There's been a lot of discussion around style of play on forums in the past few months.
I think that currently, stats don't necessarily reflect what many players know lead to winning. Examples:
In twdd and twjd, killing someone out when it's 4v4 to bring the game to 3v4 holds more value than killing someone out when it's 1v4.
In twbd, killing a shark with 3 reps is more valuable than killing a shark with 0 reps.
This is what Chaos Zone's 4v4 practice & league bots look like:
Notes:
Rating: Everyone starts at 500: the level of difficulity of your opponents reflects the # of points you get (or lose) as an individual
AS: assist
FR: forced rep
WR: wasted rep
DDealt: Damage Dealt
DTaken: Damage Taken
DmgE: Damage Earned
AccB: Accuracy Bullets
AccG: Accuracy Bombs
!TOP
!PRACSTATS SEISMIC
!GAME #number
A project like this could take a few months, or even a couple years to plan, develop, execute & maintain, especially since this is a volunteer based staff with a lot of hoops & hurdles that many of us are unaware of. I have a lot of appreciation for the folks who continue to keep this game going & growing (u know who u r).
The purpose of this thread is to see if it's worthwhile to explore further.
Would we, as a community, fuck with bots like this?
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