here? Other players in my position, who did the same thing aka redownload subspace again with the intention of becoming active again, have just QUIT AGAIN because you refuse them the ability to play in a league that really isn't that special enough anymore to be keeping stupid rules like this.
3. You've created obvious bias or at least PERCEIVED bias by having players like Casket added to Fierce's TWL roster by a TWL mod (Reckful), while players like swimkid or me cannot be added to Wolf's TWL roster simply because Reckful was not online or was afk or did not give a fuck enough to respond to Wolf captains who asked to add recently joined players to it's TWL roster. If you cannot understand how this is perceived as bias and cheating on the part of the TWL Mod, you are ignorant. I don't think any of you are truly this ignorant in staff, and you should know that perception is EVERYTHING, so for the simple fact that you can do it for one squad but refuse another is one of the reasons people hate staff so much. Either make this rule the same for EVERYONE, and let EVERYONE who joined in the same manner as Casket onto their respected TWL squads, or REMOVE CASKET and make this shit fair. Why am I sitting out an entire TWL season just because Reckful didn't want to respond to my squad's request to add me or swim to our TWL roster, while he clearly wanted to kiss Fierce's ass enough to respond to them and grant their wish? Bias much?
4. The entire "week/round wait after joining" Softlock rule is COMPLETELY STUPID AND RETARDED, it is NOT found in any rules, and it is counter-productive to the health of this zone. Why in the world do you need this rule? What exactly does it help in the grand scheme of things? How does it do anything but punish players? How does punishing players do anything to better this zone or TWL whatsoever? Who decided this was a good thing to put in place? Also, why define it in such literally stupid terms as to say "you only wait one round if you join before the 1st time slot TWL game, but you wait 2 rounds if you happened to join 1 minute after that 1st timeslot game stared." Does this honestly sound like a good idea to you staff members? Who thought this was a good fucking idea? You seperate the ability of a player to play TWL and how long he has to SIT ON THE BENCH of his twl squad simply by the manner of a few hours or minutes. THIS RULE IS THE STUPIDEST OF ALL TWL RULES. IT ONLY FORCES PEOPLE TO BE INACTIVE AND NOT PLAY SUBSPACE. Yes, I am yelling in caps. That's how completely moronic this rule is. It needs to be removed. It doesn't add anything to the TWL picture. It only serves to make people inactive and quit for weeks at a time. This zone needs all the players it can get and as much as it can get them.
I can keep going over and over and over with all the stupid counter-productive rules in TWL this season, but you get the gist of it. All of these rules such as Hardlock, the week/round waiting period, etc ONLY serve to make people want to quit playing altogether, and that is the exact opposite of what this zone needs for it's long-term survivability. Are you TRYING to make this game die faster? Do you WANT vets to quit playing subspace? You are never going to get new blood in this game anymore, so the only way to get more players in this zone is to keep he old ones and to regain the vets that quit. When I see at least 10 players now that redownloaded subspace again for the first time in years just like I did, only to quit once again a few days later simply because they are not able to play TWL... That pisses me off. It is ignorant. It is stupid. It is a fucking tragedy.
Do you guys understand what I'm getting at here? The entire point of every rule in this game should NOW be based on getting back old vets and KEEPING them. You just made at least 10 vets that I know of (i'm positive there are a lot more than that, it's just people I've talked to before they quit again) that made the initiative to play subspace again literally fucking quit again due to stupid ass rules in TWL that serve no purpose whatsoever in making anything better. They only serve the purpose to make it worse.
Please read this staff, and please take note of what the fuck you are doing. Common sense apparently isn't very common, or you guys would have recognized how stupid these rules are to begin with.
And for anyone that will inevitably talk shit and say "cry newb u cant play twl hahaha" type of thing... this isn't just about me. This is about the health of the zone/subspace in general.
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