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  • #46
    Originally posted by Zeta-burn
    its part of the game. people that complain about it, in pub, are gay. remember? you guys are ALWAYS saying bad things about pub.... back in the 'old days' THERE WAS ONLY PUB! you people are so new its not even funny. go hang youself with some dental floss.
    i agree.
    ...

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    • #47
      Originally posted by Bob (SRB)
      In conclusion, fc's are cool, and if your chasing someone they are easy enough to notice. so leave it how it is.
      Were you paying attention throughout this thread? Often times the greens that the chasee (my word bitches) gets are invisible to the chaser. How is this easy enough to notice?
      Mr 12 inch wonder

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      • #48
        Imho ALL greens should be removed from twdd and twjd. What do you need repels for there anyway?

        TWD should start caring about the dueling leagues more, you keep changing and testing stuff in basing, but nothing happens to the other two (more popular) leagues.
        1: cundor> let's do a disoblige .?go base
        1: Cremation> cundor desperately trying to tell the world hes a diso
        1: cundor> dude
        1: cundor> i already told my parents
        1: Desperate> LOL
        1: Cremation> HAHA
        1: bram> :)
        1: Da1andonly> LOL

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        • #49
          Originally posted by Mattey
          Were you paying attention throughout this thread? Often times the greens that the chasee (my word bitches) gets are invisible to the chaser. How is this easy enough to notice?
          I dont know, maybe its just me. But i rarely ever get killed by a runner that gets a full charge. In the case of greens you can see, when the guy runs ov er a green, and his running changes (ie. he stops and turns at you) then you can pretty much assume he got a fc. And for invisi greens, they usually do the same thing, you just dont see them run over the green. I dont know, maybe ive been dealing with the obvious people. Or the crappy people that still cant hit me even with a fc, but it never seemed like a problem to me. Id estimate 1 in every 6 elim games i get killed by someone i was chasing who ran over an invisible green and killed me. and even less for twd.
          I AM NOT AN ANIMAL

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          • #50
            Originally posted by Bob (SRB)
            I dont know, maybe its just me. But i rarely ever get killed by a runner that gets a full charge. In the case of greens you can see, when the guy runs ov er a green, and his running changes (ie. he stops and turns at you) then you can pretty much assume he got a fc. And for invisi greens, they usually do the same thing, you just dont see them run over the green. I dont know, maybe ive been dealing with the obvious people. Or the crappy people that still cant hit me even with a fc, but it never seemed like a problem to me. Id estimate 1 in every 6 elim games i get killed by someone i was chasing who ran over an invisible green and killed me. and even less for twd.
            No smart player uses the fc right away. The best thing to do is run for a while, then shoot at the guy while he's really close. THEN they're gonna bitch about invisigreens all over.

            Seriously, I got 2 energy depleted greens and got screwed by 2 full charges yesterday against -Final- in a twdd. I'd REALLY like to know the green "weights" (probability to get them).
            6:megaman89> im 3 league veteran back off

            Originally posted by Dreamwin
            3 league vet

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            • #51
              I just had a thought with Mattey's idea. In javs and wbs, since they have more space compared to basing, wouldn't it be "wacky" if ALL greens were Energy Depletions? I mean, they're portable mines that people have to avoid or risk immediate death. I think it's a change from how we squad duel.
              this sounds fun
              SIGNATURE PROTEST: KEEP THE SHORT FFS

              Comment


              • #52
                Originally posted by Bob (SRB)
                I dont know, maybe its just me. But i rarely ever get killed by a runner that gets a full charge. In the case of greens you can see, when the guy runs ov er a green, and his running changes (ie. he stops and turns at you) then you can pretty much assume he got a fc. And for invisi greens, they usually do the same thing, you just dont see them run over the green. I dont know, maybe ive been dealing with the obvious people. Or the crappy people that still cant hit me even with a fc, but it never seemed like a problem to me. Id estimate 1 in every 6 elim games i get killed by someone i was chasing who ran over an invisible green and killed me. and even less for twd.
                You play really shitty people then.
                Mr 12 inch wonder

                Comment


                • #53
                  Mattey, you just have to accept that sometimes you have to die and theres nothing you can do about it. Like you die much anyway. You die more from lucky shots than HARDCORE AGGRESSIVENESS.

                  Just because someone gets an invosible green and kills you doesn't mean THEY ARE HARDCORE XTREME. They are RIDICULOUS. Because this game is ridiculous.

                  when I get killed by a green I don't think "AWWW MAN!!!! HARIKIRI!! " I just think about happy days and then kill the first person who I spawn next too.

                  I would rather have like a popup window say "The guy next to you just a got an full health green. Press the insert key to warp quick!!" or "There is a stray bullet coming towards you that you cannot possibly get away from. Click OK to continue."

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                  • #54
                    Anways, wouldn't any green alert system be subject to the same game lag that makes invigreens an issue to begin with?
                    SIGNATURE PROTEST: KEEP THE SHORT FFS

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                    • #55
                      greens should be removed from elim, beelim and from d and j league arenas. in basing it doesnt matter if there is few inwis greens they pick like 1000 greens anyway
                      www.BasingCrew.com

                      Comment


                      • #56
                        Originally posted by Kyace
                        Mattey makes an excellent point here in such an energy dependant zone as TW (the whole one shot kill thing). I understand how something which can easily decide a duel would make more sense if all could see it.

                        I've been thinking more on the idea of centering all of the invisible-greens. If you can increase the amount of time a death green stays, the amount of greens will be about the same and most players will not notice any change in greens (other than that everyone will see greens at the same place)

                        dude, TW is the zone in which full charges mean least. I mean, have you ever played with the SVS settings? Takes a shitload of time to recharge, doesn't it? Imagine this amount of full charges there.
                        jee

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                        • #57
                          Heh, I was thinking the same thing when I read that. I don't think it's really important to his main point, though.
                          Jacklyn> i'm not here right now, leave ur phone number address and directions to your house, where you keep your money and what time youre not home and i will get Right back to you

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                          • #58
                            Have them all energy depeletion greens so its like a buncha land mines. (could work in a war based arena)
                            DELETED

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                            • #59
                              EW

                              EW

                              EW

                              edit: Well, as long as you keep it in some noob arena.. :P
                              Jacklyn> i'm not here right now, leave ur phone number address and directions to your house, where you keep your money and what time youre not home and i will get Right back to you

                              Comment


                              • #60
                                keep it away from meh >.<...
                                >^________^<!

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