I've asked before, but i'll ask again.
In windowed mode at 1280x1024x32 I get about 70 FPS, but when anything moves on the screen it drops to like 40 FPS. Full screen mode, I get like 400 FPS, anything moves, I get about 180 FPS.
I have avoid page flipping off, no clipping, etc, etc, all that shit. Anyone have any ideas of why this could be doing this?
System:
2.6 GHz Intel
512MB RAM
ATI Radeon 9200 128MB
120 GB Hard-Disk(s)
Windows XP SP2
Anyways, my old TNT and GeForce 2 didn't have these issues. I get more FPS in games like the original Half-Life and HomeWorld then I do in Continuum, and since Continuum is all sprit based, and ah - the other are rendered, that's saddening.
I'm also running newest drivers from ATI.
Thanks for any help.
In windowed mode at 1280x1024x32 I get about 70 FPS, but when anything moves on the screen it drops to like 40 FPS. Full screen mode, I get like 400 FPS, anything moves, I get about 180 FPS.
I have avoid page flipping off, no clipping, etc, etc, all that shit. Anyone have any ideas of why this could be doing this?
System:
2.6 GHz Intel
512MB RAM
ATI Radeon 9200 128MB
120 GB Hard-Disk(s)
Windows XP SP2
Anyways, my old TNT and GeForce 2 didn't have these issues. I get more FPS in games like the original Half-Life and HomeWorld then I do in Continuum, and since Continuum is all sprit based, and ah - the other are rendered, that's saddening.
I'm also running newest drivers from ATI.
Thanks for any help.
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