I suspect the population was too low to support basing AND patrols against LTs when you started your LT freq. I have seen this many times.
Your massive LT freq (they often outnumber the active basing players on any other freq) probably killed the basing by blasting the undefended FR and key basers left before purebub was bought or turned to hunting.
This would leave only spawning, duelling, AFKing (and LT hunting which would have been killed by purepub).
With the key basers gone or exhausted by fruitless and tedious hunting there would not be enough to restart the basing game.
So unsurprisingly the population drops further until/unless enough new players interested in basing turn up.
But with very low populations it is rare to find good basing (even without enemy LTs) so basers play something else instead.
New players see no teamwork or fair play and either leave the zone or become another LTer and perhaps never learn good basing skills.
A vicious circle is created.
When will the pro-LT faction realize that too many parasites will kill the host?
No greening limit is protection against a massive freq with allies willing to kill-feed their levs and block attacks against them. LTs just become an unbalanced, overpowered synergy of movement and firepower. Only their skill-lessness protects us (and with so many vets LTing that isn't reliable.) Very satisfying to kill, but equally boring to chase or guard against (and unless they want to fight, killing them depends more on luck - or their error - than any amount of skill on your part.)
With lower populations we need permanent, dynamic priv freq size limitation to ensure that no priv freq is likely to outnumber the active, basing pub freq. LTs should be auto-warped away from FR at the lowest base size settings. Maybe we could then have more limits on !buy purepub.
The alternative would be to horribly nerf the lev's bomb radius or speed (we tried damage - they just stacked more levs on the turrets). I would not want to spoil the fun of playing a basing lev by doing this.
Your massive LT freq (they often outnumber the active basing players on any other freq) probably killed the basing by blasting the undefended FR and key basers left before purebub was bought or turned to hunting.
This would leave only spawning, duelling, AFKing (and LT hunting which would have been killed by purepub).
With the key basers gone or exhausted by fruitless and tedious hunting there would not be enough to restart the basing game.
So unsurprisingly the population drops further until/unless enough new players interested in basing turn up.
But with very low populations it is rare to find good basing (even without enemy LTs) so basers play something else instead.
New players see no teamwork or fair play and either leave the zone or become another LTer and perhaps never learn good basing skills.
A vicious circle is created.
When will the pro-LT faction realize that too many parasites will kill the host?
No greening limit is protection against a massive freq with allies willing to kill-feed their levs and block attacks against them. LTs just become an unbalanced, overpowered synergy of movement and firepower. Only their skill-lessness protects us (and with so many vets LTing that isn't reliable.) Very satisfying to kill, but equally boring to chase or guard against (and unless they want to fight, killing them depends more on luck - or their error - than any amount of skill on your part.)
With lower populations we need permanent, dynamic priv freq size limitation to ensure that no priv freq is likely to outnumber the active, basing pub freq. LTs should be auto-warped away from FR at the lowest base size settings. Maybe we could then have more limits on !buy purepub.
The alternative would be to horribly nerf the lev's bomb radius or speed (we tried damage - they just stacked more levs on the turrets). I would not want to spoil the fun of playing a basing lev by doing this.
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