Originally posted by MirrorriM
Bots can't make mistakes like this. It doesn't matter what you saw, or Pure_Luck saw, or anyone else saw: it is literally impossible for the bot to make a mistake in thinking someone died when they didn't. The only way the bot counts a kill is when the player's client itself calculates that he has <0 energy and is dead, and then sends the packet saying that he died. Ease had 10 deaths, and that is because on HIS SCREEN the bullet hit him and he died. It is completely irrelevant what ANY spectator saw in this case.
The actual bug is this: the TWL bots, due to the built-in subbing delay, will allow an eliminated player to be subbed if the command is sent in the small frame of time before they would die and be eliminated. I highly doubt this was intentional on Thunder's part, but is undeniably grounds for a replay. It is a bug in the bot that clearly affected the outcome of the game, as they had an extra player in that should not have been in. Do you see how the final score is 50-47, yet the winning team has 4 deaths left? I'm pretty sure that if Pirates had gotten 3 more kills, the game would have ended and they would have won, yet Thunder would have still had a player in.
It is absolutely ridiculous that this appeal was denied. I appreciate the work that staff and the TWL Ops put into the game, but denying this appeal was without a doubt an incorrect call and should be reversed.
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