I like the challenge of sometimes having to chase and shoot at a tiny ship or a dot on my radar coming rapidly from unusual directions so prefer to keep them small and cloaky.
As for going back to the old (cloak + stealth) weasel: we just don't have the basing population to rely on there being ships with xradar available to combat otherwise-indetectable foes. Do we want to give lots of ships low-drain xradar?
I don't like it that a weasel that makes it to the flag can rep me or my shots away and guarantee a flag reset. Changing the flag timing to avoid this would spoil the fun of resetting for all lone ships that make it through an enemy freq.
We already have a shark. The game doesn't need a minishark as well. Make it so weasels can never get reps!
Even without reps I suspect that - when there are few basers - weasels would still be an overpowered flag resetter simply because hitting a small, fast, cloaked ship from any distance is unreliable and ships can't always be spared to sit on the flag. I am not sure what to do about this but perhaps the bot could change shiplimits/starting specials/buy limits/priv freqs depending on player numbers?
As for going back to the old (cloak + stealth) weasel: we just don't have the basing population to rely on there being ships with xradar available to combat otherwise-indetectable foes. Do we want to give lots of ships low-drain xradar?
I don't like it that a weasel that makes it to the flag can rep me or my shots away and guarantee a flag reset. Changing the flag timing to avoid this would spoil the fun of resetting for all lone ships that make it through an enemy freq.
We already have a shark. The game doesn't need a minishark as well. Make it so weasels can never get reps!
Even without reps I suspect that - when there are few basers - weasels would still be an overpowered flag resetter simply because hitting a small, fast, cloaked ship from any distance is unreliable and ships can't always be spared to sit on the flag. I am not sure what to do about this but perhaps the bot could change shiplimits/starting specials/buy limits/priv freqs depending on player numbers?
Comment