Still working. Got a lot of stuff done yesterday -- not so much today, though. Basically what's left is the reward system for beta testers, the F1 Help, and various odds and ends (finishing commands for Ops fake mining ability, implementing the slew of LVZ extras, such as unlock msgs, round type descriptions, win/lose LVZ [going to make it work, despite needing to send out a msg to every player]). To test these new features, I'll still need a small group of testers, who will not only be the first to play the public version, but will also get to keep any RP earned on their otherwise pristine new accounts.
I should also have Monday off, which I'd like to slate for a public release. Starting back on my second bachelor's on Tuesday, so that will pretty much be the deadline. I always liked to play it close...
I should also have Monday off, which I'd like to slate for a public release. Starting back on my second bachelor's on Tuesday, so that will pretty much be the deadline. I always liked to play it close...
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