the last couple posts in this thread got kinda stupid...
anyways,
if there is one thing that should be drilled into each players mind is teaming. put your team first and you cant go wrong. ideally, each person in the game should ask themselves one question before each action:
is what i am about to do going to put my team in a better position?
if yes, then do it.
if no, dont.
that should be the overall driving concept in every game you play. we all know that a great personal record doesnt directly translate to a win. at the highest level of competition, you will win or lose as a team.
that being said, now you have to micromanage your own decisions while remembering to keep the 'team first' mentality. this is the skill portion of it all. in my opinion, skill is basically comprised of dodging, aiming, and general movement*. its the actual time where you either get your kill or you avoid being killed. this is probably the easiest part to get large amounts of practice in. i say this because you can basically do it without a team. ?go elim and ?jo javs are the ideal spots to increase your basic skills of the game. during these times you really only have 2 things to concentrate on:
1. dont get killed
2. kill other people
*things that fall under general movement: rushing (everything), finding your camping spots quickly(base), hitting any hole the first time thats just wide enough to fit through(javs/base). there are many different things that can go in this category, its just your basic command on making your ship go where you want it to.
this fits back into the main picture of it all pretty well. if you are really good at not getting killed while laying down the smack, its up to you and your team to put you into positions where that is possible. if youre one of the people on your team that isnt the best in those situations, you should take more of a setup role.
im sure i have more, but i have got ot go for now
anyways,
if there is one thing that should be drilled into each players mind is teaming. put your team first and you cant go wrong. ideally, each person in the game should ask themselves one question before each action:
is what i am about to do going to put my team in a better position?
if yes, then do it.
if no, dont.
that should be the overall driving concept in every game you play. we all know that a great personal record doesnt directly translate to a win. at the highest level of competition, you will win or lose as a team.
that being said, now you have to micromanage your own decisions while remembering to keep the 'team first' mentality. this is the skill portion of it all. in my opinion, skill is basically comprised of dodging, aiming, and general movement*. its the actual time where you either get your kill or you avoid being killed. this is probably the easiest part to get large amounts of practice in. i say this because you can basically do it without a team. ?go elim and ?jo javs are the ideal spots to increase your basic skills of the game. during these times you really only have 2 things to concentrate on:
1. dont get killed
2. kill other people
*things that fall under general movement: rushing (everything), finding your camping spots quickly(base), hitting any hole the first time thats just wide enough to fit through(javs/base). there are many different things that can go in this category, its just your basic command on making your ship go where you want it to.
this fits back into the main picture of it all pretty well. if you are really good at not getting killed while laying down the smack, its up to you and your team to put you into positions where that is possible. if youre one of the people on your team that isnt the best in those situations, you should take more of a setup role.
im sure i have more, but i have got ot go for now
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