You may of seen discussion in another thread about spawns and the interest to limit or remove them. Qan figured out an easy way to implement a timer that for 2-4 seconds, kills/deaths won't count when you're respawned.
The only foreseeable con at this time is that it most likely will throw off K/Ds when using F2 in games. If you've ever played in ?go duel, the way it handles spawns would be similar to this change.
We would like to begin testing this out immediately in the dueling arena's but due to Qan's heavy workload, we need some public interest to warrant putting the time into these changes.
Would this be something you are interested in trying out?
The only foreseeable con at this time is that it most likely will throw off K/Ds when using F2 in games. If you've ever played in ?go duel, the way it handles spawns would be similar to this change.
We would like to begin testing this out immediately in the dueling arena's but due to Qan's heavy workload, we need some public interest to warrant putting the time into these changes.
Would this be something you are interested in trying out?
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