Some thoughts qan
MMR is the future, but why it needs to be split into several arenas I don't know. We should be able to segment the map into, for example, 2 jav maps and 2 wb maps. This helps with new player accessibility. One bot to handle 4 concurrent games, or 4 bots in the interim. It'd just be like concurrent duels. Also, MMR needs a rebrand, we all know what MMR is, but it means nothing to Jonny Tightlips and trying to get them out of public. Call it something that is unambiguous to new players, I don't have a good suggestion for this right now though.
Also, public players need to have a starting ELO of 1000 tops to make it more welcoming. A simple lookup to the twd database determines the if the player is new or not. The pathway to competitive play is now much easier without having to worry about twd. Having a conveyor belt of new players to MMR should be a top priority imo to help with retention.
I believe the following is already on the road map, but automating the MMR bot to be 'always available' would be great, you log into to the zone and if you're already signed up to MMR, you get a PM of the current Jav and wb signups to MMR. You can then reply to join either or both queues. Players that have never played MMR can get a pm, once per session, to ask players if they'd be interested in trying it, and go from there.
The bot tracks if you log out by polling ?find commands periodically to update the queues. This would promote zone population numbers around the clock, as you can leave your client open without having to actively monitor the game, and just respond to the pings from the not when games are starting.
After all this you can have the polish, people like bitmap medals, well why not a medal for MMR with bands of players grouped 'leagues', like Bronze/Silver/Gold etc. like Starcraft 2. So after each MMR season, you get a medal based on your finishing league. Your final league then becomes your new ELO for the new season, so the top tier players have something to aim for as their ELO is set to be the same as all other players in their league.
MMR is the future, but why it needs to be split into several arenas I don't know. We should be able to segment the map into, for example, 2 jav maps and 2 wb maps. This helps with new player accessibility. One bot to handle 4 concurrent games, or 4 bots in the interim. It'd just be like concurrent duels. Also, MMR needs a rebrand, we all know what MMR is, but it means nothing to Jonny Tightlips and trying to get them out of public. Call it something that is unambiguous to new players, I don't have a good suggestion for this right now though.
Also, public players need to have a starting ELO of 1000 tops to make it more welcoming. A simple lookup to the twd database determines the if the player is new or not. The pathway to competitive play is now much easier without having to worry about twd. Having a conveyor belt of new players to MMR should be a top priority imo to help with retention.
I believe the following is already on the road map, but automating the MMR bot to be 'always available' would be great, you log into to the zone and if you're already signed up to MMR, you get a PM of the current Jav and wb signups to MMR. You can then reply to join either or both queues. Players that have never played MMR can get a pm, once per session, to ask players if they'd be interested in trying it, and go from there.
The bot tracks if you log out by polling ?find commands periodically to update the queues. This would promote zone population numbers around the clock, as you can leave your client open without having to actively monitor the game, and just respond to the pings from the not when games are starting.
After all this you can have the polish, people like bitmap medals, well why not a medal for MMR with bands of players grouped 'leagues', like Bronze/Silver/Gold etc. like Starcraft 2. So after each MMR season, you get a medal based on your finishing league. Your final league then becomes your new ELO for the new season, so the top tier players have something to aim for as their ELO is set to be the same as all other players in their league.
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