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  • #61
    Great, 2x more deaths from random lagged repel'd bursts. Nothing more enjoyable than you're squad dominating for position about to take back FR to have it fucked up by more random bursts.

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    • #62
      Originally posted by HateTheFake View Post
      Actually the people you are referring to are the same 10 people replying in this thread, I dont play the game? Im pretty sure im playing the same game you are IMO.

      Idk why people have to bitch and whine if it doesnt even effect them. Yes mega theres an option for 2 terrs. If you or your oppenent doesnt use them, then wtf does it even matter.

      As far as letting it in twbd, it would probably be wise so teams, can try it out for themselves.
      not on same skill level, tho. ZING?
      Season 12 champion TWLD / TWLJ
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      • #63
        Originally posted by MirrorriM View Post
        Did you forget that I originally had it at 8? Excuse me for being open to what TWLD squad captains and the general public would like. 10 TWLD squads was decided a while ago and no one went crazy about it after. Talk about quite the overreaction--not playing because 2 more squads are allowed to play? Jeez, lighten up.

        I'm still open to reasons for why 2 terrs is the end of TWL as we know it.
        I'm not sure what TWLD squad captains you spoke to but It feels like yet again someone in staff took the whining on the forums with not enough salt and here are the rest of suffering for it again. I can't tell you how many changes I've seen over the past couple years within the zone where an over-zealous group of people came onto the forums and whined about it and it seemed as though it was the right decision but in reality not all of us use the forums and not all of us check them often enough to hop on and complain about possible changes.


        Also, you're basically seeing in this LB discussion thread similar reactions. You have people threatening to not play (entire squad(s) even) for this LB decision, it's the same thing though, they have something that they enjoy and you're essentially threatening to take that away. Again, I'm not saying 2 terrs is a good or bad decision, just that it's directly similar to the change in TWLD. I just hope that we can learn from our mistakes in the past, how many more seasons to people need to endure where the last couple of squads to get into TWLD were extremely lackluster, get trampled all over and drop out of the league? You were spot on with your judgment of 8 squads for TWLD and yet you allowed the forums to sway you, please look to the past to see the results of similar decisions. Just because the majority might feel one way or the other doesn't mean that they're right. You were put into that position because someone felt you had the ability to make conscious, well-thought decisions, not so that you could hold open polls on the forums. Also, if it seems as though I'm attacking you, I'm not, I still think you're doing good for the most part.
        1:Best> lol why is everyone mad that roiwerk got a big dick stickin out his underwear, it's really attractive :P
        3:Best> lol someone is going to sig that
        3:Best> see it coming
        3:Best> sad

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        • #64
          Grow a pair of balls, please...

          Every time someone proposes any sort of change to TWLB it's always the same people whineing about the same bullshit.

          4 spid limit = oh noes, our squad doesn't have a decent basejav or a decent basebird cause weve all played this game for 1 year and don't know how to do anything other than cram with 5 spids.. STUPID STAFF!!! OMG!!!

          No limit basing = same as above.

          2 terrs = same as above.

          Christ, I wouldn't care if the rule was changed to 8 terrs maximum, you don't HAVE to play with 8 terrs if you don't want to, the fact that someone is given that opportunity doesn't effect your little 5 spider world in the slightest.

          Where is the problem?
          Displaced> I get pussy every day
          Displaced> I'm rich
          Displaced> I drive a ferrari lol
          Displaced> ur a faggot with no money
          Thors> prolly
          Thors> but the pussy is HAIRY!

          best comeback ever

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          • #65
            I don't mind the idea of opening up ship possibilities in LB, but I do agree with the others that it should not have been sprung on us like this.

            The problem is that TWL is about a month away from starting, and even if you implemented this in TWBD right now, no one would have adequate time to figure out a decent strategy/gameplan using two terriers.

            I agree that this should be put off until next season; the cram-block removal has made boring old 15 minute cram games a lot more interesting with long fr battles, and that was drastic enough for many. I don't think something like this should be sprung on everyone with a month before TWL.

            I'm not exactly sure what happened with the testing in ?go base and all of that, but let's just be honest here: this league runs for the players, and from what I can see, most of the players are in disagreement with this (and many of them are noteworthy, respected basers). I don't think this idea should be scrapped, but I do think this should have been brought up to the public four months ago, and tested four months ago in base and TWBD. The point is, just because a bunch of smod's think it's a great idea doesn't mean it should be implemented if there is a huge player opposition to it; after all, this league is not for the staff, it is for the players.
            7:Warcraft> Why don't white people hit their kids anymore?


            Duel Pasta> great
            Duel Pasta> I spilled juice on my face


            Tower> NATIONAL WEED YOUR GARDEN DAY


            TWLB Champion Season 12
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            • #66
              re

              Just take out 2 terrs, the shipchanging idea was very good i think it shoudl be changed to unlimited, allows people to chang eto wb to slow down terrs coming up good change of pace and makes getting a TD that much more important :P think about it
              TWLJ SEASON 12 CHAMPION
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              KISS MY RINGS

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              1:Eelam> 3:TagMor> meh, i get girls regardless
              1:Eelam> ROFLMAO

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              • #67
                u people always come out swingin instead of adding your 2 cents.

                2 terrs is an interesting idea, tho i agree it should have been tested more. Staff obviously didnt help her in her testing so she implemented it. I think this thread should have been put up before implementing it but thats my opinion. Either way i doubt it will be used unless a squad really feels like losing a twlb so everyone take a deep breath and calm down cause this aint goin to affect your twlb games.
                4:JAMAL> plz learn to spell
                Exalt> bout to go to a boys party
                1:Guero> some hot girls got lot hair in their nipples

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                • #68
                  Originally posted by Reaver View Post
                  I'm not sure what TWLD squad captains you spoke to but It feels like yet again someone in staff took the whining on the forums with not enough salt and here are the rest of suffering for it again. I can't tell you how many changes I've seen over the past couple years within the zone where an over-zealous group of people came onto the forums and whined about it and it seemed as though it was the right decision but in reality not all of us use the forums and not all of us check them often enough to hop on and complain about possible changes.


                  Also, you're basically seeing in this LB discussion thread similar reactions. You have people threatening to not play (entire squad(s) even) for this LB decision, it's the same thing though, they have something that they enjoy and you're essentially threatening to take that away. Again, I'm not saying 2 terrs is a good or bad decision, just that it's directly similar to the change in TWLD. I just hope that we can learn from our mistakes in the past, how many more seasons to people need to endure where the last couple of squads to get into TWLD were extremely lackluster, get trampled all over and drop out of the league? You were spot on with your judgment of 8 squads for TWLD and yet you allowed the forums to sway you, please look to the past to see the results of similar decisions. Just because the majority might feel one way or the other doesn't mean that they're right. You were put into that position because someone felt you had the ability to make conscious, well-thought decisions, not so that you could hold open polls on the forums. Also, if it seems as though I'm attacking you, I'm not, I still think you're doing good for the most part.
                  I'm not quite sure where you are getting this... a few seasons ago there were 50-19 scores, i doubt there ever will be such blowouts again.

                  If you really want to get picky and count lineups I would suggest lowering the squad limit to 4, but that would be insane.

                  Right now there are 33 wb squads on ladders, and about 9 or so competing within their own "level", out of the 9 there are about 3-5 who have overwhelming lineups compared to the rest. the competition between the rest is pretty entertaining though. also if dice gets their wbs back which i believe they will we have yet another squad.

                  So again I am unsure why there is so much hate against 10 squads. Skill? as i mentioned earlier there are 3-5 squad who are able to defeat any other and are winning and losing back and forth vs. each other if we compare to starters/depth and so on, imo.

                  as for old players not coming back... i don't really get that part either, competition has gone downhill as the playerbase has decreased. for years this has happened and will continue in this pattern unless some miracle happens.

                  Anyway. Here is a post worth reading again:
                  Originally posted by bram
                  However, I think the amount of TWL squads a league shouldn't be decided beforehand, but should be decided by the TWL ops: how many TWD squads do they think are competitive enough to be in TWL. As many competitive squads as there are should be let into TWL. This is of course subjective, however as a lot of players have pointed out with good arguments, for TWLD this number should probably be a little higher than 8, more like 10. For the other leagues I'm unsure if there should be more than 8. However, if possible, yes please!
                  also maybe people overlooked this but if we do let these good for nothing squads in we might look at this proposal:
                  Originally posted by kthx
                  There is a much better way of dealing with this.

                  16 squads.

                  At week 6, 8 lowest squads are removed from the league.

                  At week 9, 4 lowest squads are removed from the league.

                  At week 10, lowest squad is removed from the league.

                  At week 11, ranked second and third squads play each other in an elimination match, first ranked gets a skip to the finals playing the winner of 2/3.

                  At week 12, First place, and winner of the 2/3 play each other as finals.

                  1. This gets rid of squads that are most likely to dissolve earlier in the TWL season.

                  2. This lets more squads play, that way newbie squads will still get to play in twl for at least six weeks.

                  3. This gives people a reason to get into first place.

                  4. This makes any games after week six more interesting to watch, since it is down to the final 8. And makes games after week 9 much better also.

                  5. Instead of tie-breakers based on squad K: D ratio, round robin tournaments for three-way ties or squad vs squad elimination matches could be used, which would be great entertainment for people, and would further promote TWL.

                  To make sure that each squad has a fair chance at hard games and easy games in the competition, we have a panel of judges who rank each squad based on the players they have entering TWL, and give each squad in each league a point value of 1-4, one being the hardest, four being the easiest.

                  Squads ranked 1, would play ranked: 4, 1, 2, 3, 4, 1.

                  Squads ranked 2, would play ranked: 1, 2, 3, 4, 1, 2.

                  Squads ranked 3, would play ranked: 2, 3, 4, 1, 2, 3.

                  Squads ranked 4, would play ranked: 3, 4, 1, 2, 3, 4.

                  This way, every squad has hard and easy games, but at the same time, not too many as usually happens early in the season that makes most lesser squads dissolve too quickly to make it till week 10. So this will not only help as far as cutting 4 weeks out of dissolving squads schedules, but also from making them dissolve within the six weeks.
                  Conclusion:
                  -only about 4 squads are good enough for twl
                  -good luck having a season consisting of 4 squads (and future seasons)
                  -if you let more squads in, eliminate them earlier

                  edit: i dont really like the 2 terr thing either as i mentioned before but i wonder why people who were so adamant on proving how 5 spiders is THE ULTIMATE LINEUP OF DOOM are so worried. also as jack pointed out, i also hate the random repped bursts with passion. and fu if you are so bad that you cant come up with good strategies within a month, do you suck or what
                  TWDTJ & TWDTB FINALIST 2019

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                  • #69
                    A bit radical.... to be honest though I dont see any team that would consider using a second terr in their strategy. I can see two main reasons for using two terrs:

                    1. You're more likely to survive in fr..but lets face it at the same time youre also likelier to get cornered.

                    2. The extra burst, I can imagine the second terring being used as a kamikazi, rushing forward at the appropriate moment and bursting, but then again using a jav is probably more effective than this..seeing that if the second terr dies it wont be able to attach.

                    I've never been a fan of the jav nor the wb so I may be a bit biased when I say that I dont believe this change will bring any more excitement to the game, at best it'll bring slight confusion..
                    TWDTJ Champion Fall Season 2022 (6.5 *)

                    Comment


                    • #70
                      It's great when random players can join staff and rise up the ranks to the point where they can arbitrarily make major changes to TWL as they please.

                      Allowing two terrs is perhaps not a bad idea in itself, but just throwing it out there right before TWL is stupid. It would have been better to announce this months ago and let it be allowed it in TWBD, although I'm sure people would have complained just as much.

                      p.s: I believe ship lineups would ideally be completely unrestricted, but taking into account how ancient the netcode is in Continuum and the way lag is handled, it's probably not feasible if you want to avoid having the game become a complete clusterfuck.
                      sdg

                      Comment


                      • #71
                        Originally posted by Reaver View Post
                        I'm not sure what TWLD squad captains you spoke to but It feels like yet again someone in staff took the whining on the forums with not enough salt and here are the rest of suffering for it again. I can't tell you how many changes I've seen over the past couple years within the zone where an over-zealous group of people came onto the forums and whined about it and it seemed as though it was the right decision but in reality not all of us use the forums and not all of us check them often enough to hop on and complain about possible changes.


                        Also, you're basically seeing in this LB discussion thread similar reactions. You have people threatening to not play (entire squad(s) even) for this LB decision, it's the same thing though, they have something that they enjoy and you're essentially threatening to take that away. Again, I'm not saying 2 terrs is a good or bad decision, just that it's directly similar to the change in TWLD. I just hope that we can learn from our mistakes in the past, how many more seasons to people need to endure where the last couple of squads to get into TWLD were extremely lackluster, get trampled all over and drop out of the league? You were spot on with your judgment of 8 squads for TWLD and yet you allowed the forums to sway you, please look to the past to see the results of similar decisions. Just because the majority might feel one way or the other doesn't mean that they're right. You were put into that position because someone felt you had the ability to make conscious, well-thought decisions, not so that you could hold open polls on the forums. Also, if it seems as though I'm attacking you, I'm not, I still think you're doing good for the most part.
                        Correct me if I'm wrong; I didn't play last season, weren't there 14 or 16 squads in TWLD? I'm all for making TWL more competitive, but if people are going to not play a season when the squads have already dropped by 4-6, then they're just being a little too picky don't you think? Wouldn't it be fair to at least try 10 squads, rather than slicing 16 in half entirely? Either way, it's still less than last season, maybe 10 will actually work out fine? I don't see why people who've played this game for a long time, would actually not play over having the LD squads brought down from 16 to 10, rather than 8. You're gaining more than middle ground here. No matter how much you disagree with it being brought up from 8 to 10, this community has put up with alot worse concerning TWL no?
                        7:Knockers> how'd you do it Paul?
                        7:Knockers> sex? money? power?
                        7:PaulOakenfold> *puts on sunglasses* *flies away*

                        1:vys> I EVEN TOLD MY MUM I WON A PIZZA

                        7:Knockers> the suns not yellow, its chicken
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                        • #72
                          Originally posted by Capital Knockers View Post
                          Correct me if I'm wrong; I didn't play last season, weren't there 14 or 16 squads in TWLD? I'm all for making TWL more competitive, but if people are going to not play a season when the squads have already dropped by 4-6, then they're just being a little too picky don't you think? Wouldn't it be fair to at least try 10 squads, rather than slicing 16 in half entirely? Either way, it's still less than last season, maybe 10 will actually work out fine? I don't see why people who've played this game for a long time, would actually not play over having the LD squads brought down from 16 to 10, rather than 8. You're gaining more than middle ground here. No matter how much you disagree with it being brought up from 8 to 10, this community has put up with alot worse concerning TWL no?
                          People said the same things in season past but season after season they just don't learn. Well I came and said what I had to say, I'd rather have said nothing but at least that way someone can't say that there wasn't any opposition to this idea.

                          Jones: I don't know if you were agreeing with me or disagreeing but if you think that there's only really 4 competitive squads then you'd at least agree that 8 squads qualifying is better than 10 squads qualifying.
                          1:Best> lol why is everyone mad that roiwerk got a big dick stickin out his underwear, it's really attractive :P
                          3:Best> lol someone is going to sig that
                          3:Best> see it coming
                          3:Best> sad

                          Comment


                          • #73
                            pretty sure the rule doesnt say YOU HAVE TO have 2 terrs...

                            this will be treated the same as 5 v 5 where u rather have 3 spids a shark and a terr instead of 2 spids and 1 jav or warbird.

                            option is there but noone will use it unless someone further down the road discovers the use of 2 terrs...

                            i think 2 terrs is a great idea because it will cause more ship changes during basing between 2 players.

                            in LB, im pretty sure lineups will be exactly the same from start to finish with the same people in the same ships

                            however

                            now that u have 2 terrs, people might be forced to switch ships depending on if their attacking or defending the flag.

                            i know i dont have the creditability of judging a basing match but i know a good thing when i see it.

                            that being said, captains who are afraid of change and adaption will keep things as it is, and more gutsy captains will try out the new possibilities and hopefully get rewarded for it, as they should.

                            o/
                            Call me Hadoken cus' Im down right FIERCE

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                            • #74
                              Originally posted by Reaver View Post

                              Jones: I don't know if you were agreeing with me or disagreeing but if you think that there's only really 4 competitive squads then you'd at least agree that 8 squads qualifying is better than 10 squads qualifying.
                              now why would i do that? if i wanted twl to be competitive i would not invite the other 4 squads because they simply arent good enough. whoever else be it 4 or 6 squads add up to the enjoyment and give newer, less skilled squads something to strive for, years ago squads like elusive, light, rampage didn't give a rat's ass about playing squads that are ranked number 6-8... well now those people who are left in this dying game are ranked somewhere in the top 3 hopefully.
                              TWDTJ & TWDTB FINALIST 2019

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                              • #75
                                i wanted to reply to this last night but my internet cut out. i like the fact that you're taking initiative, mirrorrim. my only complaint, like a lot of other people's, is that one month is a very short amount of time to come up with a whole new style of play. i understand pl and other moderators who don't understand the concept of change got in your way of implementing this into twd, but something has to be done immediately if we're actually going to have 2 terr limits for twl.

                                as for the logistics of making the terrier more useful, maybe you can decrease the bty required to attach to other terriers, just a thought.
                                Originally posted by turmio
                                jeenyuss seemingly without reason if he didn't have clean flours in his bag.
                                Originally posted by grand
                                I've been afk eating an apple and watching the late night news...

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