I like the idea and the intent. but...
First of all, practicality. There's a lot of volunteer work involved in implementing it. Because our workers are solely motivated by self-motivation and an incredible loyalty to the game, I don't think it's motivation enough to epically change. And epic changes can only be done in revolution, not in simple dissatisfaction.
I definitely see your point about more squads, but here's another viewpoint.
I understand why you want more squads, but right now, I feel like there are too many squads. Often a squad gets 4 players to play, but can't find an opponent to play against. But if you think about it, if some of these lowly populated squads were to merge... At one point, there was Ash/Laser/Dash-, all three slightly varied around the same skill level. Often, in the EST mornings, Deliria would get 4 real fast. But there wouldn't be an opponent on. There were 3 on Ash, waiting for a fourth. and/or Laser who had 2, and Dash- who maybe had a couple if you spammed 'em. Now, if any two of those squads had merged... we woulda had game early in the morning.
If there were a limit to the total number of squads (thus the limit of how many players can join a squad would be eliminated), each squad would have more players, and thus more games would be arising. The best way to improve newbies is to have a guiding cap (like pascone), and getting often in-game experience.
Another thing, there just aren't enough active players anymore that could demand so many squads. err well, active ones anyways.
First of all, practicality. There's a lot of volunteer work involved in implementing it. Because our workers are solely motivated by self-motivation and an incredible loyalty to the game, I don't think it's motivation enough to epically change. And epic changes can only be done in revolution, not in simple dissatisfaction.
I definitely see your point about more squads, but here's another viewpoint.
I understand why you want more squads, but right now, I feel like there are too many squads. Often a squad gets 4 players to play, but can't find an opponent to play against. But if you think about it, if some of these lowly populated squads were to merge... At one point, there was Ash/Laser/Dash-, all three slightly varied around the same skill level. Often, in the EST mornings, Deliria would get 4 real fast. But there wouldn't be an opponent on. There were 3 on Ash, waiting for a fourth. and/or Laser who had 2, and Dash- who maybe had a couple if you spammed 'em. Now, if any two of those squads had merged... we woulda had game early in the morning.
If there were a limit to the total number of squads (thus the limit of how many players can join a squad would be eliminated), each squad would have more players, and thus more games would be arising. The best way to improve newbies is to have a guiding cap (like pascone), and getting often in-game experience.
Another thing, there just aren't enough active players anymore that could demand so many squads. err well, active ones anyways.
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