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Tips for Total NOOBS in TW PUBLIC ARENAS

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  • Tips for Total NOOBS in TW PUBLIC ARENAS

    Trench War Public Arena Tips by a 3 week Noob:
    (05-03-2003, WiseCherub(Alex))

    *Intro:

    Why write this? Well I'm sick of seeing some arrogant experienced players laugh at noobs and not helping them out. Eventually some noobs turn into great players if given the chance. Therefore noob != lame....
    But an ignorant noob is lame; not patience to learn and persevere. I find ignorance is not bliss in SS, often it means many many losses.

    When I first started, I asked for help; and I got stuff like...yeah
    press ESC-Q with a snicker. I can't remember who, but I bet this happens sometimes with others; luckily someone helped me in the end with my question. I was of course not stupid enough to fall for this ESCQ after only playing
    for 2 minutes...heh..

    At one time everyone was a noob, and they are important in keeping the game population up. Players is what really makes an enjoyable game session.

    I will try my best from recall/reading; to point out some tips to help others if I can. It won't be perfect, and will seem redundant to more experience players. Correct me if my assumptions are wrong, so I can learn too.

    Perhaps this may help out lazy readers, so they don't ask too many questions during gameplay. I had to spend time looking around for information about the game.

    Heuristics (discovery) is the key to success; if you fail, keep trying and learn from your mistakes.... and you'll get better!

    *Controls / Commands:

    I will only list and explain the most important commands.

    ESCAPE KEY (ESC) = Commands menu (Press ESC again if you want to get rid of)
    -Obviously keep your right hand on your cursor keys at all times, and left hand on shift(afterburner) and control(fire) or tab(bomb)
    -Press ESC to find out more other commands, self-explanatory.

    +BANNERS: There is a builtin banner editor....draw it, and save in
    Continuum main directory, and while playing press ESCAPE-B to set banner bitmap graphic.

    F1 = Help menu (Keep pressing F1 to get rid of)

    Try to use the above to learn on your own, and don't ask/bother other players with simple questions.

    F2 = Current Scores and freq player rosters (keep pressing to get rid of)

    -Good idea to keep a look at other player stats, so you can assess who are the aces out there. Don't simply look at score (total points), look at their Rating and Average (win/loss %).

    +Ship Attaching: I had trouble understanding this myself, you don't have to be near or on top of a terrier to attach.
    1st Find out who is a terrier on your freq(team) or read your freq chat, most terrier pilots say "ATTACH TO TERR AT BASE/safe...etc"
    Simply use F2 to view freq team roster, use Page Up and Down key to move ticker to terrier pilot.
    Now just press F7 to attach to that terrier, you'll be a turrent, if you want to disembark press F7 again.
    *Very useful for slow moving ships to get to specific location fast.
    **This really adds an interesting element to the gameplay.

    +Frequency (Team) Selection: (usually numbers 0 or 1)
    Example:
    =0 (selects frequency 0)
    =1 (goto 1)

    +Team Communications:
    Communications is key to helping out other team players in maintaining or attacking a base.

    //text.....
    eg: //I'm chatting to only my freq

    +Private communications (to chat with a specific player)
    eg;
    ;playername;hello there

    ? mark command: (press F1 for help list)
    ?arena for arena window and selection.


    *The 8 Ships: ESC#(1-8) eg; ESC1 for warbird
    Speed...Fire...Description...

    Warbird: 2ndfastest...single fast high damage bullet (but slow fire rate) also not able to bomb
    -Easiest general purpose ship to learn, if you are good at piloting and aiming; this might be the ship for you. It is for me, though I admit not the perfect aimer.
    -This ship is a good interceptor (a lev hunter) and good in open space. It can be good in close space, but you must be good at dodging and have fast reaction responses.

    Javelin: fast-moderate...wimpy rear fire bullet ((can multi)defence) but lethal 1 bounce bomb
    -Has cloak/stealth, this ship is a good base defender or assault ship. Don't play around in open space unless you are a Jav expert.

    Spider: moderate...wimpy fastrate forward fire bullet (no multi and bomb)
    -Excels in close space, good at base defence or holding the lower base gathering line. Skilled spraying of bullets is key, don't let your prey escape.
    -In TW, spiders don't have cloak.

    Leviathan: slowest...forward bullets and lethal L3 bomb
    -Basically a flying big guns ship, but super slow (should have 1 or 2 defenders)
    Use repels and warp to defend against attackers. Try to collect enough bounty so you can go LT (Leviathan-Terrier) turret combo.
    -Good Aiming is key to being good at this ship.
    -Bad Aiming, and killing your own team mates is a no-no.... Think before you fire, cause you could kill everyone in your base.

    Terrier: fastest...wimpy forward bullets (can multi) and no bomb
    -A Terrier is a Carrier ship, every freq should atleast have one,
    they are key to keeping a constant (fast ship return rate) to a
    focussed area in attacking or defending.
    -They have many abilities and can be complicated to use.
    Warp, burst,Attach,Xradar, Portal
    -Excellent piloting is key here, and good multitasking response.
    ++XRADAR; should be used more often, and to alert other players
    of weasels trying to sneak into base.

    Weasel: moderate...slow lethal bullets can multi and no bomb?
    -Great for people who are sneaky and patient.
    -Has cloak/stealth and should be use when needed.
    -Never use this ship to spawn kill, not popular! But use it to take
    out key ships within a base or have a lot of bounty.

    Lancaster: moderate...moderate speed multi bullets and no bomb
    -Useful base or (close space) defender ship, good for not perfect
    aimers because of the lethal multi fire bullets.

    Shark: moderate...no bullets but mines and bombs
    -Thee bomb miner (or mine clearer) ship every base should have one.
    -Unfortunately, Sharks can be a suicidal ship, but if properly defended
    you can keep out (or frustrate) the baddies.
    ++NOTE: Each freq is limited to only laying upto 8 mines, each shark can only lay 4 mines. Therefore, more than 2 sharks per freq is a waste in most cases. However, they could be use for faster shark backup rate and mine repeller.
    -Shark has repel/cloak.

    =+= Note: I'm only experienced with Warbird, so my assumptions on other ships may not be accurate; players who are more experience with other ships should correct me. I'm still learning about other ships... Obviously, being skilled with other ships can greatly help out your team at certain times.

    **IMHO(In my humble opinion) No ship is the best, every ship has their pros/cons. It completely depends how you use that ship and what ship you feel most comfortable with. I like warbird because it is easy to fly and it is fast, I find the terrier very hard to control...it is like it has tons of inertia....heh..

    *Map:

    -Get familiar with Public Arena map, so you don't have to press ALT to view the whole map, memorize and know what certain areas are used for.

    -After playing I've come familiar with terms used for areas.
    -BASE: The flag room at the TOP within the base structure.
    -ROOF: Outside area on top of base
    -LOWER BASE: Below BASE, staging area for base assaults.
    -LEFT or RIGHT TUBES: alternative ways to get to lowerbase with less traffic.
    -SAFEZONES: (LEFT, RIGHT, OR BOTTOM) a place where you can take a break or be leviathan safezone firing wimp. Also don't forget the bottom left or right mini safezones.
    -SPAWN: mid-bottom area, lots of traffic.
    -Don't spawn kill all the time, considered highly lame. I admit, I do it, when someone spawns me just to make up the difference.

    There are 2 main Modes of gameplay: ASSAULT and DEFEND.

    How you do it is upto you, and won't discuss further. I have to keep my edge to survive. Watch and learn from other players, don't ask-- just observe and think.

    *Conclusions:

    Most ignorant people will say SubSpace is a mindless video game, but in fact it is a very addictive multiuser interactive game which offers many dimensions of gameplay.

    With caution, patience and creativity; your gameplay will improve since most players just fly around in berserker mode shooting any blue blipthey see. I guess it depends what you want out of the game; I want more than just mindless shooting, I like strategic challenges or goals.

    I figure by writing this text, I might help out a few people that are in my shoes, and I don't pretend to know more than more experienced players who have been playing for years (I have respect for you all).

    Thank you for considering what I have written, it is in my best hope more total noobs will get the big picture sooner and thus improve gameplay for us all.

    -WiseCherub.

  • #2
    Uh... thats pretty weird that you typed all of this out... some one will probably flame you or something later, but i think this could be a pretty good thing for someone to read when theyve just started playing
    Mayo Inc. - We should change god's name to "Tod"... see if there's any followers. - Mattey

    Comment


    • #3
      Cherubim = FieryFire (aliased)??? =P

      ps: no offense FF (or Cherubim)
      ...

      Comment


      • #4
        Re: Tips for Total NOOBS in TW PUBLIC ARENAS

        Originally posted by Cherubim
        I was of course not stupid enough to fall for this ESCQ after only playing for 2 minutes...heh..
        Since you are so smart I would think you know your target group of newbies dont visit the TW forum.
        All of your info has been summed up ingame just fine, do you know which key you have to press to find that?

        well do you? I'll give you a hint, its between your esc and F2 key.
        Now if you really have a valid question you can always entertain those Zone Tools with ?help.

        Comment


        • #5
          Re: Re: Tips for Total NOOBS in TW PUBLIC ARENAS

          Originally posted by Roxy
          Since you are so smart I would think you know your target group of newbies dont visit the TW forum.
          i agree, in fact you are the first player ever that i see on the forum before i see him in-game...

          http://www.trenchwars.org/Trench/index.php?action=FAQ&

          this might be more usefull since new players are more likely to come across this within the first weeks or so of playing this game....

          and besides you all have hands and once you figure out the "f1" button and the "esc" you can find out most of the configurations and such yerself pretty ezly...

          Comment


          • #6
            Cherubim, i give you credit for how much you just typed there
            even though i dont need it and theres a newbie guide on nearly every official SS site, some newb mite see it

            Comment


            • #7
              I agree it might not be appropiate to post such a long message in here.....please don't flame, I won't do it again. I was trying to help. Also I forgot, I give credit to others within this forum for their tips. I take no credit, I just wanted to organize so I could get a big picture.

              Roxy: Don't make assumptions on what noobs read. Heck when I first started playing TW, I looked in the forum to get a feel for the game and to find tips. Though in most cases you are right, most noobs won't read forums. Some people who play don't even know what a forum is? I do, because I have been telecommunicating since 1988.... Bulletin Board systems...
              To really get shortcuts to cut down on the learning curve, observe others....

              Fieryfire? Nope not me, no idea....

              No, I did play before I read any docs....not smart, I just wanted at first to see if the game was good. I decided it was fun, and read more about it and did some research. Cause I'm the type of guy who hates to lose.

              Between ESC and F2...heh... yep I know, some of what I wrote is redundant. But to reiterate, I just wanted to write something in general. I don't only talk about commands! If you read fully, I wrote about other facets of the game and said I won't explain everything since you should press F1 for help... like duh

              Might I further add, I didn't just write it for noobs I don't know... but for local friends to get a quick overview of the game. I said what the heck, it wouldn't hurt to pass the info on. It didn't take me too long to write and had the time to spare.

              Hey if I even help out 1 player, my job has been accomplished.

              hmmm.....

              Comment


              • #8
                WiseCherub
                burSSSSSW
                ehSSSSiseC
                CesiSSSShe
                WSSSSSrub
                burehCesiW

                That looks like a S
                some are wise, some are otherwise

                1: PolluX> People say I talk too much
                1: Louis XV> Dude you seriously need to stfu!
                1: Louis XV> I still love you, k?

                Comment


                • #9
                  King Missile: re: faq link...
                  -
                  You are right, the faq explains elements of the game. I didn't
                  notice the Faq on the main page, and thought nothing existed but what I read about ZONE DESCRIPTION from main Subspace webpage.
                  -

                  However, I don't explain like the faq and that wasn't my intention. That would involve a lot of work to go thru each element of the game and explain.

                  **I don't just write about key commands.....

                  I just wanted to stress important commands and to become familiar with the games strategy. My text is not just defining, its elaborating on a few points.

                  Like I wrote an overview on ships and what they are good for. Like why do other players say Warbirds rule and spiders suck? Why argue on what ship is better?

                  Why do most players just fly around and spawn in the middle
                  all the time?

                  Why do I read that TW PUB has not many vet players and gameplay is getting boring or losing good skilled behaviors?

                  The other thread "What I noticed in PUB" made me think, and decided to record what I know off the top of my head in an organized fashion.

                  I strongly believe what I did wasn't a waste of time, and could careless what any nitpicker thinks. If they just want to point out what is bad, then that is their problem. Or to judge me as some idiot because of one of my first posts in this forum.

                  I reiterate, I won't write such an elementary post again.

                  I'm done defending myself, and any other flames I will disregard now I will only consider positive replies.

                  Comment


                  • #10
                    You are like Epi, only you just started. Nice to see a smart newbie.
                    You ate some priest porridge

                    Comment


                    • #11
                      true u seem to be a fairly smart newb but still i think that any newbie not resourceful enough to press the F1 key a few times is not going to be resourceful enough to find the forum either.
                      Ripper>cant pee with a hard on
                      apt>yes u can wtf
                      apt>you need to clear the pipes after a nice masturbation
                      apt>i just put myself in a wierd position
                      apt>so i dont miss the toilet
                      Ripper>but after u masterbaition it usually goes down
                      apt>na
                      apt>ill show you pictures
                      apt>next time I masturbate

                      Comment


                      • #12
                        Such a post would be appropriate if TW'd just been launched and everybody would be discussing on how to play here, or how lame lancs are
                        One tip for you thought: don't try to elevate yourself above other new players by calling them "total newbs" when you play for three weeks. The definition of "noob" in TW is awfully twisted by players, it being more an insult word than a throughly thought about statement. And no matter how long you'll play this game, never, ever call yourself a "vet" - thanks to some of the retarded old-timers it sounds like saying "Hi i'm a dork, worship my playtime at spaceship game".

                        1:Eeks> well that bichix was trying to start conversation with me today
                        1:Eeks> and got excited when i said i wanna go drink today =/
                        1:Eeks> but i didn't propose anything
                        1:Zloy> Why
                        1:Eeks> i didn't have anything to fill that box zloy

                        Comment


                        • #13
                          A nice read Cherubim, I think you are a promosing player! (is that correct english?)

                          Greetings,
                          Greets,
                          Roger

                          Comment


                          • #14
                            I think he is cute
                            Da1andonly> man this youghurt only made me angry

                            5:ph> n0ah will dangle from a helicopter ladder and just reduce the landscape to ashes by sweeping his beard across it

                            Comment


                            • #15
                              Zloy:
                              --
                              By definition I'm not a newb now, since I have been playing and understand the important elements of the game.

                              What I mean by total noob? Is someone who has just started playing.

                              Elevate myself for what? I just wanted to start some dialog in regards to Public arena playing.

                              The other thread "What I noticed in PUB"; Troll King (I recall..) mentioned some very interesting observations in how some players apply strategy.

                              Yes, some more experience players use newb as an insult; which is not good. Instead taking good pleasure in killing newb ships and feeling so cool, they should try to take on more skillful players. Isn't there a saying; Play chess with a master, you might lose, but you'll learn something.
                              ---

                              Za Gopher:
                              ---
                              Good point. I didn't intend to define what every command does; but concentrate on certain (most used) commands. Also, I went on about ships/areas. I read the FAQ, when I wrote this last night, I didn't even know a faq existed (stupid me, didn't look closely on the webpage). The faq doesn't give you a straight to the point lay down on what each ship is capable of. That is what I wanted, cause when I first started playing I was confused...heh no wonder I stuck to Warbird most of the time.

                              When I first started playing, I took newb as an insult...geesh the word sounds like you are retarded or something.
                              ---

                              Anyhow, I'm simply amazed by all the creative strategies I have observed by other players in this game. With so many players, its interesting to see new strategies develop.

                              Last night I was observing a terrier on the roof; there wasn't much action, but it was busy preparing...heh.. You know where that left slot in the wall is on the roof, well it placed a portal right where another ship would go... went to the side and waited....look at radar... ship comes there to fire at base.... terrier warps... after they fire... death to roof leach ship..heh...
                              Also I observed another ship (Warbird).... went to that same area, but didn't go to that location(left wall slot...right in there...)...no, this smart WB, fired from a safe distance near the upper left barricade by the asteroid belt. Now I know it is totally stupid to go there.... unless you want to tease...but very risky.

                              Players who have unique strategies that give them an edge, probably wouldn't dish it out to the masses; for they would lose their edge over them. Is this true? I see the logic in it. Personally I think basic common sence strategies should be given; but your own advance stategies should be kept secret if possible.

                              Like if everyone knew most of the strategies applied in TW..... it might be a spoiler for many.

                              I've noticed while playing, I get sometimes confused/frustrated in regards to who is terrier on your freq?

                              Why doesn't the Continuum client program give you like a little ship icon(or letter/abreviation) on the freq roster?? So you know who on your team is a current terrier? Cause, sometimes some terriers get bored and want to be another ship, but don't tell us.... Meanwhile some ships are trying to attach.... and then some stupid spawn killer comes by and smokes you.

                              Every ship in this game is useful, but I have come to this conclusion; If you just started playing use a (Warbird, Spider, or Lancaster)..... then when you learn about the basic strategies with using the more complex (but very useful) ships....maybe migrate and try them to become more versatile.

                              later...

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