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TW Mafia: Sweet Vengeance

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  • ixt
    replied
    Originally posted by Exalt View Post

    Beast, I think it's fair to say that nearly all, if not every single townie has a Vengeful modifier of some sort. The name of the game is Sweet Vengeance, and everyone has claimed some sort of vengeance modifier. There's literally no option except to lynch someone who claimed Vengeful Townie or Supersaint, because everyone claimed one of those two. There's no way to avoid the 'mind field' as you put it, so the best way for town to win is to use the mindfield to our advantage. Are you following so far?

    Now, here's where the mechanics of why lynching Vengeful claims over Supersaints come into play. Supersaints only kill the last person to vote them when they get lynched. It's safe to say that scum will never, ever be the last person on any Supersaint wagon in this game. They will never, ever willingly die 1 for 1, so they will always let a townie get killed by the Supersaint instead. It will happen 100% of the time if scum aren't complete braindead fools. This means that at whenever a Supersaint is lynched, regardless of their alignment, a townie on their wagon will die. Supersaints don't even get a choice in the matter. There's no way around it. Now, if Vengeful Townie claims (I hope you understand that scum lie, meaning its likely all these claims are really Townies) are lynched instead, that Vengeful Townie gets to choose anyone they want to die with them. It doesn't have to be the last person to vote them. It can be literally anyone, which means that Townie has a shot at killing scum, rather than having a 0% chance of killing scum like Supersaints do.

    What does this all mean? It means that in my opinion, Supersaints should not be lynched by default, because they are 100% anti-town when lynched. It's FAR better for Vengeful Townie claims get lynched instead, and if that player isn't scum, they should use their kill on Supersaints, thus negating Supersaints' kill ability entirely, which again, is 100% anti-town 100% of the time. It's never going to work in Town's favor at any point in this game, so if scum are Supersaints, the best way to take them out is by Vengeful Townie kills. Supersaints should be policy killed due to their anti-town nature, and I think it's almost certain that at least one (if not more) scum are among the Supersaint claims.

    Does this not make sense?
    your reasoning does make sense in consideration of MECHANICS. but let me bring up a basic point of all mafia. if you were to assume SuperSaints were anti-town, the role would be something like SuperSaint goon or ANYTHING but the title SuperSaint Townie, which I in a matter of fact am the latter.

    Leave a comment:


  • Beast
    replied
    Originally posted by Exalt View Post

    Beast, I think it's fair to say that nearly all, if not every single townie has a Vengeful modifier of some sort. The name of the game is Sweet Vengeance, and everyone has claimed some sort of vengeance modifier. There's literally no option except to lynch someone who claimed Vengeful Townie or Supersaint, because everyone claimed one of those two. There's no way to avoid the 'mind field' as you put it, so the best way for town to win is to use the mindfield to our advantage. Are you following so far?

    Now, here's where the mechanics of why lynching Vengeful claims over Supersaints come into play. Supersaints only kill the last person to vote them when they get lynched. It's safe to say that scum will never, ever be the last person on any Supersaint wagon in this game. They will never, ever willingly die 1 for 1, so they will always let a townie get killed by the Supersaint instead. It will happen 100% of the time if scum aren't complete braindead fools. This means that at whenever a Supersaint is lynched, regardless of their alignment, a townie on their wagon will die. Supersaints don't even get a choice in the matter. There's no way around it. Now, if Vengeful Townie claims (I hope you understand that scum lie, meaning its likely all these claims are really Townies) are lynched instead, that Vengeful Townie gets to choose anyone they want to die with them. It doesn't have to be the last person to vote them. It can be literally anyone, which means that Townie has a shot at killing scum, rather than having a 0% chance of killing scum like Supersaints do.

    What does this all mean? It means that in my opinion, Supersaints should not be lynched by default, because they are 100% anti-town when lynched. It's FAR better for Vengeful Townie claims get lynched instead, and if that player isn't scum, they should use their kill on Supersaints, thus negating Supersaints' kill ability entirely, which again, is 100% anti-town 100% of the time. It's never going to work in Town's favor at any point in this game, so if scum are Supersaints, the best way to take them out is by Vengeful Townie kills. Supersaints should be policy killed due to their anti-town nature, and I think it's almost certain that at least one (if not more) scum are among the Supersaint claims.

    Does this not make sense?
    I'm seeing the bigger picture here exalt, now it makes perfect sense. I'd be willing to lynch myself if anyone has a clear idea on who scum is.

    Leave a comment:


  • Exalt
    replied
    Originally posted by ixt View Post

    this is the right conclusion to be made with day 1 info. the two smacked votes on paul, then ffe comes in to comment about remarks you made and how "avoid bandwagoning" seemingly didnt convince him to change his vote. sure its a bit of a stretch on your part, but for cetain paul vs down and ffe seemingly have conflict; ffe's added response made me think ur more likely on paul's side of things given whats panned out right now
    Well if I had to rank who was scum among downfall/ffe/paul right now, Paul would be 3rd on that list. He may be scum, but I don't really feel a strong scum vibe from him. ffe and downfall give that though, with ffe topping the list.

    Leave a comment:


  • ixt
    replied
    well...it says today. Lmao

    Leave a comment:


  • Voth
    replied
    Originally posted by ixt View Post

    i did. go search for it i forget the day tho.
    PMs are date and time stamped.

    Leave a comment:


  • Exalt
    replied
    Originally posted by Beast View Post
    btw anyone that starts going around lynching vengeful townies are setting a mine field trap for themselves. I dont think we want to that dreadful SLAUGHTER to happen, now do we? as it will be a huge chaotic mess, but rodney likes chaos, and so do I
    Beast, I think it's fair to say that nearly all, if not every single townie has a Vengeful modifier of some sort. The name of the game is Sweet Vengeance, and everyone has claimed some sort of vengeance modifier. There's literally no option except to lynch someone who claimed Vengeful Townie or Supersaint, because everyone claimed one of those two. There's no way to avoid the 'mind field' as you put it, so the best way for town to win is to use the mindfield to our advantage. Are you following so far?

    Now, here's where the mechanics of why lynching Vengeful claims over Supersaints come into play. Supersaints only kill the last person to vote them when they get lynched. It's safe to say that scum will never, ever be the last person on any Supersaint wagon in this game. They will never, ever willingly die 1 for 1, so they will always let a townie get killed by the Supersaint instead. It will happen 100% of the time if scum aren't complete braindead fools. This means that at whenever a Supersaint is lynched, regardless of their alignment, a townie on their wagon will die. Supersaints don't even get a choice in the matter. There's no way around it. Now, if Vengeful Townie claims (I hope you understand that scum lie, meaning its likely all these claims are really Townies) are lynched instead, that Vengeful Townie gets to choose anyone they want to die with them. It doesn't have to be the last person to vote them. It can be literally anyone, which means that Townie has a shot at killing scum, rather than having a 0% chance of killing scum like Supersaints do.

    What does this all mean? It means that in my opinion, Supersaints should not be lynched by default, because they are 100% anti-town when lynched. It's FAR better for Vengeful Townie claims get lynched instead, and if that player isn't scum, they should use their kill on Supersaints, thus negating Supersaints' kill ability entirely, which again, is 100% anti-town 100% of the time. It's never going to work in Town's favor at any point in this game, so if scum are Supersaints, the best way to take them out is by Vengeful Townie kills. Supersaints should be policy killed due to their anti-town nature, and I think it's almost certain that at least one (if not more) scum are among the Supersaint claims.

    Does this not make sense?

    Leave a comment:


  • ixt
    replied
    Originally posted by Voth View Post
    Ixt, can you please answer my question?
    i did. go search for it i forget the day tho.

    Leave a comment:


  • Beast
    replied
    voth who do you think I should vote for in your heart?

    Leave a comment:


  • Voth
    replied
    Ixt, can you please answer my question?

    Leave a comment:


  • ixt
    replied
    with how its gone down, downfall more likely will be lynched. this will also determine grand's immediate fate over ffe.

    Leave a comment:


  • Voth
    replied
    I'm not sure what the hell Beast is talking about. Are you claiming a killing role or just saying you can vote for whoever you want? Also, I commented on your bandwagon votes pages ago and I haven't had a vote on you for a long time, so do you have any actual reason for this vote or are you just throwing spaghetti at the wall?

    Leave a comment:


  • ixt
    replied
    Originally posted by Exalt View Post

    I don't really understand how you came to this conclusion. Whatever downfall flips has nothing to do with tying me and Paul together, regardless of whatever that would implicate. I pointed out Paul's slip, but I didn't vote him for it. I saw Downfall and ffe drooling at the mouth trying to jump on Paul using the things I pointed out, which I find suspicious. If I don't even consider the Paul 'slip' as a serious case, and I made it, why did those two take the bait? That doesn't mean I'm linked to Paul or even that either of us are town. What it means is that I pointed something out, and those two jumped on it immediately, and I don't like the vibe I got from that. It doesn't look right to me.

    this is the right conclusion to be made with day 1 info. the two smacked votes on paul, then ffe comes in to comment about remarks you made and how "avoid bandwagoning" seemingly didnt convince him to change his vote. sure its a bit of a stretch on your part, but for cetain paul vs down and ffe seemingly have conflict; ffe's added response made me think ur more likely on paul's side of things given whats panned out right now

    Leave a comment:


  • Voth
    replied
    ixt, day and time that grand claimed saint to you?

    Leave a comment:


  • Exalt
    replied
    Originally posted by Beast View Post
    Well, since I can kill anyone I want, i'm going to FINAL VOTE: VOTH How dare you question my loyalty to town.
    I have no idea what this means, but why Voth exactly?

    Leave a comment:


  • Exalt
    replied
    Originally posted by ixt View Post
    i never said i did. its just info to consider say...if downfall is lynched and flips something anti-town. then its more likely both exalt and paul are town or paul is town and theyre trying to paint exalt pro-town.

    so what i mean is if downfall is flipped and is anti-town, u shouldnt b too worried from then onwards.
    I don't really understand how you came to this conclusion. Whatever downfall flips has nothing to do with tying me and Paul together, regardless of whatever that would implicate. I pointed out Paul's slip, but I didn't vote him for it. I saw Downfall and ffe drooling at the mouth trying to jump on Paul using the things I pointed out, which I find suspicious. If I don't even consider the Paul 'slip' as a serious case, and I made it, why did those two take the bait? That doesn't mean I'm linked to Paul or even that either of us are town. What it means is that I pointed something out, and those two jumped on it immediately, and I don't like the vibe I got from that. It doesn't look right to me.


    Leave a comment:

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