Originally posted by Zeta-burn
Announcement
Collapse
No announcement yet.
Invisigreens
Collapse
X
-
Originally posted by Bob (SRB)In conclusion, fc's are cool, and if your chasing someone they are easy enough to notice. so leave it how it is.Mr 12 inch wonder
Comment
-
Imho ALL greens should be removed from twdd and twjd. What do you need repels for there anyway?
TWD should start caring about the dueling leagues more, you keep changing and testing stuff in basing, but nothing happens to the other two (more popular) leagues.1: cundor> let's do a disoblige .?go base
1: Cremation> cundor desperately trying to tell the world hes a diso
1: cundor> dude
1: cundor> i already told my parents
1: Desperate> LOL
1: Cremation> HAHA
1: bram> :)
1: Da1andonly> LOL
Comment
-
Originally posted by MatteyWere you paying attention throughout this thread? Often times the greens that the chasee (my word bitches) gets are invisible to the chaser. How is this easy enough to notice?I AM NOT AN ANIMAL
Comment
-
Originally posted by Bob (SRB)I dont know, maybe its just me. But i rarely ever get killed by a runner that gets a full charge. In the case of greens you can see, when the guy runs ov er a green, and his running changes (ie. he stops and turns at you) then you can pretty much assume he got a fc. And for invisi greens, they usually do the same thing, you just dont see them run over the green. I dont know, maybe ive been dealing with the obvious people. Or the crappy people that still cant hit me even with a fc, but it never seemed like a problem to me. Id estimate 1 in every 6 elim games i get killed by someone i was chasing who ran over an invisible green and killed me. and even less for twd.
Seriously, I got 2 energy depleted greens and got screwed by 2 full charges yesterday against -Final- in a twdd. I'd REALLY like to know the green "weights" (probability to get them).6:megaman89> im 3 league veteran back off
Originally posted by Dreamwin3 league vet
Comment
-
I just had a thought with Mattey's idea. In javs and wbs, since they have more space compared to basing, wouldn't it be "wacky" if ALL greens were Energy Depletions? I mean, they're portable mines that people have to avoid or risk immediate death. I think it's a change from how we squad duel.SIGNATURE PROTEST: KEEP THE SHORT FFS
Comment
-
Originally posted by Bob (SRB)I dont know, maybe its just me. But i rarely ever get killed by a runner that gets a full charge. In the case of greens you can see, when the guy runs ov er a green, and his running changes (ie. he stops and turns at you) then you can pretty much assume he got a fc. And for invisi greens, they usually do the same thing, you just dont see them run over the green. I dont know, maybe ive been dealing with the obvious people. Or the crappy people that still cant hit me even with a fc, but it never seemed like a problem to me. Id estimate 1 in every 6 elim games i get killed by someone i was chasing who ran over an invisible green and killed me. and even less for twd.Mr 12 inch wonder
Comment
-
Mattey, you just have to accept that sometimes you have to die and theres nothing you can do about it. Like you die much anyway. You die more from lucky shots than HARDCORE AGGRESSIVENESS.
Just because someone gets an invosible green and kills you doesn't mean THEY ARE HARDCORE XTREME. They are RIDICULOUS. Because this game is ridiculous.
when I get killed by a green I don't think "AWWW MAN!!!! HARIKIRI!! " I just think about happy days and then kill the first person who I spawn next too.
I would rather have like a popup window say "The guy next to you just a got an full health green. Press the insert key to warp quick!!" or "There is a stray bullet coming towards you that you cannot possibly get away from. Click OK to continue."
Comment
-
greens should be removed from elim, beelim and from d and j league arenas. in basing it doesnt matter if there is few inwis greens they pick like 1000 greens anyway
Comment
-
Originally posted by KyaceMattey makes an excellent point here in such an energy dependant zone as TW (the whole one shot kill thing). I understand how something which can easily decide a duel would make more sense if all could see it.
I've been thinking more on the idea of centering all of the invisible-greens. If you can increase the amount of time a death green stays, the amount of greens will be about the same and most players will not notice any change in greens (other than that everyone will see greens at the same place)
dude, TW is the zone in which full charges mean least. I mean, have you ever played with the SVS settings? Takes a shitload of time to recharge, doesn't it? Imagine this amount of full charges there.jee
Comment
-
Heh, I was thinking the same thing when I read that. I don't think it's really important to his main point, though.Jacklyn> i'm not here right now, leave ur phone number address and directions to your house, where you keep your money and what time youre not home and i will get Right back to you
Comment
-
EW
EW
EW
edit: Well, as long as you keep it in some noob arena.. :PJacklyn> i'm not here right now, leave ur phone number address and directions to your house, where you keep your money and what time youre not home and i will get Right back to you
Comment
Channels
Collapse
Comment