Originally posted by roxxkatt
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#2: no reward should be given for assisting with less then 3v3, (thats 3v3, not 6v0), and the reward should only be given out every 5 minutes, instead of 1 (currently)
also, why cant my wb even fire lv3 bullets at lvl45, when spids get to fire a stream of lv2s?
also, why is the assist bonus FOR ONE ASSIST currently worth -THREE TIMES- more then the end round award for winning?
slow down lanc bullets
raise lanc multi fire delay
raise lanc multi fire delay
Since switching my spider to warship and fitting L2 bullets my Lanc is no longer my most powerful fighter. The very high energy of the warship made a big difference* and my spider can seemingly shoot more L2s faster than my Lanc. Perhaps the age of Lanc dominance will be over sooner than I thought.
I may try out an L3 warship Lanc and see if it excels at more than just cross-FR camping and tube shots. Maybe at warship energies the multifire can still be fired rapidly despite the last tweak and perhaps leeching will work often enough to recharge.
(*Level 47 Spider energies: Artillery 1300 Scout 1355 Warship 1750)
lower wb fire delay
lower wb fire cost
lower wb fire cost
(*e.g. My level 1-2 M.A.S.T.E.R. drive has triggered once in 5 levels! By the time I had sped across the FR to find some enemies it did nothing apart from lure me into an early death. Ouch!)
2nd terr burst should be lowered to 100UP, instead of 160, the burst recharge is worth far more...
Are Terriers currently underpowered? I think not!
Do we need more random death in the FR? I think not!
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