I don't see any thread other than beta, and since this isn't in beta still, it needs a new title
So, here, post your ideas, suggestions, comments, bug reports, etc. Relivant topics include : ship leveling, abilities, specializations, hosting periods, balancing issues, gameplay overall.
Irrelivant things / topics not to be discussed are : flaming, how lame distension is and how we should all give up life, random criticism without reasonable support, whining that distension isnt hosted more (:P), that you saw jesus in your toast, politics, or how to get secret ships (although im sure enough people know -.-).
"________ is overpowered because it is" posts will get you a frowny face.
My thoughts:
- The chat colors are very confusing as they are, i almost never notice when im getting PMs (with !killmsg on btw), but I've been playing for years now, im used to green pms
- I'm getting blinded by killing random spiders / sharks / weasels now, is there really vengeful bastard for all of those ships?
- Is there ever really going to be a set schedule for distension, or is it really just up to HMS now? I've gotten a vague "Mon-Thurs" with no time frame, but it was hosted for 5 hours today, so I dont know. I think the weekends would bring the newcomers in..
- I don't know if this was dug's intent, but is levelling really going to be this slow as time progresses? I remember rank 45+ costing 100k, and even at an average of 40 RP per kill (we'll say 60 to factor in streaks / end game wins), thats still almost 2000 kills. To put that in perspective, I got 800 kills today in 5 hours. At 160 kills / hour, that would take 12 hours, or roughly 6 two-hour sessions. And that was one of the top 5 killing ships out of 30ish
- Random typos with the end game message, specifically in the streak area and a couple random %258s in the reward messege.
- Is there anyway we could get a one way door so that the ball cant be passed into the base, its rather annoying :/ Or, just remove the ball at game start and put it back in after the game.
- The RP reward for getting a goal seems quite... pathetic, especially at later levels. Is there any way this could be ramped up proportional to level, or just increased in general. Secondary suggestion: split the RP among people who are near the goal, so that only people who are assisting in getting the RP actually get the RP.
So, here, post your ideas, suggestions, comments, bug reports, etc. Relivant topics include : ship leveling, abilities, specializations, hosting periods, balancing issues, gameplay overall.
Irrelivant things / topics not to be discussed are : flaming, how lame distension is and how we should all give up life, random criticism without reasonable support, whining that distension isnt hosted more (:P), that you saw jesus in your toast, politics, or how to get secret ships (although im sure enough people know -.-).
"________ is overpowered because it is" posts will get you a frowny face.
My thoughts:
- The chat colors are very confusing as they are, i almost never notice when im getting PMs (with !killmsg on btw), but I've been playing for years now, im used to green pms
- I'm getting blinded by killing random spiders / sharks / weasels now, is there really vengeful bastard for all of those ships?
- Is there ever really going to be a set schedule for distension, or is it really just up to HMS now? I've gotten a vague "Mon-Thurs" with no time frame, but it was hosted for 5 hours today, so I dont know. I think the weekends would bring the newcomers in..
- I don't know if this was dug's intent, but is levelling really going to be this slow as time progresses? I remember rank 45+ costing 100k, and even at an average of 40 RP per kill (we'll say 60 to factor in streaks / end game wins), thats still almost 2000 kills. To put that in perspective, I got 800 kills today in 5 hours. At 160 kills / hour, that would take 12 hours, or roughly 6 two-hour sessions. And that was one of the top 5 killing ships out of 30ish
- Random typos with the end game message, specifically in the streak area and a couple random %258s in the reward messege.
- Is there anyway we could get a one way door so that the ball cant be passed into the base, its rather annoying :/ Or, just remove the ball at game start and put it back in after the game.
- The RP reward for getting a goal seems quite... pathetic, especially at later levels. Is there any way this could be ramped up proportional to level, or just increased in general. Secondary suggestion: split the RP among people who are near the goal, so that only people who are assisting in getting the RP actually get the RP.
Comment