Announcement

Collapse
No announcement yet.

New Proposal for Leagues Setup

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    Originally posted by Epinephrine
    I fail to see why TWL should completely change the way it's set up.

    Would this system instantly be better? Would it have absolutely no unresolved issues? Does it work for TW?

    Why would we change to a completely different and untested (at least for TW) system that could potentially have a lot of problems (which may be unique to TW) and have a full "test" season basically to find out the bugs, when we can use the current system?

    Also from what I see of this system, it would change the way that TWL has operated, and it will change the traditions of TWL and so on.

    Finally a system should be simple enough so that anyone can understand it. This system is really complicated and I think there will be a lot of problems. And yes I'm saying this after having to explain a 8-team playoff 1 round elimination system to countless people who just didn't get it.

    While new ideas are always great, I would say by no means was this season a complete failure. I see no reason why the entire league structure should be changed. If anything, there should be lively debate about how to improve the current system (if necessary) instead of creating completely new systems which the majority will never agree to or like.

    -Epi
    i agree with you.

    and here's an idea (which i've posted many times) to improve the current leagues format instead of drastically changing the whole system.

    first off, allow only 12 teams in the leagues. it becomes more stable because none of the lower ranked squads (13 through 16) get a chance to make a 2 month run in TWD to qualify for TWL then drop out and dissolve after one of 2 weeks in their first and only TWL season after going 0-1 or 0-2. i mean, if you look at it realistically, the only top 12 squad in LD/LJ who dropped out last year was Egyptian. (hinder was not a top 12 squad when they took egyptians spot and changed their roster completely except for Yankee). You may also be thinking about Shriek here too, well... they had a history of dropping out of leagues but quite honestly, they would have made it the whole way this year if they had not been thrown out of the leagues simply because of the stupidity of one member.

    secondly, extend the leagues to 11 weeks (regular season length). this allows each of the 12 teams to compete against every one of their opponents and gives every team an equal schedule... no complaints (like rapid this year) about scheduling and bullshit like that.

    three, get rid of conferences. make it so the top 8 or however many teams (personally i think it should be 6, but whatever) make it into playoffs. with conferences, you always get a capable team missing playoffs in favour of a less capable team because in all 3 leagues, the conferences are unbalanced. this is a huge issue in my opinion because whether or not you believe that twl is supposed to be best of the best, (cus i know some people dont), i think we can all agree playoffs are supposed to be the best teams only... teams with the best records.
    ...

    Comment


    • #47
      Those are good ideas too if we go that path. I dunno what path the ops want to take. If we went that way it would be good plan to start with tho.

      Actualy when i 1st started to post this i disagreed with u bc of the TW population being so high figuring there is more then 12 capable squads for each division. Now that i listed some i cant really find more then 12 capable squads for each one. Atleast at this time.

      I mean rite now ( i wont do TWLD bc i dont know wbs)
      TWLJ
      Sk8, mambo, diso, pallies, grapevine, pirates (auto-qualify) Thats 6.
      Venom, Dice, Halosik, Ultra, Arcados, Rapid. Thats 12. There are a few more who could possibly be put into it tomake it more htne 12, but whats the point. I mean ANcients....U never konw what ur gonna get with them. Grapevine isnt really the same squad as last season either...do they even ahve a "jav" left?


      TWLB
      A-s, Pallies, Spastic, Mambo, Diso, Incuria (auto-qualify) Thats 6.
      WR, Sk8, Dice, BC, Venom, Grapevine. Again 12 here, and i dont see any other squads being fit in here. Sage maybe, but they seem like one of those iffy squads. Melee? I dont think they are good enough.

      As i made those lists my mind changed really quick to agree with awesome here. I mean u could keep it where its at...although i dont see 16 teams for LJ. You could probabaly muster up 14 for LB/LJ, but you would have about 2..3 of them bein real iffy squads, or simply not being good enough.
      _o_2NASRALLAH

      Comment


      • #48
        winner and loser bracket :up:
        1:Omnigod> when i look at that pic its more like SADMAN

        Comment


        • #49
          Originally posted by Awesome
          i agree with you.

          and here's an idea (which i've posted many times) to improve the current leagues format instead of drastically changing the whole system.

          first off, allow only 12 teams in the leagues. it becomes more stable because none of the lower ranked squads (13 through 16) get a chance to make a 2 month run in TWD to qualify for TWL then drop out and dissolve after one of 2 weeks in their first and only TWL season after going 0-1 or 0-2. i mean, if you look at it realistically, the only top 12 squad in LD/LJ who dropped out last year was Egyptian. (hinder was not a top 12 squad when they took egyptians spot and changed their roster completely except for Yankee). You may also be thinking about Shriek here too, well... they had a history of dropping out of leagues but quite honestly, they would have made it the whole way this year if they had not been thrown out of the leagues simply because of the stupidity of one member.

          secondly, extend the leagues to 11 weeks (regular season length). this allows each of the 12 teams to compete against every one of their opponents and gives every team an equal schedule... no complaints (like rapid this year) about scheduling and bullshit like that.

          three, get rid of conferences. make it so the top 8 or however many teams (personally i think it should be 6, but whatever) make it into playoffs. with conferences, you always get a capable team missing playoffs in favour of a less capable team because in all 3 leagues, the conferences are unbalanced. this is a huge issue in my opinion because whether or not you believe that twl is supposed to be best of the best, (cus i know some people dont), i think we can all agree playoffs are supposed to be the best teams only... teams with the best records.
          I like this idea a lot.
          1: cundor> let's do a disoblige .?go base
          1: Cremation> cundor desperately trying to tell the world hes a diso
          1: cundor> dude
          1: cundor> i already told my parents
          1: Desperate> LOL
          1: Cremation> HAHA
          1: bram> :)
          1: Da1andonly> LOL

          Comment


          • #50
            I think it would be a great idea for twl. I think this pyramidal idea have already been used before. I saw something like that when i was browsing the old No surrender website (check dchao's sig). I think it would be somthign to try. More fair for poor squads, but more boring for good squads. It's kinda something to fix skill that's for sure. But what about the fun implicated in this game?

            Comment


            • #51
              wow epi you brought back an old skool post =P
              There exists a fine line between hard partying and destitution.

              Comment


              • #52
                True, but it should be brought back up again because its somthing that shoud be taken into concideration. Its a very good idea... it worked well for dsb (better than tw's current situation).

                I think the problem that we have is that we know the system is flawed, but it works just well enough to get by and determine the best team for the most part, so we shrug it off/overlook it... when really, the league could be much better.
                Last edited by 3Stripes; 09-13-2004, 07:01 PM.

                Comment


                • #53
                  Originally posted by Escalate
                  please take the time to read this i think it has potential.

                  there would be 3 tiers, A, B, and C.
                  league would be contracted to 15 teams with 5 in each tier. squads would originally be placed into their tiers based on twd rankings during the offseason. the highest 5 into tier A, the next 5 into tier B, the next 5 into tier C.

                  the regular season would consist of three 4 game rounds...in each round squads play 1 game vs every other squad in their tier (12 games).

                  after the first round, the bottom two in tiers A and B would move down a tier, the top two in B and C would move up a tier.

                  after the 2nd round, top two up, bottom two down.

                  after the third round:
                  the top 4 in A are granted a playoff spot.

                  The bottom finisher in Tier A, The 5 Tier B squads, and the top 2 of Tier C play a wildcard round.

                  5th A vs 2nd C
                  1st B vs 1st C
                  2nd B vs 5th B
                  3rd B vs 4th B

                  the winners of these 4 games will enter the playoffs along with the top 4 finishers in A. the playoffs will then be seeded according to 3rd round finish.


                  This system does several things...first, it allows squads to play many competetive games against teams around their level, while still allowing fresh blood into the mix after the first and second rounds. blowout games will be reduced drastically. There can be no unfairness in this system. If you are placed in the wrong tier, you will win or lose your way to the right place by the end of the season, so it allows for error in preseason ranking. Since the winner and 2nd of C also have a chance to play the wildcard round, no squad is out of the playoff picture after the first or 2nd round, even if they got dropped to tier C. mid season rewards: since there can be a round 1 champ, round 2 champ, and round 3 regular season champ proclaimed every few weeks, the everyday midseason matches are a little spicier. it also creates alot of heat and intensity in the matches between lower ranked squads in a tier who are trying to avoid relegation. all around it adds up to a very intense league. this is a very flexible tier system that i think addresses epi's concern about two rigid tiers that would suck talent from lower squads to higher squads...a squad can move from tier to tier in a few short weeks. tell me what you guys think.

                  there is obviously many ways this system could be slightly adjusted to fit the needs of league.

                  btw: this is a slight modification of the league system that myself and dakrn created for dsb (a complicated 24 squad league). it worked perfectly and produced the smoothest, most entertaining and competetive league to date. everyone loved it. so its not experimental, its tried and tested
                  Applying DSB to TW...
                  :yawn:

                  Comment


                  • #54
                    From what I remember playing in DSB, you're constantly playing the same teams over and over throughout the league, gets a little boring after a while. I think I remember playing one team 4 times just in the regular season alone. DSB is a crap zone with a crap league. Why copy a league structure of a zone that isn't doing as well as TW.

                    Comment


                    • #55
                      Originally posted by demonfaze
                      From what I remember playing in DSB, you're constantly playing the same teams over and over throughout the league, gets a little boring after a while. I think I remember playing one team 4 times just in the regular season alone. DSB is a crap zone with a crap league. Why copy a league structure of a zone that isn't doing as well as TW.
                      Having a good matchup every week seems less boring than just anihilating (or vice versa) squads 50-20 or playing some team that cant even show 5 players. Then, get in maybe 3 matches even worth showing up for. DSB's league format does not have anything to do with the zone dying either...

                      Comment


                      • #56
                        Originally posted by 3Stripes
                        Having a good matchup every week seems less boring than just anihilating (or vice versa) squads 50-20 or playing some team that cant even show 5 players. Then, get in maybe 3 matches even worth showing up for. DSB's league format does not have anything to do with the zone dying either...
                        nah hes right, it was a dumb idea, its like 1.5 years old just let the dumb idea fucking die now. thanks.
                        There exists a fine line between hard partying and destitution.

                        Comment


                        • #57
                          Locked

                          -Epi
                          Epinephrine's History of Trench Wars:
                          www.geocities.com/epinephrine.rm

                          My anime blog:
                          www.animeslice.com

                          Comment

                          Working...
                          X