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Pub cloakers are broken, please fix soon.

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  • #46
    I like the challenge of sometimes having to chase and shoot at a tiny ship or a dot on my radar coming rapidly from unusual directions so prefer to keep them small and cloaky.
    As for going back to the old (cloak + stealth) weasel: we just don't have the basing population to rely on there being ships with xradar available to combat otherwise-indetectable foes. Do we want to give lots of ships low-drain xradar?

    I don't like it that a weasel that makes it to the flag can rep me or my shots away and guarantee a flag reset. Changing the flag timing to avoid this would spoil the fun of resetting for all lone ships that make it through an enemy freq.
    We already have a shark. The game doesn't need a minishark as well. Make it so weasels can never get reps!

    Even without reps I suspect that - when there are few basers - weasels would still be an overpowered flag resetter simply because hitting a small, fast, cloaked ship from any distance is unreliable and ships can't always be spared to sit on the flag. I am not sure what to do about this but perhaps the bot could change shiplimits/starting specials/buy limits/priv freqs depending on player numbers?

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    • #47
      Just go back to the Fat X with Stealth. Would solve most of our problems.

      All one needs to counteract a FatX is a non-noob terr, and really, what halfway decent basing game does not have a terr? Much more easy to hit a fat x in any ship, and it is alot harder to dodge in one, while it still can't go through all the little cracks in base to suprise Basers.

      BRING THE FATTY x BACK!
      AND KILL LT'S, FOR THE COMMON GOOD OF TRENCHWARS!

      THE NEEDS OF THE MANY OUT WEIGH THE NEEDS OF THE FEW.


      Live Long and Prosper.
      "I prefer dangerous freedom over peaceful slavery."
      - Thomas Jefferson

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      • #48
        I also agree the weasel is just a little too powerful overall, and something does need to be done about it to somewhat balance things out again really. Removing Rep seems the best suggestion upto now, but would still maybe send the balance a little too much the opposite way.

        ctdrmz - "Give war a chance"

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        • #49
          No one can kill me... except day 1 pubbies that press the cloak button before pressing control.

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          • #50
            pub warbirds are broken

            take repels away
            Originally posted by Tone
            It is now time for the energy shift of the 7th root race to manifest on the 3D physical plane and uplift us back to 5D.
            Originally posted by the_paul
            Gargle battery acid fuckface
            Originally posted by Material Girl
            I tried downloading a soundcard

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            • #51
              Originally posted by PaulOakenfold View Post
              No one can kill me... except day 1 pubbies that press the cloak button before pressing control.

              Lol, all these noobs bitch about the cloakers cause they are too idiotic to glance at the radar one in a while.....
              "I prefer dangerous freedom over peaceful slavery."
              - Thomas Jefferson

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              • #52
                Put it this way... I can make pub rounds never end if I want. That's why it's broken.

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                • #53
                  I don't deny weasels can be OP, especially with an experienced player on them. That said.. when you did have "fat x's", even with cloak and stealth together, they were unable to kill much, and no role in the flag room. pretty much were only good for cheap spawn killing.

                  Not to derail the thread, but... what's broken IMO, is levs/LTs tking their entire team, and the mods won't do anything.
                  I think I am smart enough to avoid their bombs, most of the time.. but it's getting ridiculous, where the levs don't care who they kill.

                  -Quil
                  SS since '97

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                  • #54
                    Since my time being back, I have noticed a significant change in the weasels. Back in the day, they were used for spawning and laming levis in pub (keeping leviterrs down and harder to protect since only terr could have x-radar. Even though it wasn't used for basing, it really kept the leviterr bombs from bombing flagroom constantly. Plus, levis were given multiple repels and portals to survive such attacks.

                    After being back though, and after playing pub constantly, I have to say that cloaks are superior to any ship available, and completely overpowered. They are extremely mobile and because of their small size and high recharge rate, they are able to shoot multifire quite quickly (even surpassing the amount of range a warbird bullet could be). They can also fit through small holes, and I have noticed that when a team is about to lose, a lot of them switch to cloakers just hold flag for a second to stall the game even more, where otherwise no other ship can compete with it. People suggest that others actually have use or purchase x-radar, but when a normal ship besides terr uses it, it decreases the energy. Why would we have to do it just to defend against cloakers invading from all the small holes that our base has to offer? It makes no sense. Honestly, if cloakers were the size of normal ships, it really would affect their status a lot, and bring them down to the level of normal ships. I don't know of any other ship that is able to have such power. The only ship that I do like (that was improved upon back in the day) is the lanc. If you look at it, it was changed to actually improve it's basing aspect. Cloakers were changed, but without any implications of how their size and recharge rate (when uncloaked) can compare to those of lanc or warbird.

                    I suggest making them big ships again.

                    Lefty
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                    • #55
                      Hm,
                      when weasels turned small...

                      - Pub squads disappeared.
                      - Most baselevs with aim disappeared.
                      - The frequent freq macros disappeared. (not enough time to warn of cloaks or react to them anymore)
                      - Lots of old pub basers disappeared.
                      - Basers with high bounties disappeared.
                      - Many lt hunters disappeared as most were busy defending from cloaks.
                      - Sitting in base cloaked on private freq is now impossible as everyone with radar sees you as flag stealer, not just weirdo anymore.

                      on the good side:
                      - I can now hunt lancs and terrs with weasel instead of being hunted, also duel javs even inside flagroom since I am mobile enough to evade any bomb.
                      - I now get a k/d of at least 5:1 against any other ship in weasel uncloaked. usually even when getting teamed.
                      - I get lots of LT kills with it. Seemed impossible to do such a thing with fat weasel.
                      - With this new buy system and super combined with rocket and repel buys I can blow up a 15 ppl freq in base by myself.
                      - When I have up/downloads running at the same time (which is now pretty legal since there is no more lag limit in pub since it is "just pub") I am invincible.
                      - Since small weasel showed to be so valuable lately the bot rewards it for stealing the flag and finances more buys yay!

                      So after all I think the small weasel is a nice addition to pub basing and the whole game and I really wonder why it has not been introduced to TWD/TWL yet since it can really spice up the game and make everyone happy!

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