Originally posted by Claushouse
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Official Warning: Steadman
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TL;DR Version:
1.) Ban Steadman. This behavior should not be tolerated and his punishment will send a clear message to others that we won't put up with it, period.
2.)Moderators of forums need to do just that; moderate. Police thread hijacking, bumping, double posting, ect.
3.)People who run leagues/arena's should be actively playing in them.
4.)Qan and Ogron would do best for the community to get along.
5.)People on staff that are inactive need to be replaced. Staffers that are inactive for long periods need to start from the beginning of staff training ie. ZH to ensure they are competent and to reestablish with the community that they are staff.
6.)Thanks.
Leaving my opinion here; Steadman should be banned from TWDT for harassment, poor sportsmanlike conduct and creating a uninviting game exeprience for others. Rather than looking at losing 1 player, think of the dozen he just pissed off and the potential to lose them. I'd favor keeping the players who showed up and tried to have a fun day rather than 1 salty player. It seems like a no brainer. Warnings are pointless, set an example and ban the guy so that others who may try to act in similar fashion can think twice about it or face severe consequence.
Thread hijacking; while I do appreciate a good read, especially when Ogron is laying it down (albeit he has been spot on for most of it) but I think the blowout should of been placed in it's own thread. This should be strictly related to our opinions on Steadman's behavior and punishment, not about how people are being screwed over or how poorly the league is being run. I'd ask moderators to start policing issues like thread hijacking, bumping and double posting (solider13). Appearance is everything and when things look this sloppy and unorganized, it's never good. Some vets or even new players may come here and see this mess that these forums are and get the wrong impression of the state SS is in currently. (I'd say it's OKAY.. Not good but not as bad as recent either. Just in case you wondered what I thought.)
Ogran/Qan; I do find myself agreeing a lot of what Ogron brought up. He has done a terrific job with our community, turning a joke league like TWDT into something fun and vastly competitive as well as creating TSL to compensate for TWDT downtime. TSL was much better when Ogron was running it, just look at who was active and that alone speaks volumes. TSL has never been the same or as fun since Ogron was usurped from being an OP, it's a fact. TSL doesn't have anything of value as it stands, it's a total waste of time. Last two seasons they didn't even do finals or did finals and had no idea why they were doing them in the first place because finals didn't mean shit (still don't). I am offended that Skyforger, after all the drama he caused was brought into staff less than 6 months afterwards and it wasn't even me who took the abuse from him. It's no wonder Ogron is upset that not only did said people go behind his back, undo all his hard work, tarnish his reputation and strip him of his powers but also promoted the guy who was constantly harassing him for months on end. Is Ogron healthy for SS? Absolutely, I think if you can't realize he is an asset to this game, you shouldn't be involved with anything related to competition for this game.
Which brings me to my glaring issue with Qan. Qan is a superhero in real life, I have no doubt. He goes above and beyond for us and really does his best to manage from afar. But he is not active enough to bare witness to all the issues we day to day players suffer. From Jessup, to Wiibimbo to Skyforger, staff has been all over the place and Qan has no opportunity to get the whole picture and has made really bad judgement calls because of that. Also, Qan is not a competitve player, hell, he is barely a player. I don't think Qan should have any input on competitve leagues unless it is on a technical level. Even as far as pub goes, Qan refuses to listen to criticism regarding it unless it comes from vets like Rab who like Qan, don't even participate in pub. Most of our pubbers, guess what? Don't fuck off on these forums but I know for a fact most of them don't like the mess pub has turned into. That's what it is, a total mess. Walls of green text, shit all over the map, this lie that it's not competitve yet there goes flag wins and player stats at the end of each round.
Pub has fallen so far from grace it's ridiculous and the large part is because of people like Qan who like pub but don't actually play in it, are making all these decisions that have huge impacts on the game to basically tailor to how they like to play pub, not how we like to play pub. Every single suggestion I have ushered forward has been largely ignored because of it, it's frustrating. It's no surprise more won't speak up, it's a waste of time. I really wish people who don't play in said leagues or arena's, would not have any input on how they should function; from Rab's pub nonsense to DW being this elim wizard. They should be based off of the most active people who continually use whatever it is, whether pub, elim or twd.
Closing thoughts; staff needs to be cleaned up and shown some love. MOM our billing op has been MIA for over a year, this is a huge problem and it needs to be addressed. Many of us have lost names and need MOM to restore them, even more so as of late since the huge influx of old vet's returning. Other staff like Qan or whomever, need to have less influence on leagues/arena's unless they are ACTIVELY engaged in those. That's not to be rude, it's just to best suit the needs to us players and create the best experience as possible for BOTH players and staff. Forums need policing just as the game does, moderators need to take some pride with them and keep things in order.
Closing statement; Imagine if Ogron and Qan, instead of bickering at each other and holding grudges from past incidents, worked together? They both are amazing cats who have so much wasted potential when they squabble at each other. My only hope is someday they can let the past lie and move forward. This game needs it! Thanks and have a great rest of your week.
-LW
aka IxaDor/LamedFighter
EDIT: I wanted to add that if a staffer is absent for over a month, they should have their powers removed. If they decide to show back up 1 month or 1 year later, they need to start over with training, going through the proper channels ie. ZH and work their way back up. There are numerous staffers who pop out for months at a time, come back and decide to throw weight. Why do ZH's and ER's wear tags? To establish to the player base they are with staff right? So if people disappear for long periods of time, new players or old players who returned, not knowing them as staff, have no idea that they are staff when they decide to come back. Also, the whole point is and correct me if I am wrong; to fill staff positions with actively engaged players right? What ever happened to quota's? This needs to be addressed. Staff like MOM, should of long been replaced. Goes for Up In Ya !! and many others who are not active. If this sounds too severe, "thank god", because that should be incentive enough for those who want to be staff to be active and up to date! So many staff from yesteryear have no idea how many of the new functions operate. For instance, players being able to join squads from within the game rather than the website. If they were forced to restart from the beginning ie. ZH training, they would know this. Does this make sense?
EDIT 2: Just for you Tiny..
Last edited by LucifersWarcraft; 08-09-2018, 07:50 PM.Voted Trench War's "Rookie of the Year" - 2007-2008
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tldr it's finally Ixador who gonna bring the 3rd Reich to Trench Wars, i'm agree on most things.
But concerning Steadman, he should not be banned, he has the potential to be the best javelin so he is an important player. It's up to mythril to be a good coach and make him understand that he has to prove on the field if he wants to behave crappy and play all the games. If Ease arrives late and claims to enter immediately, he enters, that's normal. Sunday, Legio confronts Power, it is the perfect time for Steadman to prove that he can afford anything, or not?
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Originally posted by Claushouse>
As for my distrust of you, I'd argue it's really not unwarranted. Nearly every other week there was yet another point of contention between you and someone else, and always there was the question, "Has Ogron overreacted again, or is he in the right?" It's extremely difficult to trust a person with a temper. Do you trust yourself? I don't need to go into detail about what happened just before you left with the forums. After that, do you still believe yourself worthy of trust? I don't mean to disrespect you by saying this, but I don't think it would be prudent for anyone to ever fully trust you again.
I'm not saying that you'd lie outright. But I do think you are prone to certain kinds of errors of judgment stemming from your temper.
I also (of course) make errors of judgment. I can't say for certain why TSL trailed off. But from what I understand, the two biggest issues were 1) a lack of real competition, with games feeling too uneven, and 2) a lack of any satisfying conclusion. Possibly a third would be activity playing too big a role in the final standings.
The first issue I certainly have some hand in, having changed the matchmaking algorithm so that it didn't simply put the best available players in. The league was being billed as inclusive, yet it was anything but, and the complaints were pretty regular from players who were excluded by it throughout S1. Including complaints about some ratings being tweaked to prevent people from playing, i.e., ratings that did not reflect their real skill but were instead put in as a kind of punishment. Perhaps TSL just should have been rebranded as not inclusive, but instead as matchmaking for the best players who could show, and everyone else should expect to be benched/maybe not bother to show up. Anyhow. The final matchmaking algorithm, which attempts to create the most balanced possible teams given the possible players, and will make 2 tiers of games with better and worse players split up if there are enough to do so, may have worked well IF we had been able to start there out of the gate. But the numerous matchmaking changes in between resulted in matches that just were not all that competitive or satisfying, and some vets stopped playing. Meanwhile, TSL had brutalized TWD; this happened from the very first week of Season 1, if you check games played... IIRC dropped to about 30% that first weekend, never recovered, and by August 2017 TWBD was basically dead.
For the second issue, for some reason we had finals, when it makes no real sense to do so. That was an existential problem that plagued TSL from S1. Can anyone say why TSL has ever had finals? It wasn't thought through well enough. When they were cancelled due to lack of interest in S3, and when the decision was made to not even include recognition on the map for winning finals starting out of the gate in S1, we all made it clear finals were completely meaningless from the get-go. Simply having a cutoff date like Elim and rewarding those with highest value would probably have been the better move, rather than trying to pretend finals in a league based on personal performance should have any weight, and ending every season with an increasingly more anticlimactic "final" that nobody cared about playing.
For the last issue, activity having too big a weight, I'm guessing that one could be fixed by carefully adjusting the number of games that count. Rather than making hard jumps from 20 to 15, 15 to 10, 10 to 5, etc., could also experiment with numbers in between that give solid results. There's a spot in there where skill is rewarded and people are motivated to keep playing in order to improve their worst score, but you can't bruteforce a spot as an average player by playing every match.
As to anything else, such as staffing, etc., I'm never blameless. We're all just doing the best we can, working with who we can to do what we can. That's all we can do. I usually spend about 2 hours a day working on this game in various places. It's honestly pretty exhausting, and like you with TWDT, the main reason I do it is because nobody else is going to. Not because I'm some kind of genius at it.
(I'd saved this post up from yesterday. There are some things I'd like to reply to you, ixa, but just wanted to get this posted.)"You're a gentleman," they used to say to him. "You shouldn't have gone murdering people with a hatchet; that's no occupation for a gentleman."
-Dostoevsky's Crime and Punishment
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Thanks for breaking it down into points, heh. Makes this a lot easier.
Originally posted by ixa1.) Ban Steadman. This behavior should not be tolerated and his punishment will send a clear message to others that we won't put up with it, period.
Originally posted by ixa2.)Moderators of forums need to do just that; moderate. Police thread hijacking, bumping, double posting, ect.
There is some light moderation but largely forums, moribund as they are, run themselves. We take care of the obvious bits. And yeah, thread derailing happens. Some dislike it, but I don't think that's such a bad thing. Organic discussion's not so bad. We basically don't have the manpower, and at any rate, there's barely enough activity to justify it. If there are any staffers reading this who might like to work on moderation, maybe we can look into it.
3.)People who run leagues/arena's should be actively playing in them.
Regarding skyforger, people talk about him as having been "promoted." Officially he's a tagless ZH, brought on as staff for helping with leagues. He's also part of the leagues group, which helps plan league details. That group is pretty much open to anyone who's serious about wanting to plan leagues and are actively involved in playing them. (You may have noticed that official leagues posts are simply made by anyone who has the time to make them.) That's a surprisingly small group of people; by and large people just want to show up and play, and I don't blame them. Again, the days are gone when people can dump huge amounts of time into this game. We're all older. Many of the leagues planners are getting married, having kids, having to deal with end-of-life issues with parents, etc. Nobody has the time to be the frontman anymore, at least not consistently, for the long-term. We haven't had a steady head of leagues in literally years now. So for example, when Ogron said Henry is doing a fine job with TWDT, in fact, Henry's not really running TWDT (though he's putting in a lot of work! And serves as the moderator of the leagues group). Technically, nobody is actually running TWDT, except a group of people who, between them, have enough time to take care of all the loose ends. Not everyone likes this, but the alternative is to have a "head of leagues" that goes inactive after 2 months, mostly due to the massive amount of pressure, stress and outright hate that come with the job. Whenever a leagues head abruptly and inevitably quits, it causes all league momentum to die out, and we have to scramble to find someone -- sometimes, anyone! -- to replace them, even if it's a poor fit. It's not a good system. At least this way, we spread out the misery of such a thankless job a little bit. (And having said that, thanks to everyone who continues to work on leagues despite this. TW would fall apart without you.) Again, gone are the times when we have people who can dedicate huge portions of their lives to TW. We have to adapt.
3b) qan doesn't listen to people
I've tried countless times to make TW more democratic (mostly failed, though the experiments were interesting). So it's a tad ironic that I've now become the guy at the top. It bothers me if people feel like they have no say in how things work.
I understand like you feel you're being ignored on pub issues. I'm sorry that's been happening. Mostly my role is to try and aggregate public opinion, and go with that. Obviously, yeah, I'm going to need to make judgment calls, but I try to make those calls based on what I hear from people, not from what "feels good."
When you've posted ideas in the past, have you just posted a list of grievances? (Useful, though it's a single perspective.) Or have you put together a simple way to fix things, found people who've agreed with you, posted their names along with yours, and asked for others to support your idea? A single person's view is worthwhile. But it's only useful in the sense that someone like me can aggregate that with other views. It's vague and imperfect and much less impactful than some kind of proposal. And I don't mean the confusing mess that is http://trenchwars.org/TWPS/ ... I just mean, put together a single, clear idea and get some people to sign off on it, to show it's more than just you. Otherwise, it will always, ALWAYS be down to some guy like me to think about it and compare to other opinions, see if it agrees with what they've seen and implement or not implement based on that. There is no getting away from that unless you put in the work to show it's not just your opinion.
It's pretty easy to put in a vote for this kind of thing as well. Rather than relying on forums, which as you point out, almost no active players visit, we can get people to vote on issues in-game, and make real changes based on actual public opinion, rather than, again, "some guy" like me aggregating what he sees and hears. If you want to get beyond "some guy," you need to take initiative beyond a long forum post detailing what you, personally, believe is wrong. Because for almost every opinion you have, believe it or not, there is someone else who believes just as vehemently that things should be exactly the opposite, and that "some guy" is an incompetent idiot for not doing things exactly as he says. (With such extremes, you can imagine it becomes quite hard to find compromise.)
Regarding not playing pub enough, you're right, I do need to play more. Though over the years I've logged thousands of hours in pub. If I'm going to play, it's often going to be on an alias, because once I go in-game, I'm getting PMs, people talking in pubchat/teamchat, etc. You may not see me playing, but I do play. Just not enough. Japan time means weekend mornings are basically my only option, though I try to make time when I can.
By the way, the command to turn off the graphics all over the map is !helpoff. They're not meant to be kept on after you're familiar with the game. The bot notifies you of how to turn them off every time you log on, and there is information available in the center of spawn and at A1. As for greenspam, I've tried over the years to really drill it down to the absolute minimum, but we've honestly just got a lot of features these days, most by request/suggestion from players. Is what it is. Some parts you can turn off if you like. Have thought of a way to ignore the bot, such as having it send messages as public macros, and then players can Esc+I.
4.)Qan and Ogron would do best for the community to get along.
5.)People on staff that are inactive need to be replaced. Staffers that are inactive for long periods need to start from the beginning of staff training ie. ZH to ensure they are competent and to reestablish with the community that they are staff.
If you want people to be replaced ... well, replaced with whom? Very few people have any interest in joining staff anymore. It's not a great job. Applications are always open, but we just don't get many applicants. Few want to put in the time.
As for Mom and other billing ops being inactive ... yep. All I can say is that it's regrettable. They're not affiliated with TW and we have no jurisdiction there. I'm not sure if they trust anyone enough anymore to pass on the torch, either. Admittedly, if access were given to the wrong person, the results could be disastrous, and they don't have the time or interest to watch to see if someone will do the job well. It's possible we may have to suffer without billing ops for the rest of SS's existence. It's unfortunate that they blacklisted TW from having billing ops way back when, as it's totally cut us off from a lot of that backroom community, so that they basically have no idea who we are, and to some extent, vice versa. I don't think I've ever talked to Mom, and I've talked to Ghost Ship maybe twice. SpaceHiker of course I've talked to many times but AFAIK he isn't active as a billing op anymore (could be wrong). I don't have any solution to the billing op problem. Maybe someone else does? Any ideas?
6.)Thanks."You're a gentleman," they used to say to him. "You shouldn't have gone murdering people with a hatchet; that's no occupation for a gentleman."
-Dostoevsky's Crime and Punishment
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I think its very important that we all remember when pointing fingers at Ogrons or Qan method of management that we remember how many hours of unpaid work they have put in for our entertainment.
I dont agree with some of the changes qan has made in pub and I wish he could think a little less base and more open map in some instances but honestly I think you guys are really the heroes for how much you have done for this game which has been mostly unthanked. Ogron and Qan.British> my 18th tomoz $$
Sol ^> 18 and scouse, so that two kids you have by now, brit? :)
i.d.> I just farted and shit myself alittle bit
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People are giving Henry way too much credit here.. Yea, it's hard to put a periodic zoner.. Make a schedule.. Rules and many other content has been copied from previous seasons (no harm in that). I think some of the captains have put way more effort into making this TWDT happen than Henry has. Often I felt like Henry thought it would all happen by itself.Major Crisis
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Ogron is hands down the most undisputed, organized, most successful league OP in the last 5 years and it’s not even close. Need him to run another league.FIRST BASER TO MVP BACK TO BACK ROUNDS AND WIN IN TWDT-D FINALS - SEASON 24 2021
SPIDER KILL RACE WINNER 2022
SPIDER KILL RACE WINNER 2021
SPIDER KILL RACE WINNER 2020
TWLB CHAMP x4 dicE
TWLB FINALS MVP SEASON 10
TWLB FINALS MVP SEASON 11
TWLB FINALS MVP SEASON 15
TWLB FINALS MVP SEASON 16 /2017 TWDT SPIDER CHAMPION / MVP (MOST KILLS)
#1 RANKED TWL SPIDER FORBES MAGAZINE, OVER 40K KILLS IN TWLB (MOST IN TW HISTORY)
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People acting like running a league is hard lmao.. what set ogron apart was the hot or nots, predictions, stats etc, which you don't need to be running the league or staff to do. No other person running leagues has put that kind of effort to create excitement. Tsl was fun while it lasted but it completely killed twd so whether it actually helped zone activity is questionable at best
The biggest change needed is smaller breaks in between leagues, like what was done for basingcup and twdt right now. Let's stop pretending staff needs a break in between leagues as if it's excruciatingly difficult to throw up a schedule and have zoners running for signups
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Both Qan and Ogron are/were huge assets to the game. Ogron is an idea guy that was willing to put in work and of course Qan is a dev (maybe the last?) willing dev to put in work. People aren't always going to agree with changes made by Qan or to pub but the reality is everyone is going to have a different opinion on what is good and what is bad. A lot of unfair blame is placed on the guys making changes because of the continued decline of the population. I don't believe this is due to the changes that people are leaving it is just this game is dying.
Truth is, this game is in severe decline and there aren't enough people left that care and want to do work.
I wish people would just get along because they could truly make great things working together (see TSL). Zid is right about leagues and the in between leagues are what is needed now a days. It is great we still have the quality of veterans willing to cap for TWDT and other leagues. These people should be commended as well for managing toxic personalities and putting in effort.
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It might be noise, but actually it seems that the drop off in population has stabilized and not going lower. And if people come back in fall like before then its actually a slow uptrend.
So we should be able to have leagues and other exciting stuff for a good while. To turn the trend completely, we need to do a better job at retaining the low amount of new players that we do get. So getting pub and TWD right is super important. I would say both have been made easier for new players to get into, but still alot of room for improvement.Last edited by skyforger; 08-10-2018, 02:09 PM.
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