not enough people like dueling in spiders for it to ever be popular at all.
Announcement
Collapse
No announcement yet.
TWSD: To Be or Not to Be
Collapse
This topic is closed.
X
X
-
1:pascone> bike u gonna fold like a shirt in twl?
jack> (6")-o KIRBY punches you two sillys
http://www.youtube.com/watch?v=xgVYGbIUepQ
-
Originally posted by Apocalypse WOW!I'd do a few things:
1)No random damage.
2)Make the map much more closed in - like webcrawler, etc.
3)Put in flags - either all together in the center or spread out - and make it a point race.
4)Increase the number of players to 4,5,6, or 7.
Thoughts/Comments?
what makes basing suck is when the map is set up in such a way that someone discovers the best way to do things and then it becomes a competition on who can do that one thing better. coming up with 'cram' to me was kinda like when you were a little kid playing an early version of street fighter and you were playing one of those jackasses that would just sweep your legs over and over, its a problem with the set-up when one technique can come to dominate the majority of game play because it is effective to the point of unbalancing things.There exists a fine line between hard partying and destitution.
Comment
-
The random damage on it is kinda annoying, that should be taken out. The map isn't very good for using spiders either, not a bad map, just possibly the wrong purpose.
Mainly I think people need more of an incentive to get them into SDs in the first place. Possibly annouce the possibility of a TWSL, that way more squads might think they stand a chance of making that, if they can't make other leagues. Only an idea, but you never know. If it turns out still not enough squads SD, just cancel SL, simple as that!
Other than that SDing is pretty good, just need to get more squads into it, thats all!9:Basti> any1 want pw for squad BlowJob?
9:Inaphyt> no basti i want you to give me the password to your room so you can give me a blowjob
9:Basti> sure
9:Basti> we can take a basing duel in my bed
9:Inaphyt> hahahaha
9:Basti> i'll score
9:Basti> i'll ride my ship into ur cram
9:Basti> and take the flag
9:Inaphyt> ROFL
9:Basti> and finally lay a mine there
Comment
-
I think we should have 10 deaths each
50 deaths each is sucky cuz
4 instance: Ur squad sd's alot but u have one not-spidder but a javverr or sumthing - U all get 8-6 he gets 2-23 u lose
Also (every prity much agree's on this) a map with more obstacles
Size, well it could be a lil smaller but not toooo much since then u Do get the problem of spawning.
But dont remove it, its fun 2 play every once in a while ^-^
Comment
-
i agree with apocalypse, but have the flags in 2-3 locations so it's almost more of a territories type game (for those of you who have played halo 2) where you must concentrate on both staying alive to keep your territories, being on the move to gain new ones, and killing enemies to take theirs. this basically encompasses the extent of twsd potential in my opinion.
and the map wouldn't have to be all that complex either. maybe just a huge thin plus sign with flags on the inside corners. extremely close together but taking time to travel to and find for. also i'd write an algorithm so the bot warps you to the teammate nearest to a friendly flag (if no friendly flags occupied, then the teammate nearest to an enemy flag) whenever you spawn so no leverage can be derived from spawning. It would also give a lot to the idea of respawning being a means of reinforcement rather than noob luck. just my 2 cents.-Dave
Comment
-
keep settings and rules. Or just scrape it. Theres no point in using the others. Its pretyt hard to get 5 v 3ed in spider.. Teaming is necassary and if your out in 10 deaths. thats pretty lame. Keep it, or scrape itOar> hey intersect, i found a way to get recruited.
Intersect>really?
Intersect>how?
Oar> "hey, you guys look like you're down the river without an OAR"
Intersect> HAHAHAH ROFL LMAOMALMA
Comment
Channels
Collapse
Comment