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  • #16
    You put the weasels back to stealth cloak but didn't give the Levis back energy using Xradar so they are defenseless. And you didn't put it back so weasels can buy more repels so basically the weasel can't get in to FR if it is mined and it's only use becomes an annoying spawn-killing machine. I think the changes are crap.

    There are 8 ships yet it is always the weasels and levis settings you screw with. There will always be people POd that levs are too powerful but they have been a part of the game since day 1 so IMO those whiners can go suck it.

    Make it so bombs/mines can't TK, how about trying those settings instead of screwing with these two ships all the time.

    Bring back the wasp and then they will know overpowered - hahaha!

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    • #17
      Originally posted by AceHac]{er View Post
      You put the weasels back to stealth cloak but didn't give the Levis back energy using Xradar so they are defenseless. And you didn't put it back so weasels can buy more repels so basically the weasel can't get in to FR if it is mined and it's only use becomes an annoying spawn-killing machine. I think the changes are crap.

      There are 8 ships yet it is always the weasels and levis settings you screw with. There will always be people POd that levs are too powerful but they have been a part of the game since day 1 so IMO those whiners can go suck it.

      Make it so bombs/mines can't TK, how about trying those settings instead of screwing with these two ships all the time.

      Bring back the wasp and then they will know overpowered - hahaha!
      If they were smart the would eliminate weasel, replace it with NiteWasp, and then mess around with medium-slow EMP ship as NiteWasp, with Levi being the same as the old levi. and alter the pub settings to rotate being levis and no levis allowed every 90 minutes

      But people who have sysops control arent very creative or smart, they cant think of stuff.

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      • #18
        Thanks for the feedback! Would actually appreciate more though.

        Originally posted by Tone View Post
        If they were smart the would eliminate weasel, replace it with NiteWasp, and then mess around with medium-slow EMP ship as NiteWasp, with Levi being the same as the old levi. and alter the pub settings to rotate being levis and no levis allowed every 90 minutes

        But people who have sysops control arent very creative or smart, they cant think of stuff.
        Tone, we're not dumb. There is a lot of options on how to encourage pubbing more. What you said IS an option, but it is just too harsh and means that the levi would be restricted for 50% of the time. We are rather looking to change something, making it better, but keeping the ship(s).


        Originally posted by AceHac]{er View Post
        You put the weasels back to stealth cloak but didn't give the Levis back energy using Xradar so they are defenseless. And you didn't put it back so weasels can buy more repels so basically the weasel can't get in to FR if it is mined and it's only use becomes an annoying spawn-killing machine. I think the changes are crap.

        There are 8 ships yet it is always the weasels and levis settings you screw with. There will always be people POd that levs are too powerful but they have been a part of the game since day 1 so IMO those whiners can go suck it.

        Make it so bombs/mines can't TK, how about trying those settings instead of screwing with these two ships all the time.

        Bring back the wasp and then they will know overpowered - hahaha!
        It quite caught my attention that these two forum posts are the only ones you have ever written, so I realize that it means something to you. However, what you're saying isn't thought through really.

        No, the levis are not defenseless. In fact, they are able to defend themselves better than what we had before. They're a lot faster and mobile and have stronger bullets. If your point is that the weasel is invisible and the poor slow levi can't see it - the same goes for the other 3 ships (Wb, Spider and Wzl themselves) which don't have XRadar.
        You say that the weasel isn't able to get into the FR when it's mined and you think that's negative? Because any other ship has the same problem, except for the shark and levi. It was just way too easy for a weasel to get into FR with all the tiny holes nobody was able to pay attention to and get a flag claim. Now that the weasel is balanced, you're starting to complain... because you can only play an overpowered ship and take the "overpowered" things the weasel had -- (just to mention a few: being really tiny, fitting through any hole, really hard to hit, invisible on screen, blue 1 hit kill bullets with multifire, really super fast recharge making it able to shoot at an hilarious ratio, being able to thrust-bullet getting super speed) -- for granted?

        It's always these two ships out of the eight that get adjusted, because it's hard to balance them. While every other ship is imo greatly balanced and shouldn't get touched, except for maybe adding an item, or making an item availiable to buy (and these changes will happen very carefully, if at all), both the weasel and the levi cause the problems. The levi being mostly lame when it comes to LevTerring, and the weasel (read above) being overpowered in any aspect.

        But yes, it's likely that if the weasel stays the way it currently is, we will be giving it back the !buy ability. Same with leviathans, only restricting LevTerrs from that.

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        • #19
          Changes are good, but could you remove weasels rocket? whats its purpose anyway, its consuming enough to keep hitting radar on/off all the time and still get hit by that rocket.

          Anoher thought i had, give weasel weaker bullets but more abilities, like brick and mobility? Less annoying ship but still useful to cloak careless players.

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          • #20
            For the weasel, I would suggest as a way to placate the masses. Remove its rocket, give it bounce for its bullets and slightly faster bullet speed, it would be a good ship to kill the under FR javs who try to hit angles to take out base terrs or roofers etc.

            For the Levi, slightly faster recharge, faster rotation speed, keep the current bomb and give it enough energy to survive a warbird shot (1501 nrg I think?). That way it can survive a direct bird shot while spawning if it isn't boosting or shooting.
            Rabble Rabble Rabble

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            • #21
              Originally posted by Steep View Post
              Changes are good, but could you remove weasels rocket? whats its purpose anyway, its consuming enough to keep hitting radar on/off all the time and still get hit by that rocket.
              Hmm... Well, we can't remove everything from it. It has gotta have something that makes it worth to be played.

              Originally posted by Steep View Post
              Anoher thought i had, give weasel weaker bullets but more abilities, like brick and mobility? Less annoying ship but still useful to cloak careless players.
              That is a very interesting thought. I actually love the idea of having a weasel with higher speed/rotation, and having L2 bullets. But I think to make up the loss from the 1 hit bullets, we would have to give it a lot of items. I do believe that sort of destroys the "idea" of the sneaky cloaker.

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              • #22
                Weasels make no sense at all -- See my 2005 thread "Cloakers running TW"

                If having L3 bullet, they must not have stealth .. if they have both stealth and cloak, they should be nite-wasps with L1 bombs and bullets + EMP

                You cant have L3 bullets + stealth + cloak -- that only invites game-trolling and also it disallows any game play such as win loss record, bounty & win streak, killothan

                it disallows all play where you are just goin to quit and not play because its not worth it and its the same as if your ship was programmed to randomly explode for no reason, and is a lottery-like odds and chance thing (L3 + Stealth + Cloak).

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                • #23
                  L3 + Stealth + Cloak + Trolls is closer to the catagory of the same effect as a hacker exploit or a major application bug or the server continually crashing ; than it is to a game-setting. Cloakers existing is like the same as the server randomly crashing, the results are the same, what you are doing is ruined by something you cant see or predict so why bother playing at all?

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                  • #24
                    give weasels some unique !buy options to help balance it out, maybe buying bounce or a bomb upgrade or something else that would make it cool to play
                    Former TW Staff

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                    • #25
                      Originally posted by fiS View Post
                      No, the levis are not defenseless. In fact, they are able to defend themselves better than what we had before. They're a lot faster and mobile and have stronger bullets. If your point is that the weasel is invisible and the poor slow levi can't see it - the same goes for the other 3 ships (Wb, Spider and Wzl themselves) which don't have XRadar.
                      specifically against a stealth cloaked weasels - when weasels had stealth cloak then levs always had energy draining xradar they could flash on off to at least stand a chance. It needs put back that way.
                      Originally posted by fiS View Post
                      You say that the weasel isn't able to get into the FR when it's mined and you think that's negative? Because any other ship has the same problem, except for the shark and levi. It was just way too easy for a weasel to get into FR with all the tiny holes nobody was able to pay attention to and get a flag claim. Now that the weasel is balanced, you're starting to complain... because you can only play an overpowered ship and take the "overpowered" things the weasel had -- (just to mention a few: being really tiny, fitting through any hole, really hard to hit, invisible on screen, blue 1 hit kill bullets with multifire, really super fast recharge making it able to shoot at an hilarious ratio, being able to thrust-bullet getting super speed) -- for granted?
                      Don't give me that BS weasel isn't overpowered. Bullets barely travel one inch ahead of the ship, and they recharge slower than wbs & spiders. You want to keep little weasels out, that's what the lanc is for, it's just nobody wants to play the lanc, they would rather bitch and moan when X gets in.

                      Originally posted by fiS View Post
                      It's always these two ships out of the eight that get adjusted, because it's hard to balance them. While every other ship is imo greatly balanced and shouldn't get touched, except for maybe adding an item, or making an item availiable to buy (and these changes will happen very carefully, if at all), both the weasel and the levi cause the problems. The levi being mostly lame when it comes to LevTerring, and the weasel (read above) being overpowered in any aspect.
                      Like you said in your opinion (IMO), in my opinion the constant screwing with the settings is more annoying than Xs or LTs. Of course I'm a fan of Xs and LTs; I find them the most enjoyable. If you're say a fan of terrs or javs then maybe they should start f-ing with those settings and see if you are still happy.

                      Here's a suggestion, if you don't like LTs because they bomb from outside, change the map so you can go up the outside. It's fine for Javs apparently but that evil lev is so powerful, ahh!

                      Like I asked before, is it possible to get an email when the settings are restored because I think you've ruined subspace continuum with this current crap?

                      Comment


                      • #26
                        Originally posted by fiS View Post
                        Now that the weasel is balanced, you're starting to complain... because you can only play an overpowered ship and take the "overpowered" things the weasel had
                        I know this quote wasn't directed at me, but just want to say again that I don't think the weasel is balanced.

                        I think if you look at it objectively, the weasel is by far the least viable ship of the 8 available. Why would anyone play it with its current settings? You can spawn faster in a warbird and it's too slow to really do anything in a base.

                        I agree that the mini-weasel kind of defeated the purpose of basing in general but you've nerfed the ship too far. Kthx's suggestion is another viable option to make the ship more usable and I suggested a change earlier as well. These are minor changes to the ship (far less than what you did to the levi) and I think you should consider doing something, even if temporary.
                        Vehicle> ?help Will the division's be decided as well today?
                        Message has been sent to online moderators
                        2:BLeeN> veh yes
                        (Overstrand)>no
                        2:Vehicle> (Overstrand)>no
                        2:BLeeN> ok then no
                        :Overstrand:2:Bleen> veh yes
                        (Overstrand)>oh...then yes

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                        • #27
                          I've also thought the weasel is slow... maybe make it 10% faster? ... just so it can actually reach a levi to kill it.

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                          • #28
                            I'm finding that the majority of people who are complaining about the changes are people who don't/can't play any other ships. In game if I get cloaked more than 2-3 times by the same person I usually switch to lanc and hunt them into submission drawing annoying and incessant complaints in my pm about how I have no life, am a huge nerd, etc all the while they have like a 350-25 rec cloaking people in spawn. The people that play these 2 ships play them because they want (need) some sort of edge, whether it being completely invisible so they can shoot you without getting shot at back or being able to kill loads of people at the same time from light years away. Now these people are upset because they cannot lame everybody in sight and are forced to actually get good at a ship to compete with the general masses. I for one love the new changes and support any moves made to encourage these people to start thinking more about the team aspect instead of just themselves so +1 for these changes.

                            I would also suggest giving the weasel a little more speed, 10% seems like a good number.
                            1:wbm> i squint when im angry

                            Originally posted by mtine
                            Yo LF, u'll never get me. Trust me, SUCK MY CUNT U MADAFAKING IDIOT!!! Cum at me bro. God, ur even worse than some fags irl's history. commit suicide since u aren't even worth 5 penises. CAN'T TOUCH DIS!!! Jeez man. ALL UR MOFOS THAT U RULE IN THIS GAME SHUD RLY SEE HOW UGLY U R IRL AND HOW DUMB AS WELL. Oh, 1 last thing: CAN'T TOUCH THIS ASS.

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                            • #29
                              give them portals, take away stealth
                              Simplicity is the ultimate sophistication.

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                              • #30
                                Im an avid X player, and I personally find the new/ old Weasel boring to fly. Right now, it is too easy to pop warbirds,spiders and levis and being completely invisible in general is not much fun. (and kinda lame)

                                But on the otherhand, I find that the large weasel is rather ez to kill in the lanc, terr and even the Jav. Ive tried just using the cloak with the no stealth, but since it is large and slow it is pretty easy to pop me, despite my sluggish evasive maneuvers.

                                So, my solution would be to give the weasel more speed/rotation but in return take away the Stealth. Or we can make it so that having both Stealth + Cloak would slowly use up energy.......



                                Amen...

                                Live long and Prosper.
                                "I prefer dangerous freedom over peaceful slavery."
                                - Thomas Jefferson

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