Announcement

Collapse
No announcement yet.

Resolution Cap only for TWDD after Final Reset - Poll

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Demonic
    replied
    Originally posted by Crescent Seal View Post
    Demonic> so to be honest, the last thing i want to do is ruin twd, that was never my plan, so as i stated on last post, i have removed my objection to having a res cap
    saves me posting haha.

    As for kthx, where did i say i questioned half the zone lol i said i spoke to a few people who were online at the time, which is same as i told pred..lol you make it sound like a did a whole survey!

    anyways, as i told cres..if everyone with the exception of me and maybe 11? other ppl think no res cap is good, then i think it speaks volumes for itself.

    Leave a comment:


  • kthx
    replied
    (Demonic)>heh was just chatting via pm to players so cant say i logged
    it, it was to get a general feeling
    emonic: you logged the conversation with pred
    emonic: post that log.
    emonic: or its not too late to copy/paste it
    (Demonic)>that i cant do, not yet anyhow unless i edit 70% of it, due
    to some of the things being discussed right now
    emonic: editing stuff out of messages isn't hard
    (Demonic)>lol i know, but defeats what your asking for doesnt it?
    emonic: not really, just leave the things relevant to resolution
    limits in twd
    (Demonic)>so all you want is who the peeps were that was spoken to?
    emonic: sure, a list of people who you talked to, if they were for or
    against, and the conversation that took place to actually discuss it
    emonic: that way we know it was legitimately discussed, and we can
    see the squad captains and older players who were talked to
    (Demonic)>ok ill have to ask them if they are happy to discuss, since
    some of your "pro" players may not be voting the way you
    emonic: because.. I know a majority of captains and older players
    that I have personally talked to want a resolution cap.
    emonic: I would think that by basically voting to make a decision on
    this game that there isn't really any privacy
    (Demonic)>obviously 1 i can tell you was systole cap who voted in
    favour of res cap, but can only say that due to being my squad.
    emonic: well doesn't that fall into the realm of.. a biased decision
    emonic: since you play on a high res and are a member of his squad?
    emonic: and are a part of making the decision.
    (Demonic)>not really, since i am 1 player, not the team
    emonic: still.
    emonic: you play for him
    (Demonic)>ok another play i got permission from was curse: who voted in
    favour, in fact would quit if we decreased

    -----

    Must have been one hell of a night when the over 3/4 of the population who wants a cap didn't happen to be on, must have been a really good general feeling that you got from the players there.

    Leave a comment:


  • Crescent Seal
    replied
    Demonic> so to be honest, the last thing i want to do is ruin twd, that was never my plan, so as i stated on last post, i have removed my objection to having a res cap

    Leave a comment:


  • kthx
    replied
    Yes Demonic I seriously want to know who you talked to, did you even talk to anyone?

    I want to know how you fucking collected information that you presented to Predator_FNM that claimed that over half of the population wanted no resolution cap when over 75% of the people here said they wanted it capped. You are just so full of shit its unbelievable.

    Or did you just tell Predator that people didn't a resolution cap so you could keep playing with 1900 res?

    Leave a comment:


  • kthx
    replied
    Actually its over 4:1 right now, and k:d doesn't represent the entire scope of problems a high res causes honestly. Teaming and ship position etc. My question is still.. Why did you tell Predator that players in this game didn't want a cap? It's obvious you were full of shit and lying to him, and he almost fucked believed you.

    Leave a comment:


  • Demonic
    replied
    Originally posted by Summa View Post
    Here is the math behind your statistics:
    Your first set of numbers yielded this:
    Games: 22
    K: 248
    AvK: 248/22 = 11.27
    D: 119
    AvD: 119/22 = 5.409
    AvKDR: 2.08

    Your second set of numbers yielded this:
    Games: 30
    K: 358
    AvK: 358/30 = 11.93
    D: 211
    AvD: 211/30 = 7.033
    AvKDR: 1.696

    Considering all of the potential variables (i.e. diff teammates, diff opponents, personal factors (mood/tiredness/drunkness/etc). I would say that the difference between these two is fairly negligible. At the very best you could say that whichever resolution was used for the first set of numbers improved your survivability very slightly.

    It also neglects the range at which the kills were acquire, which tends to be the a-typical argument against raising the resolution. That said, ty for actually doing some work rather than just randomly spouting shit.
    thats actually closer then i ever expected as well, however, i tried going back to play a game on low res to prove a point and only managed a 1:1 so go figure :/ as i have said many times for me the change doesnt make a massive difference to kills etc as shown above, but i am hardly infallable, so if enough people are saying it does (and i believe its 3:1 in favour of cap) then evidently it does. My main arguments was the technology side while not really affecting gameplay for the warbird. If it is making it unfair then it makes for a boring twdd full of moaning, which obviously i dont want to see so to recap: For me personally my figures have not really changed (except deaths which i havent really noticed) but if everyone else's has then my argument is null and void.

    Leave a comment:


  • Crescent Seal
    replied
    Originally posted by KneX View Post
    Why only cap it in TWDD? You will have an advantage in TWBD and TWJD as well.
    Like in TWBD you will see the whole base etc without. TWJD kinda the same and you will see coming bursts, bombs etc earlier. So either cap none or cap all.
    don't have enough knowledge about twbd and twjd to argue this case, however if you explain in detail about this and make a poll something can be done...but for now dont get that mixed up with twdd

    Leave a comment:


  • Summa
    replied
    Originally posted by KneX View Post
    Why only cap it in TWDD? You will have an advantage in TWBD and TWJD as well.
    Like in TWBD you will see the whole base etc without. TWJD kinda the same and you will see coming bursts, bombs etc earlier. So either cap none or cap all.
    If you were to agree that there is an advantage given by resolution, then the degree of that advantage in TWBD is somewhere around 2%. At 1280x1024, you can see almost the entirety of the FR, where most of the fighting occurs. In terms of JD I would say that the advantage (if it exists) would be slightly larger; however, the positioning of walls and such probably drops it down to a nearly negligible amount. On top of that, neither of those communities care about the resolution change.

    If you want to find the real hardware advantage in BD, JD, and arguably DD, it would probably be framerate. However, that is another can of worms.

    Leave a comment:


  • kthx
    replied
    I agree but Predator_FNM told me in no uncertain terms would he change twjd and twbd, maybe you should make your own poll and talk to him about it if you feel that way, it does however effect twdd the most.

    Leave a comment:


  • Major Crisis
    replied
    Why only cap it in TWDD? You will have an advantage in TWBD and TWJD as well.
    Like in TWBD you will see the whole base etc without. TWJD kinda the same and you will see coming bursts, bombs etc earlier. So either cap none or cap all.

    Leave a comment:


  • death row
    replied
    Originally posted by Jones View Post
    The first picture is from lasenza using 1920x1080 res, the second is mine using 1680x1050. yes, both are having a resolution advantage, both are putting consistently up big numbers effortlessly. The huge wall of text earlier are quotes from good players who are trying to tell you why bigger res = bigger advantage, the numbers are simply supporting that.

    Can you be useless with a big resolution? You certainly can. But it is far more likely you will be better when you have a large resolution.

    Of course, in the end, none of the numbers really matter, we could have just been playing like MetalKid every dd and thought they actually meant something. I am still convinced that everyone who can't use a large res in twld would be rendered useless, and, unless twld has it, twdd shouldn't either.

    ps. i would recon most of my kills are from R2, same as when I used 1280 last season. Consistently putting up greater numbers just proves that it is in fact easier to play midrange on 1680.

    <round of applause>

    Hopefully by the 22nd they get this fixed. When the deadline for this poll ends, it's still pretty evident from the poll that this needs to change. To me, it's obvious the reason no cap res is being held on currently, is because we have a certain individual in power that prefers it for themselves, ignoring the public demand for change.

    Leave a comment:


  • Mobey
    replied
    Fact is; its easier to get them numbers no matter how much effort you put in. I could get them numbers on my 1280/800 res but I just don't want to put the effort in knowing someone has that advantage over me. Completely kills the competition factor for me.. yeah.. its a challenge but why try?

    Leave a comment:


  • Jones
    replied
    Originally posted by the_paul View Post
    if you think that lasenza is putting up numbers effortlessly then you really have no idea just how much effort he put into his 2d life.
    I can't speak for him. I put up greater k/d numbers without as much effort as it would take with a smaller res. Does that make more sense for you?

    Leave a comment:


  • the_paul
    replied
    if you think that lasenza is putting up numbers effortlessly then you really have no idea just how much effort he put into his 2d life.

    Leave a comment:


  • Jones
    replied
    Originally posted by Summa View Post
    Here is the math behind your statistics:
    Your first set of numbers yielded this:
    Games: 22
    K: 248
    AvK: 248/22 = 11.27
    D: 119
    AvD: 119/22 = 5.409
    AvKDR: 2.08

    Your second set of numbers yielded this:
    Games: 30
    K: 358
    AvK: 358/30 = 11.93
    D: 211
    AvD: 211/30 = 7.033
    AvKDR: 1.696

    Considering all of the potential variables (i.e. diff teammates, diff opponents, personal factors (mood/tiredness/drunkness/etc). I would say that the difference between these two is fairly negligible. At the very best you could say that whichever resolution was used for the first set of numbers improved your survivability very slightly.

    It also neglects the range at which the kills were acquire, which tends to be the a-typical argument against raising the resolution. That said, ty for actually doing some work rather than just randomly spouting shit.
    The first picture is from lasenza using 1920x1080 res, the second is mine using 1680x1050. yes, both are having a resolution advantage, both are putting consistently up big numbers effortlessly. The huge wall of text earlier are quotes from good players who are trying to tell you why bigger res = bigger advantage, the numbers are simply supporting that.

    Can you be useless with a big resolution? You certainly can. But it is far more likely you will be better when you have a large resolution.

    Of course, in the end, none of the numbers really matter, we could have just been playing like MetalKid every dd and thought they actually meant something. I am still convinced that everyone who can't use a large res in twld would be rendered useless, and, unless twld has it, twdd shouldn't either.

    ps. i would recon most of my kills are from R2, same as when I used 1280 last season. Consistently putting up greater numbers just proves that it is in fact easier to play midrange on 1680.

    Leave a comment:

Working...
X